Exemple #1
0
    void Start()
    {
        if (SceneVerifier.IsInMainSceneOrTutorial() == false)
        {
            return;
        }
        // Take reference of instance manager to manage different canvas
        instanceManager = GameObject.FindGameObjectWithTag("GameMaster").GetComponent <InstancesManager> ();

        // See if it is an Research Tower
        SearchCenterPlace scp = GetComponent <SearchCenterPlace>();

        if (scp == null)
        {
            // If it's not, get UpgradeCanvas
            upSysRef = instanceManager.GetUpgradeCanvas();
        }
        else
        {
            // Else, get ResearchCanvas from InstancesManager
            upSysRef = instanceManager.GetResearchCanvas();
        }

        // Instantiate the correct canvas object in this tower
        upSys = Instantiate(upSysRef, transform.position, transform.rotation, transform);

        // Check if there is a Canvas on this tower
        Canvas towerCanvas = GetComponentInChildren <Canvas> ();

        if (towerCanvas == null)
        {
            Debug.Log("Canvas is null no tower " + gameObject.name);
            return;
        }

        // If there is, deactivate it for now
        upSys.SetActive(false);
    }
 public void SetResearchTowerOfTheTime(SearchCenterPlace _set)
 {
     researchTower = _set;
 }