public void ResetTicks() { FirstTick.SetActive(false); SecondTick.SetActive(false); ThirdTick.SetActive(false); FourthTick.SetActive(false); }
// Update is called once per frame private IEnumerator Tick() { var tmp = new WaitForSeconds(1); while (true) { yield return(tmp); SecondTick.SafeRaise(this, EventArgs.Empty); } }