// Used when you want to add avaliable hero to the team in DispalyAndAddToTheTeam
    private void AddToTeam(int index, Team team)
    {
        team.AddCharacter(hero, index);
        SelectHeroes selectHeroPanel = FindObjectOfType <SelectHeroes>();

        selectHeroPanel.PopulatePanel();
        selectHeroPanel.gameObject.GetComponent <Animator>().SetTrigger("FadeIn");
        GetComponentInParent <Animator>().SetTrigger("FadeOut");
    }