public CollectionSync(ScrollsPost.Mod mod) { this.mod = mod; this.config = mod.config; App.Communicator.addListener(this); }
public TradePrices(ScrollsPost.Mod mod, TradeSystem trade) { this.mod = mod; this.trade = trade; new Thread(new ThreadStart(CheckData)).Start(); }
public ReplayLogger(ScrollsPost.Mod mod) { this.mod = mod; App.Communicator.addListener(this); replayFolder = this.mod.OwnFolder() + Path.DirectorySeparatorChar + "replays"; if( !Directory.Exists(replayFolder + Path.DirectorySeparatorChar) ) { Directory.CreateDirectory(replayFolder + Path.DirectorySeparatorChar); } uploadCachePath = replayFolder + Path.DirectorySeparatorChar + "upload-cache"; }
public ReplayRunner(ScrollsPost.Mod mod, String path) { this.mod = mod; // Convert a .sgr replay to .spr if( path.EndsWith(".sgr") ) { path = ConvertScrollsGuide(path); } this.replayPrimaryPath = path; this.primaryType = path.EndsWith("-white.spr") ? "white" : "black"; // Check if we have both perspectives available to us String secondary = path.EndsWith("-white.spr") ? path.Replace("-white.spr", "-black.spr") : path.Replace("-black.spr", "-white.spr"); if( File.Exists(secondary) ) { this.replaySecondaryPath = secondary; } else if( !secondary.Contains(mod.replayLogger.replayFolder) ) { // In case we're playing a replay from the download folder but we have the primary in our replay folder secondary = mod.replayLogger.replayFolder + Path.DirectorySeparatorChar + Path.GetFileName(secondary); if( File.Exists(secondary) ) { this.replaySecondaryPath = secondary; } } // Always make sure the white is the primary as that person starts off the game if( !String.IsNullOrEmpty(this.replaySecondaryPath) && this.primaryType.Equals("black") ) { path = this.replayPrimaryPath; this.replayPrimaryPath = this.replaySecondaryPath; this.replaySecondaryPath = path; this.primaryType = "white"; } GUISkin skin = (GUISkin)Resources.Load("_GUISkins/LobbyMenu"); this.buttonStyle = skin.button; this.buttonStyle.normal.background = this.buttonStyle.hover.background; this.buttonStyle.normal.textColor = new Color(1f, 1f, 1f, 1f); this.buttonStyle.fontSize = (int)((10 + Screen.height / 72) * 0.65f); this.buttonStyle.hover.textColor = new Color(0.80f, 0.80f, 0.80f, 1f); this.buttonStyle.active.background = this.buttonStyle.hover.background; this.buttonStyle.active.textColor = new Color(0.60f, 0.60f, 0.60f, 1f); this.speedButtonStyle = new GUIStyle(this.buttonStyle); this.speedButtonStyle.fontSize = (int)Math.Round(this.buttonStyle.fontSize * 0.80f); this.realTimeButtonStyle = new GUIStyle(this.buttonStyle); this.realTimeButtonStyle.fontSize = (int)Math.Round(this.buttonStyle.fontSize * 1.20f); sceneLoaded = false; playerThread = new Thread(new ThreadStart(Start)); playerThread.Start(); }
public PriceCheck(ScrollsPost.Mod mod, String period, String search) { this.mod = mod; WebClient wc = new WebClient(); wc.DownloadStringCompleted += (sender, e) => { Loaded(search, e); }; try { wc.DownloadStringAsync(new Uri("http://api.scrollspost.com/v1/price/" + period + "/" + search + "?formatting=1")); } catch ( WebException we ) { // eeeeeeeeeeeeeeee mod.SendMessage("We had an error while loading price info, contact us at [email protected] for help."); mod.WriteLog("Failed to load price check", we); } }
public ReplayRunner(ScrollsPost.Mod mod, String path, GameSocket gs) { this.mod = mod; this.gs = gs; // Convert a .sgr replay to .spr if( path.EndsWith(".sgr") ) { path = ConvertScrollsGuide(path); } this.replayPrimaryPath = path; this.primaryType = path.EndsWith("-white.spr") ? "white" : "black"; // Check if we have both perspectives available to us String secondary = path.EndsWith("-white.spr") ? path.Replace("-white.spr", "-black.spr") : path.Replace("-black.spr", "-white.spr"); if( File.Exists(secondary) ) { this.replaySecondaryPath = secondary; } else if( !secondary.Contains(mod.replayLogger.replayFolder) ) { // In case we're playing a replay from the download folder but we have the primary in our replay folder secondary = mod.replayLogger.replayFolder + Path.DirectorySeparatorChar + Path.GetFileName(secondary); if( File.Exists(secondary) ) { this.replaySecondaryPath = secondary; } } // Always make sure the white is the primary as that person starts off the game if( !String.IsNullOrEmpty(this.replaySecondaryPath) && this.primaryType.Equals("black") ) { path = this.replayPrimaryPath; this.replayPrimaryPath = this.replaySecondaryPath; this.replaySecondaryPath = path; this.primaryType = "white"; } GUISkin skin = (GUISkin)Resources.Load("_GUISkins/LobbyMenu"); this.buttonStyle = skin.button; this.buttonStyle.normal.background = this.buttonStyle.hover.background; this.buttonStyle.normal.textColor = new Color(1f, 1f, 1f, 1f); this.buttonStyle.fontSize = (int)((10 + Screen.height / 72) * 0.65f); this.buttonStyle.hover.textColor = new Color(0.80f, 0.80f, 0.80f, 1f); this.buttonStyle.active.background = this.buttonStyle.hover.background; this.buttonStyle.active.textColor = new Color(0.60f, 0.60f, 0.60f, 1f); this.speedButtonStyle = new GUIStyle(this.buttonStyle); this.speedButtonStyle.fontSize = (int)Math.Round(this.buttonStyle.fontSize * 0.80f); this.realTimeButtonStyle = new GUIStyle(this.buttonStyle); this.realTimeButtonStyle.fontSize = (int)Math.Round(this.buttonStyle.fontSize * 1.20f); sceneLoaded = false; deselectMethod = typeof(BattleMode).GetMethod("deselectAllTiles", BindingFlags.Instance | BindingFlags.NonPublic); effectField = typeof(BattleMode).GetField("currentEffect", BindingFlags.NonPublic | BindingFlags.Instance); animFrameField = typeof(AnimPlayer).GetField("_fframe", BindingFlags.NonPublic | BindingFlags.Instance); nextMessageMethod = typeof(MiniCommunicator).GetMethod("_handleMessage", BindingFlags.NonPublic | BindingFlags.Instance); //tmpUpdate = typeof(ThreadedMessageParser).GetMethod("update", BindingFlags.NonPublic | BindingFlags.Instance); dispatchMessages = typeof(MiniCommunicator).GetMethod("_dispatchMessageToListeners", BindingFlags.NonPublic | BindingFlags.Instance); Console.WriteLine("start replay"); playerThread = new Thread(new ThreadStart(Start)); playerThread.Start(); }
//private AccountVerifier verifier; public ConfigGUI(ScrollsPost.Mod mod) { this.mod = mod; this.config = mod.config; }
public DeckManager(ScrollsPost.Mod mod) { this.mod = mod; buttonSkin = (GUISkin) Resources.Load("_GUISkins/Lobby"); }