public void ResetWithResponse(SelectGameResponse resp) { info = resp.machine; ResetReelOwner(); CreateReelIcons(); UpdateLineColors(); UpdateLines (); UpdatePayoutInfo(); }
void SimplePressed() { var sg = new SelectGame(); sg.gameid = "simple"; ConnectionProxy.Connection.SendMessage(sg, (jdata) => { Debug.Log ("Parsed select game response"); m_resp = new SelectGameResponse(jdata); m_shouldTransition = true; }); }