public MapControl(By locator, HtmlControl container = null) : base(locator, container) { CityName = new TextInput(By.Name("ddelivery_city")); // City = new SelectMap(By.ClassName("delivery-place")); City = new SelectMap(By.XPath("//div[@id='ddelivery']/div/div/div/div/input")); TakeHere = new LinkMap(By.XPath("//div/div[2]/div[4]/div[5]/a")); ImageLocator = new LinkMap(By.CssSelector("ymaps.ymaps-image")); ImageZoom = new LinkMap(By.ClassName("ymaps-b-zoom__sprite")); HasFittingRoom = new LinkMap(By.XPath("//div[3]/div[3]/div[2]/p[2]/a[2]")); Scroll = new LinkMap(By.XPath("//div[1]/div/div[1]/span")); }
/// <inheritdoc /> /// <summary> /// </summary> public override void Destroy() { OnlineManager.Client.OnGameHostChanged -= OnGameHostChanged; OnlineManager.Client.OnPlayerReady -= OnPlayerReady; OnlineManager.Client.OnPlayerNotReady -= OnPlayerNotReady; OnlineManager.Client.OnGameCountdownStart -= OnCountdownStart; OnlineManager.Client.OnGameCountdownStop -= OnCountdownStop; OnlineManager.Client.OnGameRulesetChanged -= OnGameRulesetChanged; OnlineManager.Client.OnGamePlayerNoMap -= OnGamePlayerNoMap; ReadyUp.Destroy(); SelectMap.Destroy(); base.Destroy(); }
public void RemoveSelectMap(SelectMap selectMap) { mSelectMap.Remove(selectMap); }
public void StartSelectedScene() { SelectMap selectMap = this.GetComponent <SelectMap>(); this.LoadScene(selectMap.SelectedSceneIndex()); }
// 地图 public void AddSelectMap(SelectMap selectMap) { mSelectMap.Add(selectMap); }