public void Dispose() { MonoBehaviourWrapper.OnUpdate -= HandleUpdate; ScrollableMenuPopup.Hide(); foreach (var populator in populators_) { populator.Dispose(); } }
void IScrollableMenuPopulator.Dispose() { ScrollableMenuPopup.Hide(); }
public void Dispose() { MonoBehaviourWrapper.OnUpdate -= HandleUpdate; ScrollableMenuPopup.Hide(); foreach (var populator in populators_) { populator.Dispose(); } }
void IScrollableMenuPopulator.Dispose() { ScrollableMenuPopup.Hide(); }