private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         selector.NotifyPlayerController(true, other.GetComponent <PlayerController>());
     }
 }
Exemple #2
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 public void OnPlayerEnteredTrigger(PlayerController playerController)
 {
     selector.NotifyPlayerController(true, playerController);
 }