public AppErrorInfo Init(int tcpPort) { if (null == _server) { __CreateNewLog(); try { _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(tcpPort)); } catch (System.Exception ex) { Console.WriteLine("Tcp服务创建异常: " + ex.Data.ToString()); __AddLogItem("Tcp服务创建异常: " + ex.Data.ToString()); __AddLogItem("Server.Init => AppErrorInfo.APP_FAILD"); return(AppErrorInfo.APP_FAILD); } _server.WireProtocolFactory = new MyUnderScsWireProtocolFactory(); _server.ClientConnected += __Global_server_ClientConnected; _unTypeClientBuff = new HashSet <IScsServerClient>(); _tokenClientMap = new Hashtable(); _detailClientMap = new Hashtable(); _server.Start(); __AddLogItem("Server.Init => AppErrorInfo.APP_SUCESS"); return(AppErrorInfo.APP_SUCESS); } else { return(AppErrorInfo.APP_FAILD); } }
//---methods public ScsService(int tcpPort, int scsClientMaxCount = 8192) { _scsClientMaxCount = scsClientMaxCount; // Список по сути особен ну нужен, но используется // чтобы отделять клиентов, котоыре еще не прошли регистраци от тех кто уже прошел, // чтобы не пропускать не нужные событи вверх к основному приложению. _authenticatedUsers = new Dictionary <IScsServerClient, User>(); //Синхронная очередь клиентских msg для тех кто еще не прошел аутентификацию _msgReadersForAutentification = new MsgReadersCollection(); _msgReadersForAutentification.RegisterMsgReader <AuthenticationMessage>(AuthenticationMsgReader); _msgQueueForAutentification = new ConcurrentMsgQueue(_msgReadersForAutentification, _authenticatedUsers); _msgQueueForAutentification.ClientEventReaded += MsgQueue_ClientEventReaded; //Синхронная очередь клиентских msg _msgReaders = new MsgReadersCollection(); _msgQueue = new ConcurrentMsgQueue(_msgReaders, _authenticatedUsers); _msgQueue.ClientEventReaded += MsgQueue_ClientEventReaded; // Проходящите подключение клиенты _authenticationStates = new Dictionary <IScsServerClient, UserAuthenticationState>(); // Scs server(tcp слой) _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(tcpPort)); _server.ClientConnected += Server_ClientConnected; _server.ClientDisconnected += Server_ClientDisconnected; }
public bool Start() { try { if (_server == null) { _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(this.ListenPort)); _server.WireProtocolFactory = new EzWireProtocolFactory(); _server.ClientConnected += server_ClientConnected; _server.ClientDisconnected += server_ClientDisconnected; _server.Start(); if (this.ActiveCheckClientAvailable) { start_1s_timer(); } } return(true); } catch (Exception ex) { EzLogger.GlobalLogger.warning(string.Format("{0}{2}{1}{2}", ex.Message, ex.StackTrace, Environment.NewLine)); Dispose(); return(false); } }
public void TurnServerOn() { if (String.IsNullOrWhiteSpace(this.IpAdres)) { IPHostEntry lvHost = Dns.GetHostEntry(Dns.GetHostName()); foreach (IPAddress lvIp in lvHost.AddressList) { if (lvIp.AddressFamily == AddressFamily.InterNetwork) { this.IpAdres = lvIp.ToString(); break; } } } this.Server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(this.IpAdres, this.ServerPort)); //Creeër eventhandlers this.Server.ClientConnected += this.Server_ClientConnected; this.Server.ClientDisconnected += this.Server_ClientDisconnected; // start de server this.Server.Start(); this.ServerStarted = true; InputHiveServerForm.LoggingQueue.Enqueue(String.Format( "{0} Started server succesfully on:\t{1} : {2}", DateTime.Now, this.IpAdres, this.ServerPort)); }
public NetworkManager(string ipAddress, int port, Type packetHandler, Type fallbackEncryptor, bool isWorldServer) : base(packetHandler, isWorldServer) { _encryptor = (EncryptorT)Activator.CreateInstance(typeof(EncryptorT)); if (fallbackEncryptor != null) { _fallbackEncryptor = (CryptographyBase)Activator.CreateInstance(fallbackEncryptor); } _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(ipAddress, port)); // Register events of the server to be informed about clients _server.ClientConnected += OnServerClientConnected; _server.ClientDisconnected += OnServerClientDisconnected; _server.WireProtocolFactory = new WireProtocolFactory <EncryptorT>(); // Start the server _server.Start(); if (port == 4002) { Console.WriteLine("[Start] Login Server has been started successfully"); Console.WriteLine($"[Info] Started at: {DateTime.Now}"); } if (isWorldServer) { Console.WriteLine($"[Start] World Server has been started successfully"); Console.WriteLine($"[Info] Started at: {DateTime.Now}"); } ; }
public Server(ILog logger, string ipAddress, int port) { _logger = logger; Port = port; Host = ipAddress; _clients = new Dictionary <Guid, IInternalClient>(); PacketService = new TCPServerPacketService(); BanIps = new List <string>(); BanUsers = new List <string>(); BuildBanList(); try { _logger.Info("Start ManageServer at {0}:{1}...", Category.System, Host, Port); _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(Host, Port)); _server.ClientConnected += OnConnected; } catch (Exception ex) { _logger?.Exception(ex, "Start ManagementServer"); } }
public void ConnectWithCameraClient() { try { ImgPath = ""; //create server instance if (objServerForCamera == null) { objServerForCamera = ScsServerFactory.CreateServer(new ScsTcpEndPoint(8607)); } //if created then map its events if (objServerForCamera == null) { Log.WriteLog("Could not start port 8607 for listening transaction messages from KPROC", "Camera"); } else { objServerForCamera.ClientConnected += Server_ClientConnectedCamera; objServerForCamera.ClientDisconnected += Server_ClientDisconnectedCamera; } objServerForCamera.Start(); Log.WriteLog("Port 8607 opened for listening camera transaction messages", "Camera"); //bool isCameraAppRunning = false; //foreach (Process process in Process.GetProcesses()) //{ // if (process.ProcessName.Contains("LipiCamMonitorApp")) // { // isCameraAppRunning = true; // Log.WriteLog("Lipi Camera Monitor Application already running.", "Camera"); // } //} //if (!isCameraAppRunning) //{ // if (File.Exists(System.Configuration.ConfigurationManager.AppSettings["CamAppPath"].ToString())) // { // Process p = new Process(); // p.StartInfo.UseShellExecute = false; // p.StartInfo.FileName = System.Configuration.ConfigurationManager.AppSettings["CamAppPath"].ToString(); // p.StartInfo.RedirectStandardOutput = false; // p.StartInfo.CreateNoWindow = false; // p.Start(); // //Process.Start(System.Configuration.ConfigurationManager.AppSettings["CamAppPath"].ToString()); // Log.WriteLog("Lipi Camera Application found and started", "Camera"); // } // else // { // Log.WriteLog("Lipi Camera Application not found - " + System.Configuration.ConfigurationManager.AppSettings["CamAppPath"].ToString(), "Camera"); // } //} } catch (Exception ex) { Log.WriteLog("Exception in creating camera client - " + ex.Message, "Camera"); } }
public void BeginListening() { this.server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(this.BindAddress, this.BinPort)); this.server.Start(); this.server.ClientConnected += onClientConnected; this.server.ClientDisconnected += onClientDisconnected; }
public void BeginListening() { Logger.WriteLine(LogState.Info, "GameServer Listening on: {0}:{1}...", BindAddress, BindPort); Server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(BindAddress, BindPort)); Server.Start(); Server.ClientConnected += OnConnected; Server.ClientDisconnected += OnDisconnected; }
public void BeginListening() { Log.Info("Start OuterServer at {0}:{1}...", BindAddress, BindPort); OuterServer = ScsServerFactory.CreateServer(new ScsTcpEndPoint(BindAddress, BindPort)); OuterServer.Start(); OuterServer.ClientConnected += OnConnected; OuterServer.ClientDisconnected += OnDisconnected; }
public void BeginListening() { Server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(BindAddress, BindPort)); Server.WireProtocolFactory = new KeyProtocolFactory(); Server.ClientConnected += Server_ClientConnected; Server.Start(); Logger.WriteLine(LogState.Info, "LoginServer Listening on: " + BindAddress + ":" + BindPort); }
/// <summary> /// /// </summary> private void StartServer() { scsServer = ScsServerFactory.CreateServer(new ScsTcpEndPoint(serverPort)); scsServer.ClientConnected += ServerClientConnected; scsServer.ClientDisconnected += ServerClientDisconnected; scsServer.Start(); Start.LargeGlyph = new BitmapImage(new Uri("Images/Stop.png", UriKind.Relative)); }
/// <summary> /// Create TCP server by ScsServerFactory in Scs /// </summary> /// <param name="ip">ip address</param> /// <param name="port">port number</param> public void CreateServer(string ip, int port) { _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(ip, port)); // Registered events for server when client connected and disconnected _server.ClientConnected += _server_ClientConnected; _server.ClientDisconnected += _server_ClientDisconnected; // log log.Info("Creating Server successfully"); }
public void StartListening() { //Create a server that listens 8000 TCP port for incoming connections _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(Config.ServerIpAddress, Config.ServerPort)); _server.WireProtocolFactory = new BankProtocolFactory(); //Register events of the server to be informed about clients _server.ClientConnected += Server_ClientConnected; _server.Start(); //Start the server _log.Info(String.Format("Bank Simulator Listening at: ip {0} : port {1}", Config.ServerIpAddress, Config.ServerPort)); _log.Info("Bank Simulator Running..."); }
public static void StartServer(int listeningPort) { if (!IsServerStarted) { // Создаем сервер, слушаем порт server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(listeningPort)); //Register events of the server to be informed about clients server.ClientConnected += Server_ClientConnected; server.ClientDisconnected += Server_ClientDisconnected; server?.Start(); //Start the server IsServerStarted = true; } }
public override void PreInitialize() { //SCS package is just added to test dependency of a plugin module! var server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(42000)); Configuration.EmbeddedResources.Sources.Add( new EmbeddedResourceSet( "/Views/", Assembly.GetExecutingAssembly(), "AbpAspNetCoreDemo.PlugIn.Views" ) ); }
public void StartListening(string ip, int port) { //Create a server that listens 8000 TCP port for incoming connections _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(ip, port)); _server.WireProtocolFactory = new AtmProtocolFactory(); //Register events of the server to be informed about clients _server.ClientConnected += Server_ClientConnected; _server.ClientDisconnected += Server_ClientDisconnected; _server.Start(); //Start the server _log.Info(String.Format("Server Triton Node Sevice Listening at: ip {0} : port {1}", ip, port)); _log.Info("Switchlink.Switch.Service => Triton Node Sevice Running..."); }
public static void Run() { var server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(10033)); server.ClientConnected += server_ClientConnected; server.Start(); Console.WriteLine("Press enter to stop server"); Console.ReadLine(); server.Stop(); }
public void Start() { //check CallInChannel client ThreadPool.QueueUserWorkItem(new WaitCallback(CheckConnectedStatus_Thread), SysParameters.SharkHandsInterval); //Create a server that listens gParam.sLocalPort TCP port for incoming connections ScsServer = ScsServerFactory.CreateServer(new ScsTcpEndPoint(ServerPort)); //Register events of the server to be informed about clients ScsServer.ClientConnected += Server_ClientConnected; ScsServer.ClientDisconnected += Server_ClientDisconnected; //Start the server ScsServer.Start(); }
static void Main() { var server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(10033)); server.WireProtocolFactory = new MyWireProtocolFactory(); //Set custom wire protocol factory! server.ClientConnected += server_ClientConnected; server.Start(); Console.WriteLine("Press enter to stop server"); Console.ReadLine(); server.Stop(); }
public void Start() { //check upload client CheckConnectedStatusThread = new Thread(CheckConnectedStatus_Thread); CheckConnectedStatusThread.Start(Controller.GetInstance().Args.args.SharkHandsInterval); //Create a server that listens gParam.sLocalPort TCP port for incoming connections server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(UploadServerPort)); //Register events of the server to be informed about clients server.ClientConnected += Server_ClientConnected; server.ClientDisconnected += Server_ClientDisconnected; //Start the server server.Start(); }
static void Main() { //Create a server that listens 10085 TCP port for incoming connections var server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(10085)); //Register events of the server to be informed about clients server.ClientConnected += Server_ClientConnected; server.ClientDisconnected += Server_ClientDisconnected; server.Start(); //Start the server Console.WriteLine("Server is started successfully. Press enter to stop..."); Console.ReadLine(); //Wait user to press enter server.Stop(); //Stop the server }
public NetworkManager(string ipAddress, int port, Type packetHandler) { _packetHandler = packetHandler; _encryptor = (EncryptorT)Activator.CreateInstance(typeof(EncryptorT)); var server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(ipAddress, port)); //Register events of the server to be informed about clients server.ClientConnected += Server_ClientConnected; server.ClientDisconnected += Server_ClientDisconnected; server.WireProtocolFactory = new WireProtocolFactory <EncryptorT>(); server.Start(); //Start the server Logger.Log.Info(Language.Instance.GetMessageFromKey("STARTED")); }
protected Server(ushort port, Logger logger, IDatabase database) { if (logger == null || database == null) { throw new Exception("logger == null || database == null"); } Port = port; Logger = logger; Database = database; _scsServer = ScsServerFactory.CreateServer(new ScsTcpEndPoint(port)); _scsServer.WireProtocolFactory = new TWireProtocolFactory(); _scsServer.ClientConnected += Internal_ClientConnected; _scsServer.ClientDisconnected += (s, e) => ClientDisconnected((NetworkClient)e.Client.Tag); }
public void Start() { _config = ServerConfig.LoadConfig(); _receiver = new ServerReceiver(_server); _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(_config.Ip, _config.Port)); new ServerLogic(_receiver, _server); _server.ClientConnected += Client_Connected; _server.Start(); Console.WriteLine("Enter something to close server"); Console.ReadLine(); _server.Stop(); }
public void Start() { mId = Config.User.Id; mServiceName = Config.User.ServiceName; mPort = Config.User.Port; foreach (var server in Config.User.Servers) { try { using (var b = ScsClientFactory.CreateClient(new ScsTcpEndPoint(server.Ip, server.Port))) { b.Connected += ServerOnConnected; b.Disconnected += ServerOnDisconnected; b.MessageReceived += ServerOnMessageReceived; b.ConnectTimeout = 2000; b.Connect(); mBackEnds.Add(b); mReConnecters.Add(new ClientReConnecter(b)); } } catch (Exception ex) { Logger.FatalException("Server " + server.ServiceName + " at " + server.Ip + ":" + server.Port + " can not reached.", ex); return; } } try { mFrontEndServer = ScsServerFactory.CreateServer(new ScsTcpEndPoint(mPort)); mFrontEndServer.WireProtocolFactory = new ProtobufSerializationProtocolFactory(); mFrontEndServer.ClientConnected += ClientConnected; mFrontEndServer.ClientDisconnected += ClientDisconnected; mFrontEndServer.Start(); } catch (Exception ex) { Logger.FatalException("Server start failed.", ex); } }
private void svr_uc_Load(object sender, EventArgs e) { var parser = new FileIniDataParser(); data = parser.ReadFile("app_set.ini"); server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(int.Parse(data["NETWORK"]["MULTI_PORT"]))); server.ClientConnected += Server_ClientConnected; server.ClientDisconnected += Server_ClientDisconnected; restart_pc.Elapsed += Restart_pc_Elapsed; check_task.Elapsed += Check_task_Elapsed; get_csv.Elapsed += Get_csv_Elapsed; get_log.Elapsed += Get_log_Elapsed; get_csv.Enabled = true; get_log.Enabled = true; Rectangle rect = dgv_svr.GetCellDisplayRectangle(0, -1, true); // set checkbox header to center of header cell. +1 pixel to position correctly. rect.X = rect.Location.X + 8; rect.Y = rect.Location.Y + 10; rect.Width = rect.Size.Width; rect.Height = rect.Size.Height; checkboxHeader.Name = "checkboxHeader"; checkboxHeader.Size = new Size(15, 15); checkboxHeader.Location = rect.Location; checkboxHeader.CheckedChanged += new EventHandler(checkboxHeader_CheckedChanged); dgv_svr.Controls.Add(checkboxHeader); if (Boolean.Parse(data["COPY"]["COPY_RD"])) { check_task.Enabled = true; } if (Boolean.Parse(data["PC"]["RESTART"])) { restart_pc.Enabled = true; } ConnectToServer(); }
static void Main(string[] args) { IScsServer server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(LISTENING_PORT)); server.WireProtocolFactory = new MyWireProtocolFactory(); server.ClientConnected += Server_ClientConnected; server.ClientDisconnected += Server_ClientDisconnected; server.Start(); //Start the server Console.WriteLine("Server is started successfully. Press enter to stop..."); Console.ReadLine(); //Wait user to press enter // Disconnect all connected client foreach (IScsServerClient client in server.Clients.GetAllItems()) { client.Disconnect(); } server.Stop(); //Stop the server }
public NetworkManager(string ipAddress, int port, Type packetHandler, Type fallbackEncryptor, bool isWorldServer) : base(packetHandler, isWorldServer) { _encryptor = (EncryptorT)Activator.CreateInstance(typeof(EncryptorT)); if (fallbackEncryptor != null) { _fallbackEncryptor = (EncryptionBase)Activator.CreateInstance(fallbackEncryptor); } _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(ipAddress, port)); // Register events of the server to be informed about clients _server.ClientConnected += OnServerClientConnected; _server.ClientDisconnected += OnServerClientDisconnected; _server.WireProtocolFactory = new WireProtocolFactory <EncryptorT>(); // Start the server _server.Start(); Logger.Log.Info(Language.Instance.GetMessageFromKey("STARTED")); }
public NetworkManager(string ipAddress, int port, Type fallbackEncryptor, bool isWorldServer) : base(isWorldServer) { _encryptor = (TEncryptorT)Activator.CreateInstance(typeof(TEncryptorT)); if (fallbackEncryptor != null) { _fallbackEncryptor = (CryptographyBase)Activator.CreateInstance(fallbackEncryptor); } _server = ScsServerFactory.CreateServer(new ScsTcpEndPoint(ipAddress, port)); // Register events of the server to be informed about clients _server.ClientConnected += OnServerClientConnected; _server.ClientDisconnected += OnServerClientDisconnected; _server.WireProtocolFactory = new WireProtocolFactory(); // Start the server _server.Start(); // ReSharper disable once ExplicitCallerInfoArgument Logger.Info(Language.Instance.GetMessageFromKey("STARTED"), memberName: "NetworkManager"); }