public void Load(string fileName) { ImagePtr = SdlImage.IMG_Load(fileName); if (ImagePtr == IntPtr.Zero) { Hardware.FatalError("Image not found: " + fileName); } }
public void Load(string fileName) { internalPointer = SdlImage.IMG_Load(fileName); if (internalPointer == IntPtr.Zero) { SdlHardware.FatalError("Image not found: " + fileName); } }
public Menu() { ancho = 800; alto = 600; imagen = SdlImage.IMG_Load("img/BG.png"); x = 0; y = 0; }
public Fondo() { ancho = 2000; alto = 600; imagen = SdlImage.IMG_Load("img/BG.png"); x = -600; y = 0; }
public void load(ResourceComponent rc, string path) { IntPtr surf = SdlImage.IMG_Load(path); if (surf == IntPtr.Zero) { throw new Exception("Error: failed to load resource at " + path + ": " + Sdl.SDL_GetError()); } initFromSurface(surf); }
public Texture2D(string path) { IntPtr surf = SdlImage.IMG_Load(path); if (surf == IntPtr.Zero) { throw new Exception("Error: failed to load resource: " + Sdl.SDL_GetError()); } initFromSurface(surf); }
public Image(string fileName, short width, short height) { internalPointer = SdlImage.IMG_Load(fileName); if (internalPointer == IntPtr.Zero) { Console.WriteLine("Image not found"); } this.width = width; this.height = height; }
/// Carga una imagen (o sale con codigo de error si no existe) public static IntPtr CargarImagen(string fichero) { IntPtr imagen; imagen = SdlImage.IMG_Load(fichero); if (imagen == IntPtr.Zero) { ErrorFatal("Imagen inexistente: " + fichero); } return(imagen); }
public Bloque() { seccion[0] = SdlImage.IMG_Load("img/Bloque1.png"); seccion[1] = SdlImage.IMG_Load("img/Bloque2.png"); seccion[2] = SdlImage.IMG_Load("img/Bloque3.png"); seccion[3] = SdlImage.IMG_Load("img/Bloque4.png"); suelo = true; ancho = 128; alto = 128; y = 470; }
public Image(string fileName, short width, short height) { ImagePtr = SdlImage.IMG_Load(fileName); if (ImagePtr == IntPtr.Zero) { Console.WriteLine("Image not found"); Environment.Exit(1); } ImageWidth = width; ImageHeight = height; }
public Sprite(string nombreFichero, short ancho, short alto) { imagen = SdlImage.IMG_Load(nombreFichero); if (imagen == IntPtr.Zero) { System.Console.WriteLine("Imagen inexistente"); Environment.Exit(1); } this.ancho = ancho; this.alto = alto; }
public static IntPtr CargarImagen(string fichero) { IntPtr imagen; imagen = SdlImage.IMG_Load(fichero); if (imagen == IntPtr.Zero) { System.Console.WriteLine("Imagen inexistente: {0}", fichero); Environment.Exit(4); } return(imagen); }
public void Load() { string file = "test.bmp"; IntPtr surfacePtr = VideoSetup(); IntPtr imagePtr = SdlImage.IMG_Load(file); Assert.IsFalse(imagePtr == IntPtr.Zero); Sdl.SDL_Rect rect1 = new Sdl.SDL_Rect(0, 0, 200, 200); Sdl.SDL_Rect rect2 = new Sdl.SDL_Rect(0, 0, 200, 200); int result = Sdl.SDL_BlitSurface(imagePtr, ref rect1, surfacePtr, ref rect2); Sdl.SDL_UpdateRect(surfacePtr, 0, 0, 200, 200); Thread.Sleep(sleepTime); Assert.AreEqual(result, 0); this.Quit(); }
public Personaje() { ancho = 43; alto = 67; x = 100; y = 406; saltar = false; subiendo = false; for (int i = 1; i < 11; i++) { correr[i - 1] = SdlImage.IMG_Load("img/Walk-" + i + ".png"); } imagen = correr[contador]; contador++; }
public Bonus() { //Carga de las distintas imágenes de las recompensas imgPremio[0] = SdlImage.IMG_Load("img/Jelly1.png"); imgPremio[1] = SdlImage.IMG_Load("img/Jelly2.png"); imgPremio[2] = SdlImage.IMG_Load("img/Jelly3.png"); imgPremio[3] = SdlImage.IMG_Load("img/Jelly4.png"); imgPremio[4] = SdlImage.IMG_Load("img/Jelly5.png"); imgPremio[5] = SdlImage.IMG_Load("img/Jelly6.png"); imgPremio[6] = SdlImage.IMG_Load("img/Bloque4.png"); imagen = imgPremio[1]; ancho = 35; alto = 35; x = pos; //De esta forma evitamos que siempre salgan a la misma altura y = Convert.ToInt16(random.Next(280, 380)); //Así evitamos que se solapen los objetos bonús pos += Convert.ToInt16(random.Next(800, 2000)); }