public void SetPlayer(Player player) { this.player = player; if (player.IsHumanPlayer()) { select.SetColor(Color.white); } else { select.SetColor(Color.black); } }
public void SetEmpire(Empire empire) { selectableComponent.SetColor(empire.GetColor()); selectableComponent.UpdateName(empire.GetName() + " Fleet"); selectableComponent.SetShown(true); this.empire = empire; }
public void SetEmpire(Empire empire) { this.empire = empire; selectableComponent.SetColor(empire.GetColor()); }