public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); while (game.CanContinue) { var input = Console.ReadLine(); var message = game.GetMessage(input); int count = 0; if (message == "OK") { var output = game.Guess(input); count++; Console.WriteLine(output); } else { Console.WriteLine(message); } if (count == 6) { break; } } Console.WriteLine("Game Over"); }
public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); const int maxCount = 6; var count = 0; while (game.CanContinue) { var input = Console.ReadLine(); while (!CheckInput(ref input)) { Console.WriteLine("invalid input"); input = Console.ReadLine(); } var output = game.Guess(input); Console.WriteLine(output); count++; if (output == "4A0B" || count == maxCount) { break; } } Console.WriteLine("Game Over"); }
public void GenerateIdentifiableSecret_HonorsSeed() { ulong seed = uint.MaxValue; string secret = SecretGenerator.GenerateIdentifiableSecret(uint.MaxValue); ValidateSecret(secret, seed); }
public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); int countGameTimes = 0; while (game.CanContinue) { var input = Console.ReadLine(); if (!game.IsValid(input)) { continue; } var output = game.Guess(input); Console.WriteLine(output); countGameTimes++; if (output == "4A0B") { Console.WriteLine("You win!"); break; } if (countGameTimes == 6) { break; } } Console.WriteLine("Game Over"); }
public void Secret_Length_Test() { var secret = SecretGenerator.RandomString(15); Assert.IsNotNull(secret, "Secret is null after gbeeing generated"); Assert.AreEqual(15, secret.Length, "Secret is not the length spesified in generation"); }
public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); var input = Console.ReadLine(); while (!game.IsInputValid(input)) { Console.WriteLine("Wrong Input, input again! \n"); input = Console.ReadLine(); } while (game.CanContinue()) { var output = game.Judge(input); if (output == "4A0B") { Console.WriteLine(output); break; } else { Console.WriteLine(output); input = Console.ReadLine(); } } Console.WriteLine("Game Over"); }
public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); while (game.CanContinue) { var input = Console.ReadLine(); if (!game.IsInputValid(input)) { Console.WriteLine("Wrong Input, input again"); continue; } var output = game.Guess(input); Console.WriteLine(output); if (output == "4A0B") { Console.WriteLine("You win"); break; } game.CountInputTimes(); } Console.WriteLine("Game Over"); }
//public void GetData(Action<AppSecret, Exception> callback) //{ // // Use this to create design time data // var item = new AppSecret(); // callback(item, null); //} public void GetAllSecrets(Action <IList <IApiSecret>, Exception> callback) { callback(new List <IApiSecret>() { new ApiSecret() { AllowedApis = new List <ApiType>() { ApiType.ComputerApi, ApiType.Telefoni }, Description = "Testing description", Owner = "sf9398", Secret = SecretGenerator.RandomString(15) }, new ApiSecret() { AllowedApis = new List <ApiType>() { ApiType.ComputerApi, ApiType.Telefoni }, Description = "Testing description", Owner = "sf9398", Secret = SecretGenerator.RandomString(15) }, new ApiSecret() { AllowedApis = new List <ApiType>() { ApiType.ComputerApi, ApiType.Telefoni }, Description = "Testing description", Owner = "sf9398", Secret = SecretGenerator.RandomString(15) } }, null); }
public void Should_create_proper_random_secret() { var secretGenerator = new SecretGenerator(); var secret = secretGenerator.GenerateSecret(); Assert.Equal(4, secret.Length); Assert.Equal(4, secret.Distinct().Count()); }
public void Should_create_BullsAndCowsGame() { var secretGenerator = new SecretGenerator(); var game = new BullsAndCowsGame(secretGenerator); Assert.NotNull(game); Assert.True(game.CanContinue); }
public RequestPasswordResetTransactionScript( RequestPasswordResetRequestValidator requestPasswordResetRequestValidator, SecretGenerator secretGenerator, IResetPasswordNotifier resetPasswordNotifier) { _requestPasswordResetRequestValidator = requestPasswordResetRequestValidator; _secretGenerator = secretGenerator; _resetPasswordNotifier = resetPasswordNotifier; }
public void SecretGeneratedShouldHaveLengthOfFour() { var secretGenerator = new SecretGenerator(); var secret = secretGenerator.GenerateSecret(); var expected = secret.Count(); var actual = 4; Assert.Equal(expected, actual); }
public SignUpTransactionScript( SignUpRequestValidator signUpRequestValidator, ISignUpConfirmationNotifier signUpConfirmationNotifier, SecretGenerator secretGenerator) { _signUpRequestValidator = signUpRequestValidator; _signUpConfirmationNotifier = signUpConfirmationNotifier; _secretGenerator = secretGenerator; }
public SignInTransactionScript( SignInRequestValidator signInRequestValidator, SecretGenerator secretGenerator, ITimeProvider timeProvider) { _signInRequestValidator = signInRequestValidator; _secretGenerator = secretGenerator; _timeProvider = timeProvider; }
public void Secret_should_different_between_two_generate() { string secret1; string secret2; SecretGenerator secretGenerator = new SecretGenerator(); secret1 = secretGenerator.GenerateSecret(); secret2 = secretGenerator.GenerateSecret(); Assert.NotEqual(secret1, secret2); }
public void Should_GenerateSecret_return_valid_secret() { // given var secretGenerator = new SecretGenerator(); // when var secret = secretGenerator.GenerateSecret(); // then Assert.True(IsSecretValid(secret)); }
public void Secret_Uniqe_Test() { var numberOfGenerations = 1000; var range = Enumerable.Range(0, numberOfGenerations); var secrets = range.Select(i => SecretGenerator.RandomString(15)); var duplicats = secrets.Distinct(); Assert.AreEqual(numberOfGenerations, duplicats.Count()); }
public void Should_return_non_repeatable_secret_numbers() { var secretGenerator = new SecretGenerator(); var secret = secretGenerator.GenerateSecret(); var secretChars = secret.ToCharArray(); var len = 4; var actual = secretChars.Length == len && secretChars.Distinct().Count() == len; Assert.Equal(true, actual); }
public void Should_different_Between_2_Digits() { //given var secretGenerator = new SecretGenerator(); var secret = secretGenerator.GenerateSecret(); //when var secret1 = secretGenerator.GenerateSecret(); //then Assert.NotEqual(secret, secret1); }
public void Should_Generat_4_Digits() { //given var secretGenerator = new SecretGenerator(); var secret = secretGenerator.GenerateSecret(); //when var secretLength = 4; //then Assert.Equal(secret.Length, secretLength); }
public void Secret_length_should_be_4() { // given string secret = string.Empty; var secretGenerator = new SecretGenerator(); // when secret = secretGenerator.GenerateSecret(); // then Assert.Equal(4, secret.Length); }
public void GenerateFunctionKeyValue_GeneratesCorrectSecret() { // This is how the preliminary system key seed was generated. // "Functi01" can be used as the next string literal if this seed // is versioned. The bytes are reversed in an attempt to retain a // common prefix (left-hand data value) for the the seed if changed. ulong expectedSeed = BitConverter.ToUInt64(Encoding.ASCII.GetBytes("Functi00").Reverse().ToArray()); Assert.Equal(expectedSeed, SecretGenerator.FunctionKeySeed); string secret = SecretGenerator.GenerateFunctionKeyValue(); ValidateSecret(secret, SecretGenerator.FunctionKeySeed); }
public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); while (game.CanContinue) { var input = Console.ReadLine(); var output = game.Guess(input); Console.WriteLine(output); } Console.WriteLine("Game Over"); }
private static void ProcessDbCommands(string[] args, IHost host) { var services = (IServiceScopeFactory)host.Services.GetService(typeof(IServiceScopeFactory)); using (var scope = services.CreateScope()) { var context = scope.ServiceProvider.GetRequiredService <DblDipDbContext>(); var store = scope.ServiceProvider.GetRequiredService <EventStore>(); var configuration = scope.ServiceProvider.GetRequiredService <IConfiguration>(); if (args.Contains("ci")) { args = new string[4] { "dropdb", "migratedb", "seeddb", "stop" } } ; if (args.Contains("dropdb")) { context.Database.EnsureDeleted(); store.Database.EnsureDeleted(); } if (args.Contains("migratedb")) { context.Database.Migrate(); store.Database.Migrate(); } if (args.Contains("seeddb")) { context.Database.EnsureCreated(); store.Database.EnsureCreated(); DbInitializer.Initialize(context, store, configuration); } if (args.Contains("secret")) { Console.WriteLine(SecretGenerator.Generate()); Environment.Exit(0); } if (args.Contains("stop")) { Environment.Exit(0); } } }
public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); Console.WriteLine("please input 4 different digital, use space to separate each other"); while (game.CanContinue) { var input = Console.ReadLine(); var output = game.Guess(input); Console.WriteLine(output); } Console.WriteLine("Game Over"); }
private async Task <string> GetOrCreateExtensionKey(string extensionName) { ISecretManager secretManager = _secretManagerProvider.Current; var hostSecrets = await secretManager.GetHostSecretsAsync(); string keyName = GetKeyName(extensionName); string keyValue; if (!hostSecrets.SystemKeys.TryGetValue(keyName, out keyValue)) { // if the requested secret doesn't exist, create it on demand keyValue = SecretGenerator.GenerateSystemKeyValue(); await secretManager.AddOrUpdateFunctionSecretAsync(keyName, keyValue, HostKeyScopes.SystemKeys, ScriptSecretsType.Host); } return(keyValue); }
public static async Task DBSetup(string[] args, IHost host) { var serviceScopeFactory = (IServiceScopeFactory)host.Services.GetService(typeof(IServiceScopeFactory)); using var scope = serviceScopeFactory.CreateScope(); var eventStoreContext = scope.ServiceProvider.GetRequiredService <EventStoreContext>(); var appDatabaseContext = scope.ServiceProvider.GetRequiredService <AppDatabaseContext>(); var configuration = scope.ServiceProvider.GetRequiredService <IConfiguration>(); if (args.Contains("ci")) { args = new string[4] { "dropdb", "migratedb", "seeddb", "stop" } } ; if (args.Contains("dropdb")) { eventStoreContext.Database.EnsureDeleted(); } if (args.Contains("migratedb")) { eventStoreContext.Database.Migrate(); } if (args.Contains("seeddb")) { eventStoreContext.Database.EnsureCreated(); await DataSeeder.SeedAsync(appDatabaseContext, configuration); } if (args.Contains("secret")) { Console.WriteLine(SecretGenerator.GenerateSecret()); Environment.Exit(0); } if (args.Contains("stop")) { Environment.Exit(0); } } }
public static void Main(string[] args) { SecretGenerator secretGenerator = new SecretGenerator(); BullsAndCowsGame game = new BullsAndCowsGame(secretGenerator); InputCheck inputCheck = new InputCheck(); while (game.CanContinue) { var input = Console.ReadLine(); input = inputCheck.CheckInput(input); if (!IsNullOrEmpty(input)) { var output = game.Guess(input); Console.WriteLine(output); } } Console.WriteLine("Game Over"); }
public TokenProviderTests() { var secret = SecretGenerator.Generate(); var values = new Dictionary <string, string> { { $"{nameof(Authentication)}:{nameof(Authentication.TokenPath)}", "/token" }, { $"{nameof(Authentication)}:{nameof(Authentication.ExpirationMinutes)}", "1" }, { $"{nameof(Authentication)}:{nameof(Authentication.JwtKey)}", secret }, { $"{nameof(Authentication)}:{nameof(Authentication.JwtIssuer)}", "UnitTests" }, { $"{nameof(Authentication)}:{nameof(Authentication.JwtAudience)}", "UnitTests" }, { $"{nameof(Authentication)}:{nameof(Authentication.AuthType)}", "Test" } }; var configuration = new ConfigurationBuilder() .AddInMemoryCollection(values) .Build(); _tokenProvider = new TokenProvider(configuration); }
private static void ProcessDatabase(string[] args, IHost host) { var services = (IServiceScopeFactory)host.Services.GetService(typeof(IServiceScopeFactory)); using var scope = services.CreateScope(); var eventStoreDbContext = scope.ServiceProvider.GetRequiredService <EventStoreDatabaseContext>(); var databaseContext = scope.ServiceProvider.GetRequiredService <IDatabaseContext>(); var configuration = scope.ServiceProvider.GetRequiredService <IConfiguration>(); if (args.Contains("ci")) { args = new string[4] { "dropdb", "migratedb", "seeddb", "stop" } } ; if (args.Contains("dropdb")) { eventStoreDbContext.Database.EnsureDeleted(); } if (args.Contains("migratedb")) { eventStoreDbContext.Database.Migrate(); } if (args.Contains("seeddb")) { eventStoreDbContext.Database.EnsureCreated(); DataSeeder.Seed(databaseContext); } if (args.Contains("secret")) { Console.WriteLine(SecretGenerator.GenerateSecret()); Environment.Exit(0); } if (args.Contains("stop")) { Environment.Exit(0); } }