Exemple #1
0
    private void Awake()
    {
        if (_instance != null && _instance != this)
        {
            Destroy(this.gameObject);
            return;
        }
        else
        {
            _instance = this;
        }

        string levelDataPath = Path.Combine(Application.streamingAssetsPath, "level-list.json");
        string loadedJson;

        TextAsset file = Resources.Load("level-list") as TextAsset;

        loadedJson = file.ToString();

        SeasonsData jsonData = JsonUtility.FromJson <SeasonsData>(loadedJson);

        loadedSeasonsData = jsonData;
        resetSelectedLevel();
        DontDestroyOnLoad(this.gameObject);
    }
Exemple #2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="jsText"></param>
        /// <returns></returns>
        public static SeasonsData GetSeasons(string jsText)
        {
            var jObject = JObject.Parse(jsText);

            var htmlEpisodes = jObject["episodes"].ToString();

            var htmlEpisodesDoc = new HtmlDocument();

            htmlEpisodesDoc.LoadHtml(htmlEpisodes);

            var episodesList = htmlEpisodesDoc.DocumentNode.SelectNodes("//ul/li");

            var seasons = new Dictionary <int, List <int> >();

            var seasonsData = new SeasonsData();

            foreach (var item in episodesList)
            {
                var seasonId = Convert.ToInt32(item.Attributes.Single(x => x.Name == "data-season_id").Value);

                var episodeId = Convert.ToInt32(item.Attributes.Single(x => x.Name == "data-episode_id").Value);

                var cdnUrl = item.Attributes.Single(x => x.Name == "data-cdn_url").Value;

                if (!string.IsNullOrEmpty(cdnUrl) && cdnUrl != "null")
                {
                    seasonsData.CDNStreams = GetCDNStreamsFromDataAttribute(item);

                    seasonsData.CurrentSeason = seasonId;

                    seasonsData.CurrentEpisode = episodeId;
                }

                if (!seasons.ContainsKey(seasonId))
                {
                    seasons.Add(seasonId, new List <int>()
                    {
                        episodeId
                    });
                }
                else
                {
                    seasons[seasonId].Add(episodeId);
                }
            }

            seasonsData.Seasons = seasons.Select(x => new Season {
                Id = x.Key, Episodes = x.Value.ToArray()
            }).ToArray();

            return(seasonsData);
        }
Exemple #3
0
 // Use this for initialization
 void Start()
 {
     loadedSeasonsData      = GameManager.Instance.getSeasonData();
     seasonSelectController = SeasonSelectContainer.GetComponent <SeasonSelectController>();
     ShowMainMenu();
 }