public CommonSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer, string templateListId, string previewTemplateId) { Widget = widget; World = world; WorldRenderer = worldRenderer; Editor = widget.Parent.Get <EditorViewportControllerWidget>("MAP_EDITOR"); Panel = widget.Get <ScrollPanelWidget>(templateListId); ItemTemplate = Panel.Get <ScrollItemWidget>(previewTemplateId); Panel.Layout = new GridLayout(Panel); SearchTextField = widget.Get <TextFieldWidget>("SEARCH_TEXTFIELD"); SearchTextField.OnEscKey = () => { SearchTextField.Text = ""; SearchTextField.YieldKeyboardFocus(); return(true); }; var categorySelector = widget.Get <DropDownButtonWidget>("CATEGORIES_DROPDOWN"); categorySelector.GetText = () => { if (SelectedCategories.Count == 0) { return("None"); } if (!string.IsNullOrEmpty(searchFilter)) { return("Search Results"); } if (SelectedCategories.Count == 1) { return(SelectedCategories.First()); } if (SelectedCategories.Count == allCategories.Length) { return("All"); } return("Multiple"); }; categorySelector.OnMouseDown = _ => { SearchTextField?.YieldKeyboardFocus(); categorySelector.RemovePanel(); categorySelector.AttachPanel(CreateCategoriesPanel(Panel)); }; }
public LayerSelectorLogic(Widget widget, WorldRenderer worldRenderer) { this.worldRenderer = worldRenderer; editor = widget.Parent.Get <EditorViewportControllerWidget>("MAP_EDITOR"); editorCursor = worldRenderer.World.WorldActor.Trait <EditorCursorLayer>(); layerTemplateList = widget.Get <ScrollPanelWidget>("LAYERTEMPLATE_LIST"); layerTemplateList.Layout = new GridLayout(layerTemplateList); layerPreviewTemplate = layerTemplateList.Get <ScrollItemWidget>("LAYERPREVIEW_TEMPLATE"); IntializeLayerPreview(widget); }
public ReplayBrowserLogic(Widget widget, ModData modData, Action onExit, Action onStart) { map = MapCache.UnknownMap; panel = widget; services = modData.Manifest.Get <WebServices>(); this.modData = modData; this.onStart = onStart; Game.BeforeGameStart += OnGameStart; playerList = panel.Get <ScrollPanelWidget>("PLAYER_LIST"); playerHeader = playerList.Get <ScrollItemWidget>("HEADER"); playerTemplate = playerList.Get <ScrollItemWidget>("TEMPLATE"); playerList.RemoveChildren(); panel.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => { cancelLoadingReplays = true; Ui.CloseWindow(); onExit(); }; replayList = panel.Get <ScrollPanelWidget>("REPLAY_LIST"); var template = panel.Get <ScrollItemWidget>("REPLAY_TEMPLATE"); var mod = modData.Manifest; var dir = Platform.ResolvePath("^", "Replays", mod.Id, mod.Metadata.Version); if (Directory.Exists(dir)) { ThreadPool.QueueUserWorkItem(_ => LoadReplays(dir, template)); } var watch = panel.Get <ButtonWidget>("WATCH_BUTTON"); watch.IsDisabled = () => selectedReplay == null || map.Status != MapStatus.Available; watch.OnClick = () => { WatchReplay(); }; panel.Get("REPLAY_INFO").IsVisible = () => selectedReplay != null; Ui.LoadWidget("MAP_PREVIEW", panel.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", null }, { "getMap", (Func <MapPreview>)(() => map) }, { "onMouseDown", (Action <MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => { }) }, { "getSpawnOccupants", (Func <MapPreview, Dictionary <CPos, SpawnOccupant> >)(mapPreview => LobbyUtils.GetSpawnOccupants(selectedReplay.GameInfo.Players, mapPreview)) }, { "showUnoccupiedSpawnpoints", false }, }); var replayDuration = new CachedTransform <ReplayMetadata, string>(r => "Duration: {0}".F(WidgetUtils.FormatTimeSeconds((int)selectedReplay.GameInfo.Duration.TotalSeconds))); panel.Get <LabelWidget>("DURATION").GetText = () => replayDuration.Update(selectedReplay); SetupFilters(); SetupManagement(); }
public ReplayBrowserLogic(Widget widget, Action onExit, Action onStart) { panel = widget; this.onStart = onStart; playerList = panel.Get<ScrollPanelWidget>("PLAYER_LIST"); playerHeader = playerList.Get<ScrollItemWidget>("HEADER"); playerTemplate = playerList.Get<ScrollItemWidget>("TEMPLATE"); playerList.RemoveChildren(); panel.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => { cancelLoadingReplays = true; Ui.CloseWindow(); onExit(); }; replayList = panel.Get<ScrollPanelWidget>("REPLAY_LIST"); var template = panel.Get<ScrollItemWidget>("REPLAY_TEMPLATE"); var mod = Game.ModData.Manifest.Mod; var dir = Platform.ResolvePath("^", "Replays", mod.Id, mod.Version); if (Directory.Exists(dir)) ThreadPool.QueueUserWorkItem(_ => LoadReplays(dir, template)); var watch = panel.Get<ButtonWidget>("WATCH_BUTTON"); watch.IsDisabled = () => selectedReplay == null || selectedReplay.GameInfo.MapPreview.Status != MapStatus.Available; watch.OnClick = () => { WatchReplay(); }; panel.Get("REPLAY_INFO").IsVisible = () => selectedReplay != null; var preview = panel.Get<MapPreviewWidget>("MAP_PREVIEW"); preview.SpawnOccupants = () => selectedSpawns; preview.Preview = () => selectedReplay != null ? selectedReplay.GameInfo.MapPreview : null; var titleLabel = panel.GetOrNull<LabelWidget>("MAP_TITLE"); if (titleLabel != null) { titleLabel.IsVisible = () => selectedReplay != null; var font = Game.Renderer.Fonts[titleLabel.Font]; var title = new CachedTransform<MapPreview, string>(m => WidgetUtils.TruncateText(m.Title, titleLabel.Bounds.Width, font)); titleLabel.GetText = () => title.Update(selectedReplay.GameInfo.MapPreview); } var type = panel.GetOrNull<LabelWidget>("MAP_TYPE"); if (type != null) type.GetText = () => selectedReplay.GameInfo.MapPreview.Type; panel.Get<LabelWidget>("DURATION").GetText = () => WidgetUtils.FormatTimeSeconds((int)selectedReplay.GameInfo.Duration.TotalSeconds); SetupFilters(); SetupManagement(); }
internal LobbyOptionsLogic(Widget widget, OrderManager orderManager, Func <MapPreview> getMap, Func <bool> configurationDisabled) { this.getMap = getMap; this.orderManager = orderManager; this.configurationDisabled = configurationDisabled; panel = (ScrollPanelWidget)widget; optionsContainer = widget.Get("LOBBY_OPTIONS"); yMargin = optionsContainer.Bounds.Y; checkboxRowTemplate = optionsContainer.Get("CHECKBOX_ROW_TEMPLATE"); dropdownRowTemplate = optionsContainer.Get("DROPDOWN_ROW_TEMPLATE"); mapPreview = getMap(); RebuildOptions(); }
public CreditsLogic(Widget widget, ModData modData, Action onExit) { var panel = widget.Get("CREDITS_PANEL"); panel.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; var modCredits = modData.Manifest.Get <ModCredits>(); var tabContainer = panel.Get("TAB_CONTAINER"); if (modCredits.ModCreditsFile != null) { showModTab = true; modLines = ParseLines(modData.DefaultFileSystem.Open(modCredits.ModCreditsFile)); var modTab = tabContainer.Get <ButtonWidget>("MOD_TAB"); modTab.IsHighlighted = () => isShowingModTab; modTab.OnClick = () => ShowCredits(true); modTab.GetText = () => modCredits.ModTabTitle; } if (modCredits.EngineCreditsFile != null) { showEngineTab = true; engineLines = ParseLines(File.OpenRead(Platform.ResolvePath(modCredits.EngineCreditsFile))); var engineTab = tabContainer.Get <ButtonWidget>("ENGINE_TAB"); engineTab.IsHighlighted = () => !isShowingModTab; engineTab.OnClick = () => ShowCredits(false); } scrollPanel = panel.Get <ScrollPanelWidget>("CREDITS_DISPLAY"); template = scrollPanel.Get <LabelWidget>("CREDITS_TEMPLATE"); // Make space to show the tabs tabContainer.IsVisible = () => showModTab && showEngineTab; if (showModTab && showEngineTab) { scrollPanel.Bounds.Y += tabContainer.Bounds.Height; scrollPanel.Bounds.Height -= tabContainer.Bounds.Height; } ShowCredits(showModTab); }
public ModContentLogic(Widget widget, string modId, Action onCancel) { var panel = widget.Get("CONTENT_PANEL"); content = ModMetadata.AllMods[modId].ModContent; scrollPanel = panel.Get <ScrollPanelWidget>("PACKAGES"); template = scrollPanel.Get <ContainerWidget>("PACKAGE_TEMPLATE"); var headerTemplate = panel.Get <LabelWidget>("HEADER_TEMPLATE"); var headerLines = !string.IsNullOrEmpty(content.HeaderMessage) ? content.HeaderMessage.Replace("\\n", "\n").Split('\n') : new string[0]; var headerHeight = 0; foreach (var l in headerLines) { var line = (LabelWidget)headerTemplate.Clone(); line.GetText = () => l; line.Bounds.Y += headerHeight; panel.AddChild(line); headerHeight += headerTemplate.Bounds.Height; } panel.Bounds.Height += headerHeight; panel.Bounds.Y -= headerHeight / 2; scrollPanel.Bounds.Y += headerHeight; var discButton = panel.Get <ButtonWidget>("CHECK_DISC_BUTTON"); discButton.Bounds.Y += headerHeight; discButton.IsVisible = () => discAvailable; discButton.OnClick = () => Ui.OpenWindow("DISC_INSTALL_PANEL", new WidgetArgs { { "afterInstall", () => { } }, { "content", content } }); var backButton = panel.Get <ButtonWidget>("BACK_BUTTON"); backButton.Bounds.Y += headerHeight; backButton.OnClick = () => { Ui.CloseWindow(); onCancel(); }; PopulateContentList(); Game.RunAfterTick(Ui.ResetTooltips); }
public ActorSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer, Ruleset modRules) { this.modRules = modRules; this.world = world; this.worldRenderer = worldRenderer; editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR"); ownersDropDown = widget.Get<DropDownButtonWidget>("OWNERS_DROPDOWN"); panel = widget.Get<ScrollPanelWidget>("ACTORTEMPLATE_LIST"); itemTemplate = panel.Get<ScrollItemWidget>("ACTORPREVIEW_TEMPLATE"); panel.Layout = new GridLayout(panel); var editorLayer = world.WorldActor.Trait<EditorActorLayer>(); selectedOwner = editorLayer.Players.Players.Values.First(); Func<PlayerReference, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => { selectedOwner = option; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; IntializeActorPreviews(); }); item.Get<LabelWidget>("LABEL").GetText = () => option.Name; item.GetColor = () => option.Color.RGB; return item; }; ownersDropDown.OnClick = () => { var owners = editorLayer.Players.Players.Values.OrderBy(p => p.Name); ownersDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, owners, setupItem); }; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; IntializeActorPreviews(); }
public ActorSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer, Ruleset modRules) { this.modRules = modRules; this.world = world; this.worldRenderer = worldRenderer; editor = widget.Parent.Get <EditorViewportControllerWidget>("MAP_EDITOR"); ownersDropDown = widget.Get <DropDownButtonWidget>("OWNERS_DROPDOWN"); panel = widget.Get <ScrollPanelWidget>("ACTORTEMPLATE_LIST"); itemTemplate = panel.Get <ScrollItemWidget>("ACTORPREVIEW_TEMPLATE"); panel.Layout = new GridLayout(panel); var editorLayer = world.WorldActor.Trait <EditorActorLayer>(); selectedOwner = editorLayer.Players.Players.Values.First(); Func <PlayerReference, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => { selectedOwner = option; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; IntializeActorPreviews(); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Name; item.GetColor = () => option.Color.RGB; return(item); }; ownersDropDown.OnClick = () => { var owners = editorLayer.Players.Players.Values.OrderBy(p => p.Name); ownersDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, owners, setupItem); }; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; IntializeActorPreviews(); }
void PopulateObjectivesList(MissionObjectives mo, ScrollPanelWidget parent, ContainerWidget template) { parent.RemoveChildren(); foreach (var objective in mo.Objectives.OrderBy(o => o.Type)) { var widget = template.Clone(); var label = widget.Get <LabelWidget>("OBJECTIVE_TYPE"); label.GetText = () => objective.Type; var checkbox = widget.Get <CheckboxWidget>("OBJECTIVE_STATUS"); checkbox.IsChecked = () => objective.State != ObjectiveState.Incomplete; checkbox.GetCheckType = () => objective.State == ObjectiveState.Completed ? "checked" : "crossed"; checkbox.GetText = () => objective.Description; parent.AddChild(widget); } }
public CreditsLogic(Widget widget, ModData modData, Action onExit) { this.modData = modData; var panel = widget.Get("CREDITS_PANEL"); panel.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; engineLines = ParseLines("AUTHORS"); var tabContainer = panel.Get("TAB_CONTAINER"); var modTab = tabContainer.Get <ButtonWidget>("MOD_TAB"); modTab.IsHighlighted = () => showMod; modTab.OnClick = () => ShowCredits(true); var engineTab = tabContainer.Get <ButtonWidget>("ENGINE_TAB"); engineTab.IsHighlighted = () => !showMod; engineTab.OnClick = () => ShowCredits(false); scrollPanel = panel.Get <ScrollPanelWidget>("CREDITS_DISPLAY"); template = scrollPanel.Get <LabelWidget>("CREDITS_TEMPLATE"); var hasModCredits = modData.Manifest.Contains <ModCredits>(); if (hasModCredits) { var modCredits = modData.Manifest.Get <ModCredits>(); modLines = ParseLines(modCredits.ModCreditsFile); modTab.GetText = () => modCredits.ModTabTitle; // Make space to show the tabs tabContainer.IsVisible = () => true; scrollPanel.Bounds.Y += tabContainer.Bounds.Height; scrollPanel.Bounds.Height -= tabContainer.Bounds.Height; } ShowCredits(hasModCredits); }
internal MapChooserLogic(Widget widget, string initialMap, Action onExit, Action <Map> onSelect) { map = Game.modData.AvailableMaps[WidgetUtils.ChooseInitialMap(initialMap)]; widget.Get <ButtonWidget>("BUTTON_OK").OnClick = () => { Ui.CloseWindow(); onSelect(map); }; widget.Get <ButtonWidget>("BUTTON_CANCEL").OnClick = () => { Ui.CloseWindow(); onExit(); }; scrollpanel = widget.Get <ScrollPanelWidget>("MAP_LIST"); itemTemplate = scrollpanel.Get <ScrollItemWidget>("MAP_TEMPLATE"); var gameModeDropdown = widget.GetOrNull <DropDownButtonWidget>("GAMEMODE_FILTER"); if (gameModeDropdown != null) { var selectableMaps = Game.modData.AvailableMaps.Where(m => m.Value.Selectable); var gameModes = selectableMaps .GroupBy(m => m.Value.Type) .Select(g => Pair.New(g.Key, g.Count())).ToList(); // 'all game types' extra item gameModes.Insert(0, Pair.New(null as string, selectableMaps.Count())); Func <Pair <string, int>, string> showItem = x => "{0} ({1})".F(x.First ?? "All Game Types", x.Second); Func <Pair <string, int>, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, template) => { var item = ScrollItemWidget.Setup(template, () => gameMode == ii.First, () => { gameMode = ii.First; EnumerateMaps(); }); item.Get <LabelWidget>("LABEL").GetText = () => showItem(ii); return(item); }; gameModeDropdown.OnClick = () => gameModeDropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 210, gameModes, setupItem); gameModeDropdown.GetText = () => showItem(gameModes.First(m => m.First == gameMode)); } EnumerateMaps(); }
void PopulateObjectivesList(MissionObjectives mo, ScrollPanelWidget parent, ContainerWidget template) { parent.RemoveChildren(); foreach (var o in mo.Objectives.OrderBy(o => o.Type)) { var objective = o; // Work around the loop closure issue in older versions of C# var widget = template.Clone(); var label = widget.Get <LabelWidget>("OBJECTIVE_TYPE"); label.GetText = () => objective.Type == ObjectiveType.Primary ? "Primary" : "Secondary"; var checkbox = widget.Get <CheckboxWidget>("OBJECTIVE_STATUS"); checkbox.IsChecked = () => objective.State != ObjectiveState.Incomplete; checkbox.GetCheckType = () => objective.State == ObjectiveState.Completed ? "checked" : "crossed"; checkbox.GetText = () => objective.Description; parent.AddChild(widget); } }
public InstallFromDiscLogic(Widget widget, ModContent content, Dictionary <string, ModContent.ModSource> sources, Action afterInstall) { this.content = content; this.sources = sources; Log.AddChannel("install", "install.log"); // this.afterInstall = afterInstall; panel = widget.Get("DISC_INSTALL_PANEL"); titleLabel = panel.Get <LabelWidget>("TITLE"); primaryButton = panel.Get <ButtonWidget>("PRIMARY_BUTTON"); secondaryButton = panel.Get <ButtonWidget>("SECONDARY_BUTTON"); // Progress view progressContainer = panel.Get("PROGRESS"); progressContainer.IsVisible = () => visible == Mode.Progress; progressBar = panel.Get <ProgressBarWidget>("PROGRESS_BAR"); progressLabel = panel.Get <LabelWidget>("PROGRESS_MESSAGE"); progressLabel.IsVisible = () => visible == Mode.Progress; // Message view messageContainer = panel.Get("MESSAGE"); messageContainer.IsVisible = () => visible == Mode.Message; messageLabel = messageContainer.Get <LabelWidget>("MESSAGE_MESSAGE"); // List view listContainer = panel.Get("LIST"); listContainer.IsVisible = () => visible == Mode.List; listPanel = listContainer.Get <ScrollPanelWidget>("LIST_PANEL"); listHeaderTemplate = listPanel.Get("LIST_HEADER_TEMPLATE"); listTemplate = listPanel.Get <LabelWidget>("LIST_TEMPLATE"); listPanel.RemoveChildren(); listLabel = listContainer.Get <LabelWidget>("LIST_MESSAGE"); DetectContentDisks(); }
void AddUnit(ScrollPanelWidget list, string unitname, ScrollItemWidget template) { var item = ScrollItemWidget.Setup(template, () => currentUnitname == unitname, () => { LoadUnit(unitname); }); item.Get <LabelWidget>("TITLE").GetText = () => unitname; item.IsVisible = () => { bool visible; if (unitVisByName.TryGetValue(unitname, out visible)) { return(visible); } visible = FilterAsset(unitname); unitVisByName.Add(unitname, visible); return(visible); }; list.AddChild(item); }
public MusicPlayerLogic(Widget widget, Action onExit) { var panel = widget.Get("MUSIC_PANEL"); musicList = panel.Get <ScrollPanelWidget>("MUSIC_LIST"); itemTemplate = musicList.Get <ScrollItemWidget>("MUSIC_TEMPLATE"); BuildMusicTable(); Func <bool> noMusic = () => !installed; panel.Get("NO_MUSIC_LABEL").IsVisible = noMusic; var playButton = panel.Get <ButtonWidget>("BUTTON_PLAY"); playButton.OnClick = Play; playButton.IsDisabled = noMusic; playButton.IsVisible = () => !Sound.MusicPlaying; var pauseButton = panel.Get <ButtonWidget>("BUTTON_PAUSE"); pauseButton.OnClick = Sound.PauseMusic; pauseButton.IsDisabled = noMusic; pauseButton.IsVisible = () => Sound.MusicPlaying; var stopButton = panel.Get <ButtonWidget>("BUTTON_STOP"); stopButton.OnClick = Sound.StopMusic; stopButton.IsDisabled = noMusic; var nextButton = panel.Get <ButtonWidget>("BUTTON_NEXT"); nextButton.OnClick = () => { currentSong = GetNextSong(); Play(); }; nextButton.IsDisabled = noMusic; var prevButton = panel.Get <ButtonWidget>("BUTTON_PREV"); prevButton.OnClick = () => { currentSong = GetPrevSong(); Play(); }; prevButton.IsDisabled = noMusic; var shuffleCheckbox = panel.Get <CheckboxWidget>("SHUFFLE"); shuffleCheckbox.IsChecked = () => Game.Settings.Sound.Shuffle; shuffleCheckbox.OnClick = () => Game.Settings.Sound.Shuffle ^= true; var repeatCheckbox = panel.Get <CheckboxWidget>("REPEAT"); repeatCheckbox.IsChecked = () => Game.Settings.Sound.Repeat; repeatCheckbox.OnClick = () => Game.Settings.Sound.Repeat ^= true; panel.Get <LabelWidget>("TIME_LABEL").GetText = () => (currentSong == null) ? "" : "{0:D2}:{1:D2} / {2:D2}:{3:D2}".F((int)Sound.MusicSeekPosition / 60, (int)Sound.MusicSeekPosition % 60, currentSong.Length / 60, currentSong.Length % 60); var musicSlider = panel.Get <SliderWidget>("MUSIC_SLIDER"); musicSlider.OnChange += x => Sound.MusicVolume = x; musicSlider.Value = Sound.MusicVolume; panel.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => { Game.Settings.Save(); Ui.CloseWindow(); onExit(); }; }
public ListLayout(ScrollPanelWidget w) { widget = w; }
internal LobbyLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, OrderManager orderManager, Action onExit, Action onStart, bool skirmishMode) { map = MapCache.UnknownMap; lobby = widget; this.modData = modData; this.orderManager = orderManager; this.worldRenderer = worldRenderer; this.onStart = onStart; this.onExit = onExit; this.skirmishMode = skirmishMode; // TODO: This needs to be reworked to support per-map tech levels, bots, etc. this.modRules = modData.DefaultRules; shellmapWorld = worldRenderer.World; services = modData.Manifest.Get <WebServices>(); orderManager.AddChatLine += AddChatLine; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } var mapContainer = Ui.LoadWidget("MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", orderManager }, { "getMap", (Func <MapPreview>)(() => map) }, { "onMouseDown", (Action <MapPreviewWidget, MapPreview, MouseInput>)((preview, mapPreview, mi) => LobbyUtils.SelectSpawnPoint(orderManager, preview, mapPreview, mi)) }, { "getSpawnOccupants", (Func <MapPreview, Dictionary <CPos, SpawnOccupant> >)(mapPreview => LobbyUtils.GetSpawnOccupants(orderManager.LobbyInfo, mapPreview)) }, { "showUnoccupiedSpawnpoints", true }, }); mapContainer.IsVisible = () => panel != PanelType.Servers; UpdateCurrentMap(); var playerBin = Ui.LoadWidget("LOBBY_PLAYER_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); playerBin.IsVisible = () => panel == PanelType.Players; players = playerBin.Get <ScrollPanelWidget>("LOBBY_PLAYERS"); editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER"); nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER"); emptySlotTemplate = players.Get("TEMPLATE_EMPTY"); editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR"); nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; foreach (var f in modRules.Actors["world"].TraitInfos <FactionInfo>()) { factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description }); } var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || !map.RulesLoaded || map.InvalidCustomRules || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsVisible = () => panel != PanelType.Servers; mapButton.IsDisabled = () => gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; mapButton.OnClick = () => { var onSelect = new Action <string>(uid => { // Don't select the same map again if (uid == map.Uid) { return; } orderManager.IssueOrder(Order.Command("map " + uid)); Game.Settings.Server.Map = uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", map.Uid }, { "initialTab", MapClassification.System }, { "onExit", DoNothing }, { "onSelect", Game.IsHost ? onSelect : null }, { "filter", MapVisibility.Lobby }, }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsVisible = () => panel != PanelType.Servers; slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || (orderManager.LobbyInfo.Slots.Values.All(s => !s.AllowBots) && orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) == 0); slotsButton.OnMouseDown = _ => { var botTypes = map.Rules.Actors["player"].TraitInfos <IBotInfo>().Select(t => t.Type); var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = botTypes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs() { { "orderManager", orderManager }, { "getMap", (Func <MapPreview>)(() => map) }, { "configurationDisabled", configurationDisabled } }); optionsBin.IsVisible = () => panel == PanelType.Options; var musicBin = Ui.LoadWidget("LOBBY_MUSIC_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs { { "onExit", DoNothing }, { "world", worldRenderer.World } }); musicBin.IsVisible = () => panel == PanelType.Music; ServerListLogic serverListLogic = null; if (!skirmishMode) { Action <GameServer> doNothingWithServer = _ => { }; var serversBin = Ui.LoadWidget("LOBBY_SERVERS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs { { "onJoin", doNothingWithServer }, }); serverListLogic = serversBin.LogicObjects.Select(l => l as ServerListLogic).FirstOrDefault(l => l != null); serversBin.IsVisible = () => panel == PanelType.Servers; } var tabContainer = skirmishMode ? lobby.Get("SKIRMISH_TABS") : lobby.Get("MULTIPLAYER_TABS"); tabContainer.IsVisible = () => true; var optionsTab = tabContainer.Get <ButtonWidget>("OPTIONS_TAB"); optionsTab.IsHighlighted = () => panel == PanelType.Options; optionsTab.IsDisabled = OptionsTabDisabled; optionsTab.OnClick = () => panel = PanelType.Options; optionsTab.GetText = () => !map.RulesLoaded ? "Loading..." : optionsTab.Text; var playersTab = tabContainer.Get <ButtonWidget>("PLAYERS_TAB"); playersTab.IsHighlighted = () => panel == PanelType.Players; playersTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; playersTab.OnClick = () => panel = PanelType.Players; var musicTab = tabContainer.Get <ButtonWidget>("MUSIC_TAB"); musicTab.IsHighlighted = () => panel == PanelType.Music; musicTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; musicTab.OnClick = () => panel = PanelType.Music; var serversTab = tabContainer.GetOrNull <ButtonWidget>("SERVERS_TAB"); if (serversTab != null) { serversTab.IsHighlighted = () => panel == PanelType.Servers; serversTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart; serversTab.OnClick = () => { // Refresh the list when switching to the servers tab if (serverListLogic != null && panel != PanelType.Servers) { serverListLogic.RefreshServerList(); } panel = PanelType.Servers; }; } // Force start panel Action startGame = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || map.Status != MapStatus.Available || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null) || (!orderManager.LobbyInfo.GlobalSettings.EnableSingleplayer && orderManager.LobbyInfo.NonBotPlayers.Count() < 2); startGameButton.OnClick = () => { // Bots and admins don't count if (orderManager.LobbyInfo.Clients.Any(c => c.Slot != null && !c.IsAdmin && c.Bot == null && !c.IsReady)) { panel = PanelType.ForceStart; } else { startGame(); } }; } var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs()); forceStartBin.IsVisible = () => panel == PanelType.ForceStart; forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid); forceStartBin.Get <ButtonWidget>("OK_BUTTON").OnClick = startGame; forceStartBin.Get <ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players; var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { Ui.CloseWindow(); onExit(); }; if (skirmishMode) { disconnectButton.Text = "Back"; } chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.MaxLength = UnitOrders.ChatMessageMaxLength; chatTextField.TakeKeyboardFocus(); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } // Always scroll to bottom when we've typed something lobbyChatPanel.ScrollToBottom(); orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { var previousText = chatTextField.Text; chatTextField.Text = tabCompletion.Complete(chatTextField.Text); chatTextField.CursorPosition = chatTextField.Text.Length; if (chatTextField.Text == previousText) { return(SwitchTeamChat()); } else { return(true); } }; chatTextField.OnEscKey = () => { chatTextField.Text = ""; return(true); }; lobbyChatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = lobbyChatPanel.Get("CHAT_TEMPLATE"); lobbyChatPanel.RemoveChildren(); var settingsButton = lobby.GetOrNull <ButtonWidget>("SETTINGS_BUTTON"); if (settingsButton != null) { settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "worldRenderer", worldRenderer } }); } // Add a bot on the first lobbyinfo update if (skirmishMode) { addBotOnMapLoad = true; } }
public ListLayout(ScrollPanelWidget w) { widget = w; }
public ObserverStatsLogic(World world, ModData modData, WorldRenderer worldRenderer, Widget widget, Dictionary <string, MiniYaml> logicArgs) { this.world = world; this.worldRenderer = worldRenderer; MiniYaml yaml; string[] keyNames = Enum.GetNames(typeof(ObserverStatsPanel)); var statsHotkeys = new HotkeyReference[keyNames.Length]; for (var i = 0; i < keyNames.Length; i++) { statsHotkeys[i] = logicArgs.TryGetValue("Statistics" + keyNames[i] + "Key", out yaml) ? modData.Hotkeys[yaml.Value] : new HotkeyReference(); } players = world.Players.Where(p => !p.NonCombatant && p.Playable); teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); hasTeams = !(teams.Count() == 1 && teams.First().Key == 0); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); supportPowerStatsHeaders = widget.Get <ContainerWidget>("SUPPORT_POWERS_HEADERS"); armyHeaders = widget.Get <ContainerWidget>("ARMY_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); playerStatsPanel.IgnoreMouseOver = true; if (ShowScrollBar) { playerStatsPanel.ScrollBar = ScrollBar.Left; AdjustHeader(basicStatsHeaders); AdjustHeader(economyStatsHeaders); AdjustHeader(productionStatsHeaders); AdjustHeader(supportPowerStatsHeaders); AdjustHeader(combatStatsHeaders); AdjustHeader(armyHeaders); } basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); supportPowersPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("SUPPORT_POWERS_PLAYER_TEMPLATE"); armyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ARMY_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); incomeGraphContainer = widget.Get <ContainerWidget>("INCOME_GRAPH_CONTAINER"); incomeGraph = incomeGraphContainer.Get <LineGraphWidget>("INCOME_GRAPH"); armyValueGraphContainer = widget.Get <ContainerWidget>("ARMY_VALUE_GRAPH_CONTAINER"); armyValueGraph = armyValueGraphContainer.Get <LineGraphWidget>("ARMY_VALUE_GRAPH"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); Func <string, ObserverStatsPanel, ScrollItemWidget, Action, StatsDropDownOption> createStatsOption = (title, panel, template, a) => { return(new StatsDropDownOption { Title = title, IsSelected = () => activePanel == panel, OnClick = () => { ClearStats(); playerStatsPanel.Visible = true; statsDropDown.GetText = () => title; activePanel = panel; if (template != null) { AdjustStatisticsPanel(template); } a(); Ui.ResetTooltips(); } }); }; var statsDropDownOptions = new StatsDropDownOption[] { new StatsDropDownOption { Title = "Information: None", IsSelected = () => activePanel == ObserverStatsPanel.None, OnClick = () => { statsDropDown.GetText = () => "Information: None"; playerStatsPanel.Visible = false; ClearStats(); activePanel = ObserverStatsPanel.None; } }, createStatsOption("Basic", ObserverStatsPanel.Basic, basicPlayerTemplate, () => DisplayStats(BasicStats)), createStatsOption("Economy", ObserverStatsPanel.Economy, economyPlayerTemplate, () => DisplayStats(EconomyStats)), createStatsOption("Production", ObserverStatsPanel.Production, productionPlayerTemplate, () => DisplayStats(ProductionStats)), createStatsOption("Support Powers", ObserverStatsPanel.SupportPowers, supportPowersPlayerTemplate, () => DisplayStats(SupportPowerStats)), createStatsOption("Combat", ObserverStatsPanel.Combat, combatPlayerTemplate, () => DisplayStats(CombatStats)), createStatsOption("Army", ObserverStatsPanel.Army, armyPlayerTemplate, () => DisplayStats(ArmyStats)), createStatsOption("Earnings (graph)", ObserverStatsPanel.Graph, null, () => IncomeGraph()), createStatsOption("Army (graph)", ObserverStatsPanel.ArmyGraph, null, () => ArmyValueGraph()), }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; var statsDropDownPanelTemplate = logicArgs.TryGetValue("StatsDropDownPanelTemplate", out yaml) ? yaml.Value : "LABEL_DROPDOWN_TEMPLATE"; statsDropDown.OnMouseDown = _ => statsDropDown.ShowDropDown(statsDropDownPanelTemplate, 230, statsDropDownOptions, setupItem); statsDropDownOptions[0].OnClick(); var keyListener = statsDropDown.Get <LogicKeyListenerWidget>("STATS_DROPDOWN_KEYHANDLER"); keyListener.AddHandler(e => { if (e.Event == KeyInputEvent.Down && !e.IsRepeat) { for (var i = 0; i < statsHotkeys.Length; i++) { if (statsHotkeys[i].IsActivatedBy(e)) { Game.Sound.PlayNotification(modData.DefaultRules, null, "Sounds", clickSound, null); statsDropDownOptions[i].OnClick(); return(true); } } } return(false); }); if (logicArgs.TryGetValue("ClickSound", out yaml)) { clickSound = yaml.Value; } }
public ModContentLogic(Widget widget, ModData modData, Manifest mod, ModContent content, Action onCancel) { this.content = content; var panel = widget.Get("CONTENT_PANEL"); var modObjectCreator = new ObjectCreator(mod, Game.Mods); var modPackageLoaders = modObjectCreator.GetLoaders <IPackageLoader>(mod.PackageFormats, "package"); var modFileSystem = new FS(Game.Mods, modPackageLoaders); modFileSystem.LoadFromManifest(mod); var sourceYaml = MiniYaml.Load(modFileSystem, content.Sources, null); foreach (var s in sourceYaml) { sources.Add(s.Key, new ModContent.ModSource(s.Value)); } var downloadYaml = MiniYaml.Load(modFileSystem, content.Downloads, null); foreach (var d in downloadYaml) { downloads.Add(d.Key, new ModContent.ModDownload(d.Value)); } modFileSystem.UnmountAll(); scrollPanel = panel.Get <ScrollPanelWidget>("PACKAGES"); template = scrollPanel.Get <ContainerWidget>("PACKAGE_TEMPLATE"); var headerTemplate = panel.Get <LabelWidget>("HEADER_TEMPLATE"); var headerLines = !string.IsNullOrEmpty(content.HeaderMessage) ? content.HeaderMessage.Replace("\\n", "\n").Split('\n') : new string[0]; var headerHeight = 0; foreach (var l in headerLines) { var line = (LabelWidget)headerTemplate.Clone(); line.GetText = () => l; line.Bounds.Y += headerHeight; panel.AddChild(line); headerHeight += headerTemplate.Bounds.Height; } panel.Bounds.Height += headerHeight; panel.Bounds.Y -= headerHeight / 2; scrollPanel.Bounds.Y += headerHeight; var discButton = panel.Get <ButtonWidget>("CHECK_DISC_BUTTON"); discButton.Bounds.Y += headerHeight; discButton.IsVisible = () => discAvailable; discButton.OnClick = () => Ui.OpenWindow("DISC_INSTALL_PANEL", new WidgetArgs { { "afterInstall", () => { } }, { "sources", sources }, { "content", content } }); var backButton = panel.Get <ButtonWidget>("BACK_BUTTON"); backButton.Bounds.Y += headerHeight; backButton.OnClick = () => { Ui.CloseWindow(); onCancel(); }; PopulateContentList(); Game.RunAfterTick(Ui.ResetTooltips); }
static void ShowWindowModeDropdown(DropDownButtonWidget dropdown, GraphicSettings s, ScrollPanelWidget scrollPanel) { var options = new Dictionary <string, WindowMode>() { { "Fullscreen", WindowMode.PseudoFullscreen }, { "Fullscreen (Legacy)", WindowMode.Fullscreen }, { "Windowed", WindowMode.Windowed }, }; Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => s.Mode == options[o], () => { s.Mode = options[o]; SettingsUtils.AdjustSettingsScrollPanelLayout(scrollPanel); }); item.Get <LabelWidget>("LABEL").GetText = () => o; return(item); }; dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 500, options.Keys, setupItem); }
public MainMenuLogic(Widget widget, World world, ModData modData) { rootMenu = widget; rootMenu.Get <LabelWidget>("VERSION_LABEL").Text = modData.Manifest.Metadata.Version; // Menu buttons var mainMenu = widget.Get("MAIN_MENU"); mainMenu.IsVisible = () => menuType == MenuType.Main; mainMenu.Get <ButtonWidget>("SINGLEPLAYER_BUTTON").OnClick = () => SwitchMenu(MenuType.Singleplayer); mainMenu.Get <ButtonWidget>("MULTIPLAYER_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("MULTIPLAYER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => SwitchMenu(MenuType.Main) }, { "directConnectHost", null }, { "directConnectPort", 0 }, }); }; mainMenu.Get <ButtonWidget>("CONTENT_BUTTON").OnClick = () => { // Switching mods changes the world state (by disposing it), // so we can't do this inside the input handler. Game.RunAfterTick(() => { Game.InitializeMod("modcontent", new Arguments(new[] { "Content.Mod=" + modData.Manifest.Id })); }); }; mainMenu.Get <ButtonWidget>("SETTINGS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Main) } }); }; mainMenu.Get <ButtonWidget>("EXTRAS_BUTTON").OnClick = () => SwitchMenu(MenuType.Extras); mainMenu.Get <ButtonWidget>("QUIT_BUTTON").OnClick = Game.Exit; // Singleplayer menu var singleplayerMenu = widget.Get("SINGLEPLAYER_MENU"); singleplayerMenu.IsVisible = () => menuType == MenuType.Singleplayer; var missionsButton = singleplayerMenu.Get <ButtonWidget>("MISSIONS_BUTTON"); missionsButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("MISSIONBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Singleplayer) }, { "onStart", RemoveShellmapUI } }); }; var hasCampaign = modData.Manifest.Missions.Any(); var hasMissions = modData.MapCache .Any(p => p.Status == MapStatus.Available && p.Visibility.HasFlag(MapVisibility.MissionSelector)); missionsButton.Disabled = !hasCampaign && !hasMissions; singleplayerMenu.Get <ButtonWidget>("SKIRMISH_BUTTON").OnClick = StartSkirmishGame; singleplayerMenu.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Main); // Extras menu var extrasMenu = widget.Get("EXTRAS_MENU"); extrasMenu.IsVisible = () => menuType == MenuType.Extras; extrasMenu.Get <ButtonWidget>("REPLAYS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("REPLAYBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, { "onStart", RemoveShellmapUI } }); }; extrasMenu.Get <ButtonWidget>("MUSIC_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, { "world", world } }); }; extrasMenu.Get <ButtonWidget>("MAP_EDITOR_BUTTON").OnClick = () => SwitchMenu(MenuType.MapEditor); var assetBrowserButton = extrasMenu.GetOrNull <ButtonWidget>("ASSETBROWSER_BUTTON"); if (assetBrowserButton != null) { assetBrowserButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("ASSETBROWSER_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, }); } } ; extrasMenu.Get <ButtonWidget>("CREDITS_BUTTON").OnClick = () => { SwitchMenu(MenuType.None); Ui.OpenWindow("CREDITS_PANEL", new WidgetArgs { { "onExit", () => SwitchMenu(MenuType.Extras) }, }); }; extrasMenu.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Main); // Map editor menu var mapEditorMenu = widget.Get("MAP_EDITOR_MENU"); mapEditorMenu.IsVisible = () => menuType == MenuType.MapEditor; // Loading into the map editor Game.BeforeGameStart += RemoveShellmapUI; var onSelect = new Action <string>(uid => LoadMapIntoEditor(modData.MapCache[uid].Uid)); var newMapButton = widget.Get <ButtonWidget>("NEW_MAP_BUTTON"); newMapButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("NEW_MAP_BG", new WidgetArgs() { { "onSelect", onSelect }, { "onExit", () => SwitchMenu(MenuType.MapEditor) } }); }; var loadMapButton = widget.Get <ButtonWidget>("LOAD_MAP_BUTTON"); loadMapButton.OnClick = () => { SwitchMenu(MenuType.None); Game.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", null }, { "initialTab", MapClassification.User }, { "onExit", () => SwitchMenu(MenuType.MapEditor) }, { "onSelect", onSelect }, { "filter", MapVisibility.Lobby | MapVisibility.Shellmap | MapVisibility.MissionSelector }, }); }; mapEditorMenu.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => SwitchMenu(MenuType.Extras); var newsBG = widget.GetOrNull("NEWS_BG"); if (newsBG != null) { newsBG.IsVisible = () => Game.Settings.Game.FetchNews && menuType != MenuType.None && menuType != MenuType.SystemInfoPrompt; newsPanel = Ui.LoadWidget <ScrollPanelWidget>("NEWS_PANEL", null, new WidgetArgs()); newsTemplate = newsPanel.Get("NEWS_ITEM_TEMPLATE"); newsPanel.RemoveChild(newsTemplate); newsStatus = newsPanel.Get <LabelWidget>("NEWS_STATUS"); SetNewsStatus("Loading news"); } Game.OnRemoteDirectConnect += OnRemoteDirectConnect; var newsURL = modData.Manifest.Get <WebServices>().GameNews; // System information opt-out prompt var sysInfoPrompt = widget.Get("SYSTEM_INFO_PROMPT"); sysInfoPrompt.IsVisible = () => menuType == MenuType.SystemInfoPrompt; if (Game.Settings.Debug.SystemInformationVersionPrompt < SystemInformationVersion) { menuType = MenuType.SystemInfoPrompt; var sysInfoCheckbox = sysInfoPrompt.Get <CheckboxWidget>("SYSINFO_CHECKBOX"); sysInfoCheckbox.IsChecked = () => Game.Settings.Debug.SendSystemInformation; sysInfoCheckbox.OnClick = () => Game.Settings.Debug.SendSystemInformation ^= true; var sysInfoData = sysInfoPrompt.Get <ScrollPanelWidget>("SYSINFO_DATA"); var template = sysInfoData.Get <LabelWidget>("DATA_TEMPLATE"); sysInfoData.RemoveChildren(); foreach (var info in GetSystemInformation().Values) { var label = template.Clone() as LabelWidget; var text = info.First + ": " + info.Second; label.GetText = () => text; sysInfoData.AddChild(label); } sysInfoPrompt.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => { Game.Settings.Debug.SystemInformationVersionPrompt = SystemInformationVersion; Game.Settings.Save(); SwitchMenu(MenuType.Main); LoadAndDisplayNews(newsURL, newsBG); }; } else { LoadAndDisplayNews(newsURL, newsBG); } } void LoadAndDisplayNews(string newsURL, Widget newsBG) { if (newsBG != null) { var cacheFile = Platform.ResolvePath("^", "news.yaml"); var currentNews = ParseNews(cacheFile); if (currentNews != null) { DisplayNews(currentNews); } var newsButton = newsBG.GetOrNull <DropDownButtonWidget>("NEWS_BUTTON"); if (newsButton != null) { if (!fetchedNews) { // Send the mod and engine version to support version-filtered news (update prompts) newsURL += "?version={0}&mod={1}&modversion={2}".F( Uri.EscapeUriString(Game.Mods["modcontent"].Metadata.Version), Uri.EscapeUriString(Game.ModData.Manifest.Id), Uri.EscapeUriString(Game.ModData.Manifest.Metadata.Version)); // Append system profile data if the player has opted in if (Game.Settings.Debug.SendSystemInformation) { newsURL += "&sysinfoversion={0}&".F(SystemInformationVersion) + GetSystemInformation() .Select(kv => kv.Key + "=" + Uri.EscapeUriString(kv.Value.Second)) .JoinWith("&"); } new Download(newsURL, cacheFile, e => { }, e => NewsDownloadComplete(e, cacheFile, currentNews, () => newsButton.AttachPanel(newsPanel))); } newsButton.OnClick = () => newsButton.AttachPanel(newsPanel); } } } void OnRemoteDirectConnect(string host, int port) { SwitchMenu(MenuType.None); Ui.OpenWindow("MULTIPLAYER_PANEL", new WidgetArgs { { "onStart", RemoveShellmapUI }, { "onExit", () => SwitchMenu(MenuType.Main) }, { "directConnectHost", host }, { "directConnectPort", port }, }); } void LoadMapIntoEditor(string uid) { ConnectionLogic.Connect(IPAddress.Loopback.ToString(), Game.CreateLocalServer(uid), "", () => { Game.LoadEditor(uid); }, () => { Game.CloseServer(); SwitchMenu(MenuType.MapEditor); }); } void SetNewsStatus(string message) { message = WidgetUtils.WrapText(message, newsStatus.Bounds.Width, Game.Renderer.Fonts[newsStatus.Font]); newsStatus.GetText = () => message; }
public MissionBrowserLogic(Widget widget, ModData modData, World world, Action onStart, Action onExit) { this.modData = modData; this.onStart = onStart; Game.BeforeGameStart += OnGameStart; missionList = widget.Get <ScrollPanelWidget>("MISSION_LIST"); headerTemplate = widget.Get <ScrollItemWidget>("HEADER"); template = widget.Get <ScrollItemWidget>("TEMPLATE"); var title = widget.GetOrNull <LabelWidget>("MISSIONBROWSER_TITLE"); if (title != null) { title.GetText = () => playingVideo != PlayingVideo.None ? selectedMap.Title : title.Text; } widget.Get("MISSION_INFO").IsVisible = () => selectedMap != null; var previewWidget = widget.Get <MapPreviewWidget>("MISSION_PREVIEW"); previewWidget.Preview = () => selectedMap; previewWidget.IsVisible = () => playingVideo == PlayingVideo.None; videoPlayer = widget.Get <VideoPlayerWidget>("MISSION_VIDEO"); widget.Get("MISSION_BIN").IsVisible = () => playingVideo != PlayingVideo.None; fullscreenVideoPlayer = Ui.LoadWidget <BackgroundWidget>("FULLSCREEN_PLAYER", Ui.Root, new WidgetArgs { { "world", world } }); descriptionPanel = widget.Get <ScrollPanelWidget>("MISSION_DESCRIPTION_PANEL"); description = descriptionPanel.Get <LabelWidget>("MISSION_DESCRIPTION"); descriptionFont = Game.Renderer.Fonts[description.Font]; difficultyButton = widget.Get <DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); gameSpeedButton = widget.GetOrNull <DropDownButtonWidget>("GAMESPEED_DROPDOWNBUTTON"); startBriefingVideoButton = widget.Get <ButtonWidget>("START_BRIEFING_VIDEO_BUTTON"); stopBriefingVideoButton = widget.Get <ButtonWidget>("STOP_BRIEFING_VIDEO_BUTTON"); stopBriefingVideoButton.IsVisible = () => playingVideo == PlayingVideo.Briefing; stopBriefingVideoButton.OnClick = () => StopVideo(videoPlayer); startInfoVideoButton = widget.Get <ButtonWidget>("START_INFO_VIDEO_BUTTON"); stopInfoVideoButton = widget.Get <ButtonWidget>("STOP_INFO_VIDEO_BUTTON"); stopInfoVideoButton.IsVisible = () => playingVideo == PlayingVideo.Info; stopInfoVideoButton.OnClick = () => StopVideo(videoPlayer); var allPreviews = new List <MapPreview>(); missionList.RemoveChildren(); // Add a group for each campaign if (modData.Manifest.Missions.Any()) { var yaml = MiniYaml.Merge(modData.Manifest.Missions.Select( m => MiniYaml.FromStream(modData.DefaultFileSystem.Open(m), m))); foreach (var kv in yaml) { var missionMapPaths = kv.Value.Nodes.Select(n => n.Key).ToList(); var previews = modData.MapCache .Where(p => p.Class == MapClassification.System && p.Status == MapStatus.Available) .Select(p => new { Preview = p, Index = missionMapPaths.IndexOf(Path.GetFileName(p.Package.Name)) }) .Where(x => x.Index != -1) .OrderBy(x => x.Index) .Select(x => x.Preview); if (previews.Any()) { CreateMissionGroup(kv.Key, previews); allPreviews.AddRange(previews); } } } // Add an additional group for loose missions var loosePreviews = modData.MapCache .Where(p => p.Status == MapStatus.Available && p.Visibility.HasFlag(MapVisibility.MissionSelector) && !allPreviews.Any(a => a.Uid == p.Uid)); if (loosePreviews.Any()) { CreateMissionGroup("Missions", loosePreviews); allPreviews.AddRange(loosePreviews); } if (allPreviews.Any()) { SelectMap(allPreviews.First()); } // Preload map preview to reduce jank new Thread(() => { foreach (var p in allPreviews) { p.GetMinimap(); } }).Start(); var startButton = widget.Get <ButtonWidget>("STARTGAME_BUTTON"); startButton.OnClick = StartMissionClicked; startButton.IsDisabled = () => selectedMap == null; widget.Get <ButtonWidget>("BACK_BUTTON").OnClick = () => { StopVideo(videoPlayer); Game.Disconnect(); Ui.CloseWindow(); onExit(); }; }
public ObserverStatsLogic(World world, ModData modData, WorldRenderer worldRenderer, Widget widget, Action onExit, ObserverStatsPanel activePanel, Dictionary <string, MiniYaml> logicArgs) { this.world = world; this.worldRenderer = worldRenderer; MiniYaml yaml; string[] keyNames = Enum.GetNames(typeof(ObserverStatsPanel)); var statsHotkeys = new HotkeyReference[keyNames.Length]; for (var i = 0; i < keyNames.Length; i++) { statsHotkeys[i] = logicArgs.TryGetValue("Statistics" + keyNames[i] + "Key", out yaml) ? modData.Hotkeys[yaml.Value] : new HotkeyReference(); } players = world.Players.Where(p => !p.NonCombatant); basicStatsHeaders = widget.Get <ContainerWidget>("BASIC_STATS_HEADERS"); economyStatsHeaders = widget.Get <ContainerWidget>("ECONOMY_STATS_HEADERS"); productionStatsHeaders = widget.Get <ContainerWidget>("PRODUCTION_STATS_HEADERS"); combatStatsHeaders = widget.Get <ContainerWidget>("COMBAT_STATS_HEADERS"); earnedThisMinuteGraphHeaders = widget.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_HEADERS"); playerStatsPanel = widget.Get <ScrollPanelWidget>("PLAYER_STATS_PANEL"); playerStatsPanel.Layout = new GridLayout(playerStatsPanel); basicPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("BASIC_PLAYER_TEMPLATE"); economyPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("ECONOMY_PLAYER_TEMPLATE"); productionPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("PRODUCTION_PLAYER_TEMPLATE"); combatPlayerTemplate = playerStatsPanel.Get <ScrollItemWidget>("COMBAT_PLAYER_TEMPLATE"); earnedThisMinuteGraphTemplate = playerStatsPanel.Get <ContainerWidget>("EARNED_THIS_MIN_GRAPH_TEMPLATE"); teamTemplate = playerStatsPanel.Get <ScrollItemWidget>("TEAM_TEMPLATE"); var statsDropDown = widget.Get <DropDownButtonWidget>("STATS_DROPDOWN"); Func <string, ContainerWidget, Action, StatsDropDownOption> createStatsOption = (title, headers, a) => { return(new StatsDropDownOption { Title = title, IsSelected = () => headers.Visible, OnClick = () => { ClearStats(); statsDropDown.GetText = () => title; a(); } }); }; var statsDropDownOptions = new StatsDropDownOption[] { createStatsOption("Basic", basicStatsHeaders, () => DisplayStats(BasicStats)), createStatsOption("Economy", economyStatsHeaders, () => DisplayStats(EconomyStats)), createStatsOption("Production", productionStatsHeaders, () => DisplayStats(ProductionStats)), createStatsOption("Combat", combatStatsHeaders, () => DisplayStats(CombatStats)), createStatsOption("Earnings (graph)", earnedThisMinuteGraphHeaders, () => EarnedThisMinuteGraph()) }; Func <StatsDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; statsDropDown.OnMouseDown = _ => statsDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, statsDropDownOptions, setupItem); statsDropDownOptions[(int)activePanel].OnClick(); var close = widget.GetOrNull <ButtonWidget>("CLOSE"); if (close != null) { close.OnClick = () => { Ui.CloseWindow(); Ui.Root.RemoveChild(widget); onExit(); } } ; var keyListener = statsDropDown.Get <LogicKeyListenerWidget>("STATS_DROPDOWN_KEYHANDLER"); keyListener.AddHandler(e => { if (e.Event == KeyInputEvent.Down && !e.IsRepeat) { for (var i = 0; i < statsHotkeys.Length; i++) { if (statsHotkeys[i].IsActivatedBy(e)) { Game.Sound.PlayNotification(modData.DefaultRules, null, "Sounds", "ClickSound", null); statsDropDownOptions[i].OnClick(); return(true); } } } return(false); }); } void ClearStats() { playerStatsPanel.Children.Clear(); basicStatsHeaders.Visible = false; economyStatsHeaders.Visible = false; productionStatsHeaders.Visible = false; combatStatsHeaders.Visible = false; earnedThisMinuteGraphHeaders.Visible = false; } void EarnedThisMinuteGraph() { earnedThisMinuteGraphHeaders.Visible = true; var template = earnedThisMinuteGraphTemplate.Clone(); var graph = template.Get <LineGraphWidget>("EARNED_THIS_MIN_GRAPH"); graph.GetSeries = () => players.Select(p => new LineGraphSeries( p.PlayerName, p.Color.RGB, (p.PlayerActor.TraitOrDefault <PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s))); playerStatsPanel.AddChild(template); playerStatsPanel.ScrollToTop(); } void DisplayStats(Func <Player, ScrollItemWidget> createItem) { var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key); foreach (var t in teams) { var team = t; var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { }); tt.IgnoreMouseOver = true; tt.Get <LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key; playerStatsPanel.AddChild(tt); foreach (var p in team) { var player = p; playerStatsPanel.AddChild(createItem(player)); } } } ScrollItemWidget CombatStats(Player player) { combatStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(combatPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("UNITS_KILLED").GetText = () => stats.UnitsKilled.ToString(); template.Get <LabelWidget>("UNITS_DEAD").GetText = () => stats.UnitsDead.ToString(); template.Get <LabelWidget>("BUILDINGS_KILLED").GetText = () => stats.BuildingsKilled.ToString(); template.Get <LabelWidget>("BUILDINGS_DEAD").GetText = () => stats.BuildingsDead.ToString(); return(template); } ScrollItemWidget ProductionStats(Player player) { productionStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(productionPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); template.Get <ObserverProductionIconsWidget>("PRODUCTION_ICONS").GetPlayer = () => player; template.Get <ObserverSupportPowerIconsWidget>("SUPPORT_POWER_ICONS").GetPlayer = () => player; template.IgnoreChildMouseOver = false; return(template); } ScrollItemWidget EconomyStats(Player player) { economyStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(economyPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); template.Get <LabelWidget>("EARNED_THIS_MIN").GetText = () => "$" + stats.EarnedThisMinute; template.Get <LabelWidget>("EARNED").GetText = () => "$" + res.Earned; template.Get <LabelWidget>("SPENT").GetText = () => "$" + res.Spent; var assets = template.Get <LabelWidget>("ASSETS"); assets.GetText = () => "$" + world.ActorsHavingTrait <Valued>() .Where(a => a.Owner == player && !a.IsDead) .Sum(a => a.Info.TraitInfos <ValuedInfo>().First().Cost); var harvesters = template.Get <LabelWidget>("HARVESTERS"); harvesters.GetText = () => world.ActorsHavingTrait <Harvester>().Count(a => a.Owner == player && !a.IsDead).ToString(); return(template); } ScrollItemWidget BasicStats(Player player) { basicStatsHeaders.Visible = true; var template = SetupPlayerScrollItemWidget(basicPlayerTemplate, player); LobbyUtils.AddPlayerFlagAndName(template, player); var res = player.PlayerActor.Trait <PlayerResources>(); template.Get <LabelWidget>("CASH").GetText = () => "$" + (res.Cash + res.Resources); template.Get <LabelWidget>("EARNED_MIN").GetText = () => AverageEarnedPerMinute(res.Earned); var powerRes = player.PlayerActor.Trait <PowerManager>(); var power = template.Get <LabelWidget>("POWER"); power.GetText = () => powerRes.PowerDrained + "/" + powerRes.PowerProvided; power.GetColor = () => GetPowerColor(powerRes.PowerState); var stats = player.PlayerActor.TraitOrDefault <PlayerStatistics>(); if (stats == null) { return(template); } template.Get <LabelWidget>("KILLS").GetText = () => (stats.UnitsKilled + stats.BuildingsKilled).ToString(); template.Get <LabelWidget>("DEATHS").GetText = () => (stats.UnitsDead + stats.BuildingsDead).ToString(); template.Get <LabelWidget>("ASSETS_DESTROYED").GetText = () => "$" + stats.KillsCost; template.Get <LabelWidget>("ASSETS_LOST").GetText = () => "$" + stats.DeathsCost; template.Get <LabelWidget>("EXPERIENCE").GetText = () => stats.Experience.ToString(); template.Get <LabelWidget>("ACTIONS_MIN").GetText = () => AverageOrdersPerMinute(stats.OrderCount); return(template); } ScrollItemWidget SetupPlayerScrollItemWidget(ScrollItemWidget template, Player player) { return(ScrollItemWidget.Setup(template, () => false, () => { var playerBase = world.ActorsHavingTrait <BaseBuilding>().FirstOrDefault(a => !a.IsDead && a.Owner == player); if (playerBase != null) { worldRenderer.Viewport.Center(playerBase.CenterPosition); } })); }
public GridLayout(ScrollPanelWidget w) { widget = w; }
public AssetBrowserLogic(Widget widget, Action onExit, ModData modData, World world, Dictionary <string, MiniYaml> logicArgs) { this.world = world; this.modData = modData; panel = widget; var ticker = panel.GetOrNull <LogicTickerWidget>("ANIMATION_TICKER"); if (ticker != null) { ticker.OnTick = () => { if (animateFrames) { SelectNextFrame(); } }; } var sourceDropdown = panel.GetOrNull <DropDownButtonWidget>("SOURCE_SELECTOR"); if (sourceDropdown != null) { sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown); sourceDropdown.GetText = () => { var name = assetSource != null?Platform.UnresolvePath(assetSource.Name) : "All Packages"; if (name.Length > 15) { name = "..." + name.Substring(name.Length - 15); } return(name); }; } var spriteWidget = panel.GetOrNull <SpriteWidget>("SPRITE"); if (spriteWidget != null) { spriteWidget.GetSprite = () => currentSprites != null ? currentSprites[currentFrame] : null; currentPalette = spriteWidget.Palette; spriteWidget.GetPalette = () => currentPalette; spriteWidget.IsVisible = () => !isVideoLoaded; } var playerWidget = panel.GetOrNull <VqaPlayerWidget>("PLAYER"); if (playerWidget != null) { playerWidget.IsVisible = () => isVideoLoaded; } var paletteDropDown = panel.GetOrNull <DropDownButtonWidget>("PALETTE_SELECTOR"); if (paletteDropDown != null) { paletteDropDown.OnMouseDown = _ => ShowPaletteDropdown(paletteDropDown, world); paletteDropDown.GetText = () => currentPalette; } var colorPreview = panel.GetOrNull <ColorPreviewManagerWidget>("COLOR_MANAGER"); if (colorPreview != null) { colorPreview.Color = Game.Settings.Player.Color; } var colorDropdown = panel.GetOrNull <DropDownButtonWidget>("COLOR"); if (colorDropdown != null) { colorDropdown.IsDisabled = () => currentPalette != colorPreview.PaletteName; colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, world); panel.Get <ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB; } filenameInput = panel.Get <TextFieldWidget>("FILENAME_INPUT"); filenameInput.OnTextEdited = () => ApplyFilter(filenameInput.Text); filenameInput.OnEscKey = filenameInput.YieldKeyboardFocus; var frameContainer = panel.GetOrNull("FRAME_SELECTOR"); if (frameContainer != null) { frameContainer.IsVisible = () => (currentSprites != null && currentSprites.Length > 1) || (isVideoLoaded && player != null && player.Video != null && player.Video.Frames > 1); } frameSlider = panel.Get <SliderWidget>("FRAME_SLIDER"); if (frameSlider != null) { frameSlider.OnChange += x => { if (!isVideoLoaded) { currentFrame = (int)Math.Round(x); } }; frameSlider.GetValue = () => isVideoLoaded ? player.Video.CurrentFrame : currentFrame; frameSlider.IsDisabled = () => isVideoLoaded; } var frameText = panel.GetOrNull <LabelWidget>("FRAME_COUNT"); if (frameText != null) { frameText.GetText = () => isVideoLoaded ? "{0} / {1}".F(player.Video.CurrentFrame + 1, player.Video.Frames) : "{0} / {1}".F(currentFrame, currentSprites.Length - 1); } var playButton = panel.GetOrNull <ButtonWidget>("BUTTON_PLAY"); if (playButton != null) { playButton.Key = new Hotkey(Keycode.SPACE, Modifiers.None); playButton.OnClick = () => { if (isVideoLoaded) { player.Play(); } else { animateFrames = true; } }; playButton.IsVisible = () => isVideoLoaded ? player.Paused : !animateFrames; } var pauseButton = panel.GetOrNull <ButtonWidget>("BUTTON_PAUSE"); if (pauseButton != null) { pauseButton.Key = new Hotkey(Keycode.SPACE, Modifiers.None); pauseButton.OnClick = () => { if (isVideoLoaded) { player.Pause(); } else { animateFrames = false; } }; pauseButton.IsVisible = () => isVideoLoaded ? !player.Paused : animateFrames; } var stopButton = panel.GetOrNull <ButtonWidget>("BUTTON_STOP"); if (stopButton != null) { stopButton.Key = new Hotkey(Keycode.RETURN, Modifiers.None); stopButton.OnClick = () => { if (isVideoLoaded) { player.Stop(); } else { frameSlider.Value = 0; currentFrame = 0; animateFrames = false; } }; } var nextButton = panel.GetOrNull <ButtonWidget>("BUTTON_NEXT"); if (nextButton != null) { nextButton.Key = new Hotkey(Keycode.RIGHT, Modifiers.None); nextButton.OnClick = () => { if (!isVideoLoaded) { nextButton.OnClick = SelectNextFrame; } }; nextButton.IsVisible = () => !isVideoLoaded; } var prevButton = panel.GetOrNull <ButtonWidget>("BUTTON_PREV"); if (prevButton != null) { prevButton.Key = new Hotkey(Keycode.LEFT, Modifiers.None); prevButton.OnClick = () => { if (!isVideoLoaded) { SelectPreviousFrame(); } }; prevButton.IsVisible = () => !isVideoLoaded; } if (logicArgs.ContainsKey("SupportedFormats")) { allowedExtensions = FieldLoader.GetValue <string[]>("SupportedFormats", logicArgs["SupportedFormats"].Value); } else { allowedExtensions = new string[0]; } acceptablePackages = modData.ModFiles.MountedPackages.Where(p => p.Contents.Any(c => allowedExtensions.Contains(Path.GetExtension(c).ToLowerInvariant()))); assetList = panel.Get <ScrollPanelWidget>("ASSET_LIST"); template = panel.Get <ScrollItemWidget>("ASSET_TEMPLATE"); PopulateAssetList(); var closeButton = panel.GetOrNull <ButtonWidget>("CLOSE_BUTTON"); if (closeButton != null) { closeButton.OnClick = () => { if (isVideoLoaded) { player.Stop(); } Ui.CloseWindow(); onExit(); } } ; } void SelectNextFrame() { currentFrame++; if (currentFrame >= currentSprites.Length) { currentFrame = 0; } } void SelectPreviousFrame() { currentFrame--; if (currentFrame < 0) { currentFrame = currentSprites.Length - 1; } } Dictionary <string, bool> assetVisByName = new Dictionary <string, bool>(); bool FilterAsset(string filename) { var filter = filenameInput.Text; if (string.IsNullOrWhiteSpace(filter)) { return(true); } if (filename.IndexOf(filter, StringComparison.OrdinalIgnoreCase) >= 0) { return(true); } return(false); } void ApplyFilter(string filename) { assetVisByName.Clear(); assetList.Layout.AdjustChildren(); assetList.ScrollToTop(); // Select the first visible var firstVisible = assetVisByName.FirstOrDefault(kvp => kvp.Value); if (firstVisible.Key != null) { LoadAsset(firstVisible.Key); } } void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template) { var filename = Path.GetFileName(filepath); var item = ScrollItemWidget.Setup(template, () => currentFilename == filename, () => { LoadAsset(filename); }); item.Get <LabelWidget>("TITLE").GetText = () => filepath; item.IsVisible = () => { bool visible; if (assetVisByName.TryGetValue(filepath, out visible)) { return(visible); } visible = FilterAsset(filepath); assetVisByName.Add(filepath, visible); return(visible); }; list.AddChild(item); } bool LoadAsset(string filename) { if (isVideoLoaded) { player.Stop(); player = null; isVideoLoaded = false; } if (string.IsNullOrEmpty(filename)) { return(false); } if (!modData.DefaultFileSystem.Exists(filename)) { return(false); } if (Path.GetExtension(filename.ToLowerInvariant()) == ".vqa") { player = panel.Get <VqaPlayerWidget>("PLAYER"); currentFilename = filename; player.Load(filename); player.DrawOverlay = false; isVideoLoaded = true; frameSlider.MaximumValue = (float)player.Video.Frames - 1; frameSlider.Ticks = 0; return(true); } else { currentFilename = filename; currentSprites = world.Map.Rules.Sequences.SpriteCache[filename]; currentFrame = 0; frameSlider.MaximumValue = (float)currentSprites.Length - 1; frameSlider.Ticks = currentSprites.Length; } return(true); } bool ShowSourceDropdown(DropDownButtonWidget dropdown) { Func <IReadOnlyPackage, ScrollItemWidget, ScrollItemWidget> setupItem = (source, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => assetSource == source, () => { assetSource = source; PopulateAssetList(); }); item.Get <LabelWidget>("LABEL").GetText = () => source != null?Platform.UnresolvePath(source.Name) : "All Packages"; return(item); }; var sources = new[] { (IReadOnlyPackage)null }.Concat(acceptablePackages); dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, sources, setupItem); return(true); } void PopulateAssetList() { assetList.RemoveChildren(); availableShps.Clear(); var files = assetSource != null ? assetSource.Contents : modData.ModFiles.MountedPackages.SelectMany(f => f.Contents).Distinct(); foreach (var file in files.OrderBy(s => s)) { if (allowedExtensions.Any(ext => file.EndsWith(ext, true, CultureInfo.InvariantCulture))) { AddAsset(assetList, file, template); availableShps.Add(file); } } } bool ShowPaletteDropdown(DropDownButtonWidget dropdown, World world) { Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (name, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => currentPalette == name, () => currentPalette = name); item.Get <LabelWidget>("LABEL").GetText = () => name; return(item); }; var palettes = world.WorldActor.TraitsImplementing <IProvidesAssetBrowserPalettes>() .SelectMany(p => p.PaletteNames); dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, palettes, setupItem); return(true); } }
internal LobbyLogic(Widget widget, WorldRenderer worldRenderer, OrderManager orderManager, Action onExit, Action onStart, bool skirmishMode, Ruleset modRules) { lobby = widget; this.orderManager = orderManager; this.onStart = onStart; this.onExit = onExit; this.skirmishMode = skirmishMode; this.modRules = modRules; orderManager.AddChatLine += AddChatLine; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull<LabelWidget>("SERVER_NAME"); if (name != null) name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; Ui.LoadWidget("LOBBY_MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs { { "orderManager", orderManager }, { "lobby", this } }); UpdateCurrentMap(); players = Ui.LoadWidget<ScrollPanelWidget>("LOBBY_PLAYER_BIN", lobby.Get("PLAYER_BIN_ROOT"), new WidgetArgs()); players.IsVisible = () => panel == PanelType.Players; var playerBinHeaders = lobby.GetOrNull<ContainerWidget>("LABEL_CONTAINER"); if (playerBinHeaders != null) playerBinHeaders.IsVisible = () => panel == PanelType.Players; editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER"); nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER"); emptySlotTemplate = players.Get("TEMPLATE_EMPTY"); editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR"); nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; countryNames = modRules.Actors["world"].Traits.WithInterface<CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); countryNames.Add("random", "Any"); var gameStarting = false; Func<bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull<ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsDisabled = configurationDisabled; mapButton.OnClick = () => { var onSelect = new Action<string>(uid => { // Don't select the same map again if (uid == Map.Uid) return; orderManager.IssueOrder(Order.Command("map " + uid)); Game.Settings.Server.Map = uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", DoNothing }, { "onSelect", onSelect } }); }; } var slotsButton = lobby.GetOrNull<DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || Map.RuleStatus != MapRuleStatus.Cached || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam); var botNames = modRules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name); slotsButton.OnMouseDown = _ => { var options = new Dictionary<string, IEnumerable<DropDownOption>>(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List<DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = botNames.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby, new WidgetArgs()); optionsBin.IsVisible = () => panel == PanelType.Options; var optionsButton = lobby.Get<ButtonWidget>("OPTIONS_BUTTON"); optionsButton.IsDisabled = () => Map.RuleStatus != MapRuleStatus.Cached || panel == PanelType.Kick || panel == PanelType.ForceStart; optionsButton.GetText = () => panel == PanelType.Options ? "Players" : "Options"; optionsButton.OnClick = () => panel = (panel == PanelType.Options) ? PanelType.Players : PanelType.Options; // Force start panel Action startGame = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; var startGameButton = lobby.GetOrNull<ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || Map.RuleStatus != MapRuleStatus.Cached || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { Func<KeyValuePair<string, Session.Slot>, bool> notReady = sl => { var cl = orderManager.LobbyInfo.ClientInSlot(sl.Key); // Bots and admins don't count return cl != null && !cl.IsAdmin && cl.Bot == null && !cl.IsReady; }; if (orderManager.LobbyInfo.Slots.Any(notReady)) panel = PanelType.ForceStart; else startGame(); }; } var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby, new WidgetArgs()); forceStartBin.IsVisible = () => panel == PanelType.ForceStart; forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid); forceStartBin.Get<ButtonWidget>("OK_BUTTON").OnClick = startGame; forceStartBin.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players; // Options panel var allowCheats = optionsBin.GetOrNull<CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); if (allowCheats != null) { allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Cheats.HasValue || configurationDisabled(); allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); } var crates = optionsBin.GetOrNull<CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Crates.HasValue || configurationDisabled(); crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var allybuildradius = optionsBin.GetOrNull<CheckboxWidget>("ALLYBUILDRADIUS_CHECKBOX"); if (allybuildradius != null) { allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius; allybuildradius.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.AllyBuildRadius.HasValue || configurationDisabled(); allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command( "allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius))); } var fragileAlliance = optionsBin.GetOrNull<CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.FragileAlliances.HasValue || configurationDisabled(); fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } var difficulty = optionsBin.GetOrNull<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map.Status == MapStatus.Available && Map.Map.Options.Difficulties.Any(); difficulty.IsDisabled = () => Map.Status != MapStatus.Available || configurationDisabled(); difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Map.Options.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get<LabelWidget>("DIFFICULTY_DESC").IsVisible = difficulty.IsVisible; } var startingUnits = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON"); if (startingUnits != null) { var startUnitsInfo = modRules.Actors["world"].Traits.WithInterface<MPStartUnitsInfo>(); var classes = startUnitsInfo.Select(a => a.Class).Distinct(); Func<string, string> className = c => { var selectedClass = startUnitsInfo.Where(s => s.Class == c).Select(u => u.ClassName).FirstOrDefault(); return selectedClass != null ? selectedClass : c; }; startingUnits.IsDisabled = () => Map.Status != MapStatus.Available || !Map.Map.Options.ConfigurableStartingUnits || configurationDisabled(); startingUnits.GetText = () => Map.Status != MapStatus.Available || !Map.Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass); startingUnits.OnMouseDown = _ => { var options = classes.Select(c => new DropDownOption { Title = className(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingunits {0}".F(c))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; startingUnits.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get<LabelWidget>("STARTINGUNITS_DESC").IsVisible = startingUnits.IsVisible; } var startingCash = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON"); if (startingCash != null) { startingCash.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.StartingCash.HasValue || configurationDisabled(); startingCash.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash); startingCash.OnMouseDown = _ => { var options = modRules.Actors["player"].Traits.Get<PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption { Title = "${0}".F(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingcash {0}".F(c))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; startingCash.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var techLevel = optionsBin.GetOrNull<DropDownButtonWidget>("TECHLEVEL_DROPDOWNBUTTON"); if (techLevel != null) { var techTraits = modRules.Actors["player"].Traits.WithInterface<ProvidesTechPrerequisiteInfo>().ToArray(); techLevel.IsVisible = () => techTraits.Length > 0; optionsBin.GetOrNull<LabelWidget>("TECHLEVEL_DESC").IsVisible = () => techTraits.Length > 0; techLevel.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null || configurationDisabled() || techTraits.Length <= 1; techLevel.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null ? "Not Available" : "{0}".F(orderManager.LobbyInfo.GlobalSettings.TechLevel); techLevel.OnMouseDown = _ => { var options = techTraits.Select(c => new DropDownOption { Title = "{0}".F(c.Name), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.TechLevel == c.Name, OnClick = () => orderManager.IssueOrder(Order.Command("techlevel {0}".F(c.Name))) }); Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get<LabelWidget>("LABEL").GetText = () => option.Title; return item; }; techLevel.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var enableShroud = optionsBin.GetOrNull<CheckboxWidget>("SHROUD_CHECKBOX"); if (enableShroud != null) { enableShroud.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Shroud; enableShroud.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Shroud.HasValue || configurationDisabled(); enableShroud.OnClick = () => orderManager.IssueOrder(Order.Command( "shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud))); } var enableFog = optionsBin.GetOrNull<CheckboxWidget>("FOG_CHECKBOX"); if (enableFog != null) { enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog; enableFog.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.Fog.HasValue || configurationDisabled(); enableFog.OnClick = () => orderManager.IssueOrder(Order.Command( "fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog))); } var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; if (skirmishMode) disconnectButton.Text = "Cancel"; var teamChat = false; var chatLabel = lobby.Get<LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.TakeKeyboardFocus(); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) return true; // Always scroll to bottom when we've typed something chatPanel.ScrollToBottom(); orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return true; }; chatTextField.OnAltKey = () => { teamChat ^= true; chatLabel.Text = teamChat ? "Team:" : "Chat:"; return true; }; chatTextField.OnTabKey = () => { chatTextField.Text = tabCompletion.Complete(chatTextField.Text); chatTextField.CursorPosition = chatTextField.Text.Length; return true; }; chatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull<ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "world", orderManager.world } }); var settingsButton = lobby.GetOrNull<ButtonWidget>("SETTINGS_BUTTON"); if (settingsButton != null) { settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs { { "onExit", DoNothing }, { "worldRenderer", worldRenderer } }); } // Add a bot on the first lobbyinfo update if (skirmishMode) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptyBotSlot(); var bot = modRules.Actors["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (slot != null && bot != null) orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); }); } }
public AssetBrowserLogic(Widget widget, Action onExit, ModData modData, World world, Dictionary <string, MiniYaml> logicArgs) { this.world = world; this.modData = modData; panel = widget; var ticker = panel.GetOrNull <LogicTickerWidget>("ANIMATION_TICKER"); if (ticker != null) { ticker.OnTick = () => { if (animateFrames) { SelectNextFrame(); } }; } var sourceDropdown = panel.GetOrNull <DropDownButtonWidget>("SOURCE_SELECTOR"); if (sourceDropdown != null) { sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown); var sourceName = new CachedTransform <IReadOnlyPackage, string>(GetSourceDisplayName); sourceDropdown.GetText = () => sourceName.Update(assetSource); } var spriteWidget = panel.GetOrNull <SpriteWidget>("SPRITE"); if (spriteWidget != null) { spriteWidget.GetSprite = () => currentSprites != null ? currentSprites[currentFrame] : null; currentPalette = spriteWidget.Palette; spriteWidget.GetPalette = () => currentPalette; spriteWidget.IsVisible = () => !isVideoLoaded && !isLoadError && currentSprites != null; } var playerWidget = panel.GetOrNull <VqaPlayerWidget>("PLAYER"); if (playerWidget != null) { playerWidget.IsVisible = () => isVideoLoaded && !isLoadError; } var modelWidget = panel.GetOrNull <ModelWidget>("VOXEL"); if (modelWidget != null) { modelWidget.GetVoxel = () => currentVoxel; currentPalette = modelWidget.Palette; modelWidget.GetPalette = () => currentPalette; modelWidget.GetPlayerPalette = () => currentPalette; modelWidget.GetRotation = () => modelOrientation; modelWidget.IsVisible = () => !isVideoLoaded && !isLoadError && currentVoxel != null; } var errorLabelWidget = panel.GetOrNull("ERROR"); if (errorLabelWidget != null) { errorLabelWidget.IsVisible = () => isLoadError; } var paletteDropDown = panel.GetOrNull <DropDownButtonWidget>("PALETTE_SELECTOR"); if (paletteDropDown != null) { paletteDropDown.OnMouseDown = _ => ShowPaletteDropdown(paletteDropDown, world); paletteDropDown.GetText = () => currentPalette; } var colorPreview = panel.GetOrNull <ColorPreviewManagerWidget>("COLOR_MANAGER"); if (colorPreview != null) { colorPreview.Color = Game.Settings.Player.Color; } var colorDropdown = panel.GetOrNull <DropDownButtonWidget>("COLOR"); if (colorDropdown != null) { colorDropdown.IsDisabled = () => currentPalette != colorPreview.PaletteName; colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, world); panel.Get <ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color; } filenameInput = panel.Get <TextFieldWidget>("FILENAME_INPUT"); filenameInput.OnTextEdited = () => ApplyFilter(); filenameInput.OnEscKey = filenameInput.YieldKeyboardFocus; var frameContainer = panel.GetOrNull("FRAME_SELECTOR"); if (frameContainer != null) { frameContainer.IsVisible = () => (currentSprites != null && currentSprites.Length > 1) || (isVideoLoaded && player != null && player.Video != null && player.Video.Frames > 1); } frameSlider = panel.GetOrNull <SliderWidget>("FRAME_SLIDER"); if (frameSlider != null) { frameSlider.OnChange += x => { if (!isVideoLoaded) { currentFrame = (int)Math.Round(x); } }; frameSlider.GetValue = () => isVideoLoaded ? player.Video.CurrentFrame : currentFrame; frameSlider.IsDisabled = () => isVideoLoaded; } var frameText = panel.GetOrNull <LabelWidget>("FRAME_COUNT"); if (frameText != null) { frameText.GetText = () => isVideoLoaded ? "{0} / {1}".F(player.Video.CurrentFrame + 1, player.Video.Frames) : "{0} / {1}".F(currentFrame, currentSprites.Length - 1); } var playButton = panel.GetOrNull <ButtonWidget>("BUTTON_PLAY"); if (playButton != null) { playButton.OnClick = () => { if (isVideoLoaded) { player.Play(); } else { animateFrames = true; } }; playButton.IsVisible = () => isVideoLoaded ? player.Paused : !animateFrames; } var pauseButton = panel.GetOrNull <ButtonWidget>("BUTTON_PAUSE"); if (pauseButton != null) { pauseButton.OnClick = () => { if (isVideoLoaded) { player.Pause(); } else { animateFrames = false; } }; pauseButton.IsVisible = () => isVideoLoaded ? !player.Paused : animateFrames; } var stopButton = panel.GetOrNull <ButtonWidget>("BUTTON_STOP"); if (stopButton != null) { stopButton.OnClick = () => { if (isVideoLoaded) { player.Stop(); } else { if (frameSlider != null) { frameSlider.Value = 0; } currentFrame = 0; animateFrames = false; } }; } var nextButton = panel.GetOrNull <ButtonWidget>("BUTTON_NEXT"); if (nextButton != null) { nextButton.OnClick = () => { if (!isVideoLoaded) { nextButton.OnClick = SelectNextFrame; } }; nextButton.IsVisible = () => !isVideoLoaded; } var prevButton = panel.GetOrNull <ButtonWidget>("BUTTON_PREV"); if (prevButton != null) { prevButton.OnClick = () => { if (!isVideoLoaded) { SelectPreviousFrame(); } }; prevButton.IsVisible = () => !isVideoLoaded; } var voxelContainer = panel.GetOrNull("VOXEL_SELECTOR"); if (voxelContainer != null) { voxelContainer.IsVisible = () => currentVoxel != null; } var rollSlider = panel.GetOrNull <SliderWidget>("ROLL_SLIDER"); if (rollSlider != null) { rollSlider.OnChange += x => { var roll = (int)x; modelOrientation = modelOrientation.WithRoll(new WAngle(roll)); }; rollSlider.GetValue = () => modelOrientation.Roll.Angle; } var pitchSlider = panel.GetOrNull <SliderWidget>("PITCH_SLIDER"); if (pitchSlider != null) { pitchSlider.OnChange += x => { var pitch = (int)x; modelOrientation = modelOrientation.WithPitch(new WAngle(pitch)); }; pitchSlider.GetValue = () => modelOrientation.Pitch.Angle; } var yawSlider = panel.GetOrNull <SliderWidget>("YAW_SLIDER"); if (yawSlider != null) { yawSlider.OnChange += x => { var yaw = (int)x; modelOrientation = modelOrientation.WithYaw(new WAngle(yaw)); }; yawSlider.GetValue = () => modelOrientation.Yaw.Angle; } var assetBrowserModData = modData.Manifest.Get <AssetBrowser>(); allowedExtensions = assetBrowserModData.SupportedExtensions; acceptablePackages = modData.ModFiles.MountedPackages.Where(p => p.Contents.Any(c => allowedExtensions.Contains(Path.GetExtension(c).ToLowerInvariant()))); assetList = panel.Get <ScrollPanelWidget>("ASSET_LIST"); template = panel.Get <ScrollItemWidget>("ASSET_TEMPLATE"); PopulateAssetList(); var closeButton = panel.GetOrNull <ButtonWidget>("CLOSE_BUTTON"); if (closeButton != null) { closeButton.OnClick = () => { if (isVideoLoaded) { player.Stop(); } Ui.CloseWindow(); onExit(); } } ; } void SelectNextFrame() { currentFrame++; if (currentFrame >= currentSprites.Length) { currentFrame = 0; } } void SelectPreviousFrame() { currentFrame--; if (currentFrame < 0) { currentFrame = currentSprites.Length - 1; } } Dictionary <string, bool> assetVisByName = new Dictionary <string, bool>(); bool FilterAsset(string filename) { var filter = filenameInput.Text; if (string.IsNullOrWhiteSpace(filter)) { return(true); } if (filename.IndexOf(filter, StringComparison.OrdinalIgnoreCase) >= 0) { return(true); } return(false); } void ApplyFilter() { assetVisByName.Clear(); assetList.Layout.AdjustChildren(); assetList.ScrollToTop(); // Select the first visible var firstVisible = assetVisByName.FirstOrDefault(kvp => kvp.Value); if (firstVisible.Key != null && modData.DefaultFileSystem.TryGetPackageContaining(firstVisible.Key, out var package, out var filename)) { LoadAsset(package, filename); } } void AddAsset(ScrollPanelWidget list, string filepath, IReadOnlyPackage package, ScrollItemWidget template) { var item = ScrollItemWidget.Setup(template, () => currentFilename == filepath && currentPackage == package, () => { LoadAsset(package, filepath); }); var label = item.Get <LabelWithTooltipWidget>("TITLE"); WidgetUtils.TruncateLabelToTooltip(label, filepath); item.IsVisible = () => { if (assetVisByName.TryGetValue(filepath, out var visible)) { return(visible); } visible = FilterAsset(filepath); assetVisByName.Add(filepath, visible); return(visible); }; list.AddChild(item); } bool LoadAsset(IReadOnlyPackage package, string filename) { if (isVideoLoaded) { player.Stop(); player = null; isVideoLoaded = false; } if (string.IsNullOrEmpty(filename)) { return(false); } if (!package.Contains(filename)) { return(false); } isLoadError = false; try { currentPackage = package; currentFilename = filename; var prefix = ""; var fs = modData.DefaultFileSystem as OpenRA.FileSystem.FileSystem; if (fs != null) { prefix = fs.GetPrefix(package); if (prefix != null) { prefix += "|"; } } if (Path.GetExtension(filename.ToLowerInvariant()) == ".vqa") { player = panel.Get <VqaPlayerWidget>("PLAYER"); player.Load(prefix + filename); player.DrawOverlay = false; isVideoLoaded = true; if (frameSlider != null) { frameSlider.MaximumValue = (float)player.Video.Frames - 1; frameSlider.Ticks = 0; } return(true); } if (Path.GetExtension(filename.ToLowerInvariant()) == ".vxl") { var voxelName = Path.GetFileNameWithoutExtension(filename); currentVoxel = world.ModelCache.GetModel(voxelName); currentSprites = null; } else { currentSprites = world.Map.Rules.Sequences.SpriteCache[prefix + filename]; currentFrame = 0; if (frameSlider != null) { frameSlider.MaximumValue = (float)currentSprites.Length - 1; frameSlider.Ticks = currentSprites.Length; } currentVoxel = null; } } catch (Exception ex) { isLoadError = true; Log.AddChannel("assetbrowser", "assetbrowser.log"); Log.Write("assetbrowser", "Error reading {0}:{3} {1}{3}{2}", filename, ex.Message, ex.StackTrace, Environment.NewLine); return(false); } return(true); } bool ShowSourceDropdown(DropDownButtonWidget dropdown) { var sourceName = new CachedTransform <IReadOnlyPackage, string>(GetSourceDisplayName); Func <IReadOnlyPackage, ScrollItemWidget, ScrollItemWidget> setupItem = (source, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => assetSource == source, () => { assetSource = source; PopulateAssetList(); }); item.Get <LabelWidget>("LABEL").GetText = () => sourceName.Update(source); return(item); }; var sources = new[] { (IReadOnlyPackage)null }.Concat(acceptablePackages); dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, sources, setupItem); return(true); } void PopulateAssetList() { assetList.RemoveChildren(); var files = new SortedList <string, List <IReadOnlyPackage> >(); if (assetSource != null) { foreach (var content in assetSource.Contents) { files.Add(content, new List <IReadOnlyPackage> { assetSource }); } } else { foreach (var mountedPackage in modData.ModFiles.MountedPackages) { foreach (var content in mountedPackage.Contents) { if (!files.ContainsKey(content)) { files.Add(content, new List <IReadOnlyPackage> { mountedPackage }); } else { files[content].Add(mountedPackage); } } } } foreach (var file in files.OrderBy(s => s.Key)) { if (!allowedExtensions.Any(ext => file.Key.EndsWith(ext, true, CultureInfo.InvariantCulture))) { continue; } foreach (var package in file.Value) { AddAsset(assetList, file.Key, package, template); } } } bool ShowPaletteDropdown(DropDownButtonWidget dropdown, World world) { Func <string, ScrollItemWidget, ScrollItemWidget> setupItem = (name, itemTemplate) => { var item = ScrollItemWidget.Setup(itemTemplate, () => currentPalette == name, () => currentPalette = name); item.Get <LabelWidget>("LABEL").GetText = () => name; return(item); }; var palettes = world.WorldActor.TraitsImplementing <IProvidesAssetBrowserPalettes>() .SelectMany(p => p.PaletteNames); dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, palettes, setupItem); return(true); } string GetSourceDisplayName(IReadOnlyPackage source) { if (source == null) { return("All Packages"); } // Packages that are explicitly mounted in the filesystem use their explicit mount name var fs = (OpenRA.FileSystem.FileSystem)modData.DefaultFileSystem; var name = fs.GetPrefix(source); // Fall back to the path relative to the mod, engine, or support dir if (name == null) { name = source.Name; var compare = Platform.CurrentPlatform == PlatformType.Windows ? StringComparison.OrdinalIgnoreCase : StringComparison.Ordinal; if (name.StartsWith(modData.Manifest.Package.Name, compare)) { name = "$" + modData.Manifest.Id + "/" + name.Substring(modData.Manifest.Package.Name.Length + 1); } else if (name.StartsWith(Platform.EngineDir, compare)) { name = "./" + name.Substring(Platform.EngineDir.Length); } else if (name.StartsWith(Platform.SupportDir, compare)) { name = "^" + name.Substring(Platform.SupportDir.Length); } } if (name.Length > 18) { name = "..." + name.Substring(name.Length - 15); } return(name); } }
public ReplayBrowserLogic(Widget widget, Action onExit, Action onStart) { panel = widget; playerList = panel.Get<ScrollPanelWidget>("PLAYER_LIST"); playerHeader = playerList.Get<ScrollItemWidget>("HEADER"); playerTemplate = playerList.Get<ScrollItemWidget>("TEMPLATE"); playerList.RemoveChildren(); panel.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); }; replayList = panel.Get<ScrollPanelWidget>("REPLAY_LIST"); var template = panel.Get<ScrollItemWidget>("REPLAY_TEMPLATE"); var mod = Game.modData.Manifest.Mod; var dir = Platform.ResolvePath("^", "Replays", mod.Id, mod.Version); replayList.RemoveChildren(); if (Directory.Exists(dir)) { using (new Support.PerfTimer("Load replays")) { replays = Directory .GetFiles(dir, "*.rep") .Select(ReplayMetadata.Read) .Where(r => r != null) .OrderByDescending(r => r.GameInfo.StartTimeUtc) .ToList(); } foreach (var replay in replays) AddReplay(replay, template); ApplyFilter(); } else replays = new List<ReplayMetadata>(); var watch = panel.Get<ButtonWidget>("WATCH_BUTTON"); watch.IsDisabled = () => selectedReplay == null || selectedReplay.GameInfo.MapPreview.Status != MapStatus.Available; watch.OnClick = () => { WatchReplay(); onStart(); }; panel.Get("REPLAY_INFO").IsVisible = () => selectedReplay != null; var preview = panel.Get<MapPreviewWidget>("MAP_PREVIEW"); preview.SpawnOccupants = () => selectedSpawns; preview.Preview = () => selectedReplay != null ? selectedReplay.GameInfo.MapPreview : null; var title = panel.GetOrNull<LabelWidget>("MAP_TITLE"); if (title != null) title.GetText = () => selectedReplay != null ? selectedReplay.GameInfo.MapPreview.Title : null; var type = panel.GetOrNull<LabelWidget>("MAP_TYPE"); if (type != null) type.GetText = () => selectedReplay.GameInfo.MapPreview.Type; panel.Get<LabelWidget>("DURATION").GetText = () => WidgetUtils.FormatTimeSeconds((int)selectedReplay.GameInfo.Duration.TotalSeconds); SetupFilters(); SetupManagement(); }
public IngameChatLogic(Widget widget, OrderManager orderManager, World world, ModData modData, bool isMenuChat, Dictionary <string, MiniYaml> logicArgs) { this.orderManager = orderManager; this.modRules = modData.DefaultRules; chatTraits = world.WorldActor.TraitsImplementing <INotifyChat>().ToArray(); var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant && !p.IsBot); var isObserver = orderManager.LocalClient != null && orderManager.LocalClient.IsObserver; var isOnlyObserver = isObserver && orderManager.LobbyInfo.Clients.All(c => c == orderManager.LocalClient || !c.IsObserver); var observersExist = orderManager.LobbyInfo.Clients.Any(c => c.IsObserver); var alwaysDisabled = world.IsReplay || world.LobbyInfo.NonBotClients.Count() == 1; var disableTeamChat = alwaysDisabled || isOnlyObserver || (world.LocalPlayer != null && !players.Any(p => p.IsAlliedWith(world.LocalPlayer))); var teamChat = !disableTeamChat; tabCompletion.Commands = chatTraits.OfType <ChatCommands>().SelectMany(x => x.Commands.Keys).ToList(); tabCompletion.Names = orderManager.LobbyInfo.Clients.Select(c => c.Name).Distinct().ToList(); var chatPanel = (ContainerWidget)widget; chatOverlay = chatPanel.GetOrNull <ContainerWidget>("CHAT_OVERLAY"); if (chatOverlay != null) { chatOverlayDisplay = chatOverlay.Get <ChatDisplayWidget>("CHAT_DISPLAY"); chatOverlay.Visible = false; } chatChrome = chatPanel.Get <ContainerWidget>("CHAT_CHROME"); chatChrome.Visible = true; var chatMode = chatChrome.Get <ButtonWidget>("CHAT_MODE"); chatMode.GetText = () => teamChat && !disableTeamChat ? "Team" : "All"; chatMode.OnClick = () => teamChat ^= true; // Team chat is disabled if we are the only spectator // This changes as soon as a defeated player can talk in the spectator chat if (!alwaysDisabled && isOnlyObserver) { chatMode.IsDisabled = () => { if (world.IsGameOver) { return(true); } disableTeamChat = players.All(p => p.WinState == WinState.Undefined); return(disableTeamChat); }; } else if (!alwaysDisabled && world.LocalPlayer != null) { chatMode.IsDisabled = () => { if (world.IsGameOver) { return(true); } // Check if we are the only living team member if (players.All(p => p.WinState != WinState.Undefined || !p.IsAlliedWith(world.LocalPlayer))) { disableTeamChat = true; return(disableTeamChat); } // Still alive and nothing changed since the start if (world.LocalPlayer.WinState == WinState.Undefined) { return(disableTeamChat); } // At this point our player is dead // Allow to chat with existing spectators if (observersExist) { disableTeamChat = false; return(disableTeamChat); } // Or wait until another player died disableTeamChat = players.All(p => p.WinState == WinState.Undefined); return(disableTeamChat); }; } else { chatMode.IsDisabled = () => disableTeamChat; } // Disable team chat after the game ended world.GameOver += () => disableTeamChat = true; chatText = chatChrome.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatText.MaxLength = UnitOrders.ChatMessageMaxLength; chatText.OnEnterKey = () => { var team = teamChat && !disableTeamChat; if (chatText.Text != "") { if (!chatText.Text.StartsWith("/", StringComparison.Ordinal)) { // This should never happen, but avoid a crash if it does somehow (chat will just stay open) if (!isObserver && orderManager.LocalClient == null && world.LocalPlayer == null) { return(true); } var teamNumber = 0U; if (team) { teamNumber = (isObserver || world.LocalPlayer.WinState != WinState.Undefined) ? uint.MaxValue : (uint)orderManager.LocalClient.Team; } orderManager.IssueOrder(Order.Chat(chatText.Text.Trim(), teamNumber)); } else if (chatTraits != null) { var text = chatText.Text.Trim(); var from = world.IsReplay ? null : orderManager.LocalClient.Name; foreach (var trait in chatTraits) { trait.OnChat(from, text); } } } chatText.Text = ""; if (!isMenuChat) { CloseChat(); } return(true); }; chatText.OnTabKey = () => { var previousText = chatText.Text; chatText.Text = tabCompletion.Complete(chatText.Text); chatText.CursorPosition = chatText.Text.Length; if (chatText.Text == previousText && !disableTeamChat) { teamChat ^= true; } return(true); }; chatText.OnEscKey = () => { if (!isMenuChat) { CloseChat(); } else { chatText.YieldKeyboardFocus(); } return(true); }; if (!isMenuChat) { var chatClose = chatChrome.Get <ButtonWidget>("CHAT_CLOSE"); chatClose.OnClick += CloseChat; chatPanel.OnKeyPress = e => { if (e.Event == KeyInputEvent.Up) { return(false); } if (!chatChrome.IsVisible() && (e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER)) { OpenChat(); return(true); } return(false); }; } chatScrollPanel = chatChrome.Get <ScrollPanelWidget>("CHAT_SCROLLPANEL"); chatTemplate = chatScrollPanel.Get <ContainerWidget>("CHAT_TEMPLATE"); chatScrollPanel.RemoveChildren(); chatScrollPanel.ScrollToBottom(); foreach (var chatLine in orderManager.ChatCache) { AddChatLine(chatLine.Name, chatLine.Color, chatLine.Text, chatLine.TextColor, true); } orderManager.AddChatLine += AddChatLineWrapper; chatText.IsDisabled = () => world.IsReplay && !Game.Settings.Debug.EnableDebugCommandsInReplays; if (!isMenuChat) { CloseChat(); var keyListener = chatChrome.Get <LogicKeyListenerWidget>("KEY_LISTENER"); keyListener.AddHandler(e => { if (e.Event == KeyInputEvent.Up || !chatText.IsDisabled()) { return(false); } if ((e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER || e.Key == Keycode.ESCAPE) && e.Modifiers == Modifiers.None) { CloseChat(); return(true); } return(false); }); } MiniYaml yaml; if (logicArgs.TryGetValue("ChatLineSound", out yaml)) { chatLineSound = yaml.Value; } }
public ActorSelectorLogic(Widget widget, World world, WorldRenderer worldRenderer) { mapRules = world.Map.Rules; this.world = world; this.worldRenderer = worldRenderer; editor = widget.Parent.Get <EditorViewportControllerWidget>("MAP_EDITOR"); ownersDropDown = widget.Get <DropDownButtonWidget>("OWNERS_DROPDOWN"); panel = widget.Get <ScrollPanelWidget>("ACTORTEMPLATE_LIST"); itemTemplate = panel.Get <ScrollItemWidget>("ACTORPREVIEW_TEMPLATE"); panel.Layout = new GridLayout(panel); var editorLayer = world.WorldActor.Trait <EditorActorLayer>(); selectedOwner = editorLayer.Players.Players.Values.First(); Func <PlayerReference, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => { selectedOwner = option; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; InitializeActorPreviews(); }); item.Get <LabelWidget>("LABEL").GetText = () => option.Name; item.GetColor = () => option.Color.RGB; return(item); }; ownersDropDown.OnClick = () => { var owners = editorLayer.Players.Players.Values.OrderBy(p => p.Name); ownersDropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 270, owners, setupItem); }; ownersDropDown.Text = selectedOwner.Name; ownersDropDown.TextColor = selectedOwner.Color.RGB; var tileSetId = world.Map.Rules.TileSet.Id; var allActorsTemp = new List <ActorSelectorActor>(); foreach (var a in mapRules.Actors.Values) { // Partial templates are not allowed if (a.Name.Contains('^')) { continue; } // Actor must have a preview associated with it if (!a.HasTraitInfo <IRenderActorPreviewInfo>()) { continue; } var editorData = a.TraitInfoOrDefault <EditorTilesetFilterInfo>(); // Actor must be included in at least one category if (editorData == null || editorData.Categories == null) { continue; } // Excluded by tileset if (editorData.ExcludeTilesets != null && editorData.ExcludeTilesets.Contains(tileSetId)) { continue; } if (editorData.RequireTilesets != null && !editorData.RequireTilesets.Contains(tileSetId)) { continue; } var tooltip = a.TraitInfos <EditorOnlyTooltipInfo>().FirstOrDefault(ti => ti.EnabledByDefault) as TooltipInfoBase ?? a.TraitInfos <TooltipInfo>().FirstOrDefault(ti => ti.EnabledByDefault); var searchTerms = new List <string>() { a.Name }; if (tooltip != null) { searchTerms.Add(tooltip.Name); } var tooltipText = (tooltip == null ? "Type: " : tooltip.Name + "\nType: ") + a.Name; allActorsTemp.Add(new ActorSelectorActor(a, editorData.Categories, searchTerms.ToArray(), tooltipText)); } allActors = allActorsTemp.ToArray(); allCategories = allActors.SelectMany(ac => ac.Categories) .Distinct() .OrderBy(x => x) .ToArray(); foreach (var c in allCategories) { selectedCategories.Add(c); filteredCategories.Add(c); } var searchTextField = widget.Get <TextFieldWidget>("SEARCH_TEXTFIELD"); searchTextField.OnTextEdited = () => { searchFilter = searchTextField.Text.Trim(); filteredCategories.Clear(); if (!string.IsNullOrEmpty(searchFilter)) { filteredCategories.AddRange( allActors.Where(t => t.SearchTerms.Any( s => s.IndexOf(searchFilter, StringComparison.OrdinalIgnoreCase) >= 0)) .SelectMany(t => t.Categories) .Distinct() .OrderBy(x => x)); } else { filteredCategories.AddRange(allCategories); } InitializeActorPreviews(); }; searchTextField.OnEscKey = () => { searchTextField.Text = ""; searchTextField.YieldKeyboardFocus(); return(true); }; var actorCategorySelector = widget.Get <DropDownButtonWidget>("CATEGORIES_DROPDOWN"); actorCategorySelector.GetText = () => { if (selectedCategories.Count == 0) { return("None"); } if (!string.IsNullOrEmpty(searchFilter)) { return("Search Results"); } if (selectedCategories.Count == 1) { return(selectedCategories.First()); } if (selectedCategories.Count == allCategories.Length) { return("All"); } return("Multiple"); }; actorCategorySelector.OnMouseDown = _ => { if (searchTextField != null) { searchTextField.YieldKeyboardFocus(); } actorCategorySelector.RemovePanel(); actorCategorySelector.AttachPanel(CreateCategoriesPanel()); }; InitializeActorPreviews(); }
internal LobbyLogic(Widget widget, World world, OrderManager orderManager, Action onExit, Action onStart, bool addBots) { lobby = widget; this.orderManager = orderManager; this.OnGameStart = () => { CloseWindow(); onStart(); }; this.onExit = onExit; Game.LobbyInfoChanged += UpdateCurrentMap; Game.LobbyInfoChanged += UpdatePlayerList; Game.BeforeGameStart += OnGameStart; Game.AddChatLine += AddChatLine; Game.ConnectionStateChanged += ConnectionStateChanged; var name = lobby.GetOrNull <LabelWidget>("SERVER_NAME"); if (name != null) { name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName; } UpdateCurrentMap(); Players = Ui.LoadWidget <ScrollPanelWidget>("LOBBY_PLAYER_BIN", lobby.Get("PLAYER_BIN_ROOT"), new WidgetArgs()); Players.IsVisible = () => panel == PanelType.Players; EditablePlayerTemplate = Players.Get("TEMPLATE_EDITABLE_PLAYER"); NonEditablePlayerTemplate = Players.Get("TEMPLATE_NONEDITABLE_PLAYER"); EmptySlotTemplate = Players.Get("TEMPLATE_EMPTY"); EditableSpectatorTemplate = Players.Get("TEMPLATE_EDITABLE_SPECTATOR"); NonEditableSpectatorTemplate = Players.Get("TEMPLATE_NONEDITABLE_SPECTATOR"); NewSpectatorTemplate = Players.Get("TEMPLATE_NEW_SPECTATOR"); colorPreview = lobby.Get <ColorPreviewManagerWidget>("COLOR_MANAGER"); colorPreview.Color = Game.Settings.Player.Color; var mapPreview = lobby.Get <MapPreviewWidget>("MAP_PREVIEW"); mapPreview.IsVisible = () => Map != null; mapPreview.Map = () => Map; mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint(orderManager, mapPreview, Map, mi); mapPreview.SpawnClients = () => LobbyUtils.GetSpawnClients(orderManager, Map); var mapTitle = lobby.GetOrNull <LabelWidget>("MAP_TITLE"); if (mapTitle != null) { mapTitle.IsVisible = () => Map != null; mapTitle.GetText = () => Map.Title; } var mapType = lobby.GetOrNull <LabelWidget>("MAP_TYPE"); if (mapType != null) { mapType.IsVisible = () => Map != null; mapType.GetText = () => Map.Type; } var mapAuthor = lobby.GetOrNull <LabelWidget>("MAP_AUTHOR"); if (mapAuthor != null) { mapAuthor.IsVisible = () => Map != null; mapAuthor.GetText = () => "Created by {0}".F(Map.Author); } CountryNames = Rules.Info["world"].Traits.WithInterface <CountryInfo>() .Where(c => c.Selectable) .ToDictionary(a => a.Race, a => a.Name); CountryNames.Add("random", "Any"); var gameStarting = false; Func <bool> configurationDisabled = () => !Game.IsHost || gameStarting || panel == PanelType.Kick || orderManager.LocalClient == null || orderManager.LocalClient.IsReady; var mapButton = lobby.GetOrNull <ButtonWidget>("CHANGEMAP_BUTTON"); if (mapButton != null) { mapButton.IsDisabled = configurationDisabled; mapButton.OnClick = () => { var onSelect = new Action <Map>(m => { orderManager.IssueOrder(Order.Command("map " + m.Uid)); Game.Settings.Server.Map = m.Uid; Game.Settings.Save(); }); Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs() { { "initialMap", Map.Uid }, { "onExit", () => {} }, { "onSelect", onSelect } }); }; } var slotsButton = lobby.GetOrNull <DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON"); if (slotsButton != null) { slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players || !orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots || !s.LockTeam); var aiModes = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name); slotsButton.OnMouseDown = _ => { var options = new Dictionary <string, IEnumerable <DropDownOption> >(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots)) { var botOptions = new List <DropDownOption>() { new DropDownOption() { Title = "Add", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var bot = aiModes.Random(Game.CosmeticRandom); var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (slot.Value.AllowBots == true && (c == null || c.Bot != null)) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot))); } } } } }; if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null)) { botOptions.Add(new DropDownOption() { Title = "Remove", IsSelected = () => false, OnClick = () => { foreach (var slot in orderManager.LobbyInfo.Slots) { var c = orderManager.LobbyInfo.ClientInSlot(slot.Key); if (c != null && c.Bot != null) { orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference)); } } } }); } options.Add("Configure Bots", botOptions); } var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2; if (teamCount >= 1) { var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption { Title = "{0} Teams".F(d), IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString()))) }).ToList(); if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots)) { teamOptions.Add(new DropDownOption { Title = "Humans vs Bots", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1")) }); } teamOptions.Add(new DropDownOption { Title = "Free for all", IsSelected = () => false, OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0")) }); options.Add("Configure Teams", teamOptions); } Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem); }; } var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby, new WidgetArgs()); optionsBin.IsVisible = () => panel == PanelType.Options; var optionsButton = lobby.Get <ButtonWidget>("OPTIONS_BUTTON"); optionsButton.IsDisabled = () => panel == PanelType.Kick; optionsButton.GetText = () => panel == PanelType.Options ? "Players" : "Options"; optionsButton.OnClick = () => panel = (panel == PanelType.Options) ? PanelType.Players : PanelType.Options; var startGameButton = lobby.GetOrNull <ButtonWidget>("START_GAME_BUTTON"); if (startGameButton != null) { startGameButton.IsDisabled = () => configurationDisabled() || orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null); startGameButton.OnClick = () => { gameStarting = true; orderManager.IssueOrder(Order.Command("startgame")); }; } // Options panel var allowCheats = optionsBin.GetOrNull <CheckboxWidget>("ALLOWCHEATS_CHECKBOX"); if (allowCheats != null) { allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats; allowCheats.IsDisabled = () => Map.Options.Cheats.HasValue || configurationDisabled(); allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command( "allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats))); } var crates = optionsBin.GetOrNull <CheckboxWidget>("CRATES_CHECKBOX"); if (crates != null) { crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates; crates.IsDisabled = () => Map.Options.Crates.HasValue || configurationDisabled(); crates.OnClick = () => orderManager.IssueOrder(Order.Command( "crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates))); } var allybuildradius = optionsBin.GetOrNull <CheckboxWidget>("ALLYBUILDRADIUS_CHECKBOX"); if (allybuildradius != null) { allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius; allybuildradius.IsDisabled = () => Map.Options.AllyBuildRadius.HasValue || configurationDisabled(); allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command( "allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius))); } var fragileAlliance = optionsBin.GetOrNull <CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX"); if (fragileAlliance != null) { fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances; fragileAlliance.IsDisabled = () => Map.Options.FragileAlliances.HasValue || configurationDisabled(); fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command( "fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances))); } var difficulty = optionsBin.GetOrNull <DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON"); if (difficulty != null) { difficulty.IsVisible = () => Map.Options.Difficulties.Any(); difficulty.IsDisabled = configurationDisabled; difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty; difficulty.OnMouseDown = _ => { var options = Map.Options.Difficulties.Select(d => new DropDownOption { Title = d, IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d, OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("DIFFICULTY_DESC").IsVisible = difficulty.IsVisible; } var startingUnits = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON"); if (startingUnits != null) { var classNames = new Dictionary <string, string>() { { "none", "MCV Only" }, { "light", "Light Support" }, { "heavy", "Heavy Support" }, }; Func <string, string> className = c => classNames.ContainsKey(c) ? classNames[c] : c; var classes = Rules.Info["world"].Traits.WithInterface <MPStartUnitsInfo>() .Select(a => a.Class).Distinct(); startingUnits.IsDisabled = () => !Map.Options.ConfigurableStartingUnits || configurationDisabled(); startingUnits.GetText = () => !Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass); startingUnits.OnMouseDown = _ => { var options = classes.Select(c => new DropDownOption { Title = className(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingunits {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingUnits.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; optionsBin.Get <LabelWidget>("STARTINGUNITS_DESC").IsVisible = startingUnits.IsVisible; } var startingCash = optionsBin.GetOrNull <DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON"); if (startingCash != null) { startingCash.IsDisabled = () => Map.Options.StartingCash.HasValue || configurationDisabled(); startingCash.GetText = () => Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash); startingCash.OnMouseDown = _ => { var options = Rules.Info["player"].Traits.Get <PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption { Title = "${0}".F(c), IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c, OnClick = () => orderManager.IssueOrder(Order.Command("startingcash {0}".F(c))) }); Func <DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) => { var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick); item.Get <LabelWidget>("LABEL").GetText = () => option.Title; return(item); }; startingCash.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem); }; } var enableShroud = optionsBin.GetOrNull <CheckboxWidget>("SHROUD_CHECKBOX"); if (enableShroud != null) { enableShroud.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Shroud; enableShroud.IsDisabled = () => Map.Options.Shroud.HasValue || configurationDisabled(); enableShroud.OnClick = () => orderManager.IssueOrder(Order.Command( "shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud))); } var enableFog = optionsBin.GetOrNull <CheckboxWidget>("FOG_CHECKBOX"); if (enableFog != null) { enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog; enableFog.IsDisabled = () => Map.Options.Fog.HasValue || configurationDisabled(); enableFog.OnClick = () => orderManager.IssueOrder(Order.Command( "fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog))); } var disconnectButton = lobby.Get <ButtonWidget>("DISCONNECT_BUTTON"); disconnectButton.OnClick = () => { CloseWindow(); onExit(); }; bool teamChat = false; var chatLabel = lobby.Get <LabelWidget>("LABEL_CHATTYPE"); var chatTextField = lobby.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatTextField.OnEnterKey = () => { if (chatTextField.Text.Length == 0) { return(true); } orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text)); chatTextField.Text = ""; return(true); }; chatTextField.OnTabKey = () => { teamChat ^= true; chatLabel.Text = (teamChat) ? "Team:" : "Chat:"; return(true); }; chatPanel = lobby.Get <ScrollPanelWidget>("CHAT_DISPLAY"); chatTemplate = chatPanel.Get("CHAT_TEMPLATE"); chatPanel.RemoveChildren(); var musicButton = lobby.GetOrNull <ButtonWidget>("MUSIC_BUTTON"); if (musicButton != null) { musicButton.OnClick = () => Ui.OpenWindow("MUSIC_PANEL", new WidgetArgs { { "onExit", () => {} } }); } // Add a bot on the first lobbyinfo update if (addBots) { Game.LobbyInfoChanged += WidgetUtils.Once(() => { var slot = orderManager.LobbyInfo.FirstEmptySlot(); var bot = Rules.Info["player"].Traits.WithInterface <IBotInfo>().Select(t => t.Name).FirstOrDefault(); var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin); if (slot != null && bot != null) { orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot))); } }); } }
public IngameChatLogic(Widget widget, OrderManager orderManager, World world, ModData modData, bool isMenuChat) { this.orderManager = orderManager; this.modRules = modData.DefaultRules; chatTraits = world.WorldActor.TraitsImplementing <INotifyChat>().ToArray(); var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant && !p.IsBot); disableTeamChat = world.IsReplay || world.LobbyInfo.NonBotClients.Count() == 1 || (world.LocalPlayer != null && !players.Any(p => p.IsAlliedWith(world.LocalPlayer))); teamChat = !disableTeamChat; tabCompletion.Commands = chatTraits.OfType <ChatCommands>().SelectMany(x => x.Commands.Keys).ToList(); tabCompletion.Names = orderManager.LobbyInfo.Clients.Select(c => c.Name).Distinct().ToList(); var chatPanel = (ContainerWidget)widget; chatOverlay = chatPanel.GetOrNull <ContainerWidget>("CHAT_OVERLAY"); if (chatOverlay != null) { chatOverlayDisplay = chatOverlay.Get <ChatDisplayWidget>("CHAT_DISPLAY"); chatOverlay.Visible = false; } chatChrome = chatPanel.Get <ContainerWidget>("CHAT_CHROME"); chatChrome.Visible = true; var chatMode = chatChrome.Get <ButtonWidget>("CHAT_MODE"); chatMode.GetText = () => teamChat ? "Team" : "All"; chatMode.OnClick = () => teamChat ^= true; chatMode.IsDisabled = () => disableTeamChat; chatText = chatChrome.Get <TextFieldWidget>("CHAT_TEXTFIELD"); chatText.MaxLength = UnitOrders.ChatMessageMaxLength; chatText.OnEnterKey = () => { var team = teamChat && !disableTeamChat; if (chatText.Text != "") { if (!chatText.Text.StartsWith("/", StringComparison.Ordinal)) { orderManager.IssueOrder(Order.Chat(team, chatText.Text.Trim())); } else if (chatTraits != null) { var text = chatText.Text.Trim(); foreach (var trait in chatTraits) { trait.OnChat(orderManager.LocalClient.Name, text); } } } chatText.Text = ""; if (!isMenuChat) { CloseChat(); } return(true); }; chatText.OnTabKey = () => { var previousText = chatText.Text; chatText.Text = tabCompletion.Complete(chatText.Text); chatText.CursorPosition = chatText.Text.Length; if (chatText.Text == previousText) { return(SwitchTeamChat()); } else { return(true); } }; chatText.OnEscKey = () => { if (!isMenuChat) { CloseChat(); } else { chatText.YieldKeyboardFocus(); } return(true); }; if (!isMenuChat) { var chatClose = chatChrome.Get <ButtonWidget>("CHAT_CLOSE"); chatClose.OnClick += CloseChat; chatPanel.OnKeyPress = e => { if (e.Event == KeyInputEvent.Up) { return(false); } if (!chatChrome.IsVisible() && (e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER)) { OpenChat(); return(true); } return(false); }; } chatScrollPanel = chatChrome.Get <ScrollPanelWidget>("CHAT_SCROLLPANEL"); chatTemplate = chatScrollPanel.Get <ContainerWidget>("CHAT_TEMPLATE"); chatScrollPanel.RemoveChildren(); chatScrollPanel.ScrollToBottom(); foreach (var chatLine in orderManager.ChatCache) { AddChatLine(chatLine.Color, chatLine.Name, chatLine.Text, true); } orderManager.AddChatLine += AddChatLineWrapper; Game.BeforeGameStart += UnregisterEvents; chatText.IsDisabled = () => world.IsReplay && !Game.Settings.Debug.EnableDebugCommandsInReplays; if (!isMenuChat) { CloseChat(); var keyListener = chatChrome.Get <LogicKeyListenerWidget>("KEY_LISTENER"); keyListener.AddHandler(e => { if (e.Event == KeyInputEvent.Up || !chatText.IsDisabled()) { return(false); } if ((e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER || e.Key == Keycode.ESCAPE) && e.Modifiers == Modifiers.None) { CloseChat(); return(true); } return(false); }); } }
public MusicPlayerLogic(Widget widget, ModData modData, World world, Action onExit) { var panel = widget; musicList = panel.Get <ScrollPanelWidget>("MUSIC_LIST"); itemTemplate = musicList.Get <ScrollItemWidget>("MUSIC_TEMPLATE"); musicPlaylist = world.WorldActor.Trait <MusicPlaylist>(); BuildMusicTable(); Func <bool> noMusic = () => !musicPlaylist.IsMusicAvailable || musicPlaylist.CurrentSongIsBackground || currentSong == null; panel.Get("NO_MUSIC_LABEL").IsVisible = () => !musicPlaylist.IsMusicAvailable; if (musicPlaylist.IsMusicAvailable) { panel.Get <LabelWidget>("MUTE_LABEL").GetText = () => { if (Game.Settings.Sound.Mute) { return("Audio has been muted in settings."); } return(""); }; } var playButton = panel.Get <ButtonWidget>("BUTTON_PLAY"); playButton.OnClick = Play; playButton.IsDisabled = noMusic; playButton.IsVisible = () => !Game.Sound.MusicPlaying; var pauseButton = panel.Get <ButtonWidget>("BUTTON_PAUSE"); pauseButton.OnClick = Game.Sound.PauseMusic; pauseButton.IsDisabled = noMusic; pauseButton.IsVisible = () => Game.Sound.MusicPlaying; var stopButton = panel.Get <ButtonWidget>("BUTTON_STOP"); stopButton.OnClick = () => { musicPlaylist.Stop(); }; stopButton.IsDisabled = noMusic; var nextButton = panel.Get <ButtonWidget>("BUTTON_NEXT"); nextButton.OnClick = () => { currentSong = musicPlaylist.GetNextSong(); Play(); }; nextButton.IsDisabled = noMusic; var prevButton = panel.Get <ButtonWidget>("BUTTON_PREV"); prevButton.OnClick = () => { currentSong = musicPlaylist.GetPrevSong(); Play(); }; prevButton.IsDisabled = noMusic; var shuffleCheckbox = panel.Get <CheckboxWidget>("SHUFFLE"); shuffleCheckbox.IsChecked = () => Game.Settings.Sound.Shuffle; shuffleCheckbox.OnClick = () => Game.Settings.Sound.Shuffle ^= true; shuffleCheckbox.IsDisabled = () => musicPlaylist.CurrentSongIsBackground; var repeatCheckbox = panel.Get <CheckboxWidget>("REPEAT"); repeatCheckbox.IsChecked = () => Game.Settings.Sound.Repeat; repeatCheckbox.OnClick = () => Game.Settings.Sound.Repeat ^= true; repeatCheckbox.IsDisabled = () => musicPlaylist.CurrentSongIsBackground; panel.Get <LabelWidget>("TIME_LABEL").GetText = () => { if (currentSong == null || musicPlaylist.CurrentSongIsBackground) { return(""); } var seek = Game.Sound.MusicSeekPosition; var minutes = (int)seek / 60; var seconds = (int)seek % 60; var totalMinutes = currentSong.Length / 60; var totalSeconds = currentSong.Length % 60; return("{0:D2}:{1:D2} / {2:D2}:{3:D2}".F(minutes, seconds, totalMinutes, totalSeconds)); }; var musicTitle = panel.GetOrNull <LabelWidget>("TITLE_LABEL"); if (musicTitle != null) { musicTitle.GetText = () => currentSong != null ? currentSong.Title : "No song playing"; } var musicSlider = panel.Get <SliderWidget>("MUSIC_SLIDER"); musicSlider.OnChange += x => Game.Sound.MusicVolume = x; musicSlider.Value = Game.Sound.MusicVolume; var songWatcher = widget.GetOrNull <LogicTickerWidget>("SONG_WATCHER"); if (songWatcher != null) { songWatcher.OnTick = () => { if (musicPlaylist.CurrentSongIsBackground && currentSong != null) { currentSong = null; } if (Game.Sound.CurrentMusic == null || currentSong == Game.Sound.CurrentMusic || musicPlaylist.CurrentSongIsBackground) { return; } currentSong = Game.Sound.CurrentMusic; }; } var backButton = panel.GetOrNull <ButtonWidget>("BACK_BUTTON"); if (backButton != null) { backButton.OnClick = () => { Game.Settings.Save(); Ui.CloseWindow(); onExit(); } } ; }
public ServerListLogic(Widget widget, ModData modData, Action <GameServer> onJoin) { this.modData = modData; this.onJoin = onJoin; services = modData.Manifest.Get <WebServices>(); incompatibleVersionColor = ChromeMetrics.Get <Color>("IncompatibleVersionColor"); incompatibleGameColor = ChromeMetrics.Get <Color>("IncompatibleGameColor"); incompatibleProtectedGameColor = ChromeMetrics.Get <Color>("IncompatibleProtectedGameColor"); protectedGameColor = ChromeMetrics.Get <Color>("ProtectedGameColor"); waitingGameColor = ChromeMetrics.Get <Color>("WaitingGameColor"); incompatibleWaitingGameColor = ChromeMetrics.Get <Color>("IncompatibleWaitingGameColor"); gameStartedColor = ChromeMetrics.Get <Color>("GameStartedColor"); incompatibleGameStartedColor = ChromeMetrics.Get <Color>("IncompatibleGameStartedColor"); serverList = widget.Get <ScrollPanelWidget>("SERVER_LIST"); headerTemplate = serverList.Get <ScrollItemWidget>("HEADER_TEMPLATE"); serverTemplate = serverList.Get <ScrollItemWidget>("SERVER_TEMPLATE"); noticeContainer = widget.GetOrNull("NOTICE_CONTAINER"); if (noticeContainer != null) { noticeContainer.IsVisible = () => showNotices; noticeContainer.Get("OUTDATED_VERSION_LABEL").IsVisible = () => services.ModVersionStatus == ModVersionStatus.Outdated; noticeContainer.Get("UNKNOWN_VERSION_LABEL").IsVisible = () => services.ModVersionStatus == ModVersionStatus.Unknown; noticeContainer.Get("PLAYTEST_AVAILABLE_LABEL").IsVisible = () => services.ModVersionStatus == ModVersionStatus.PlaytestAvailable; } var noticeWatcher = widget.Get <LogicTickerWidget>("NOTICE_WATCHER"); if (noticeWatcher != null && noticeContainer != null) { var containerHeight = noticeContainer.Bounds.Height; noticeWatcher.OnTick = () => { var show = services.ModVersionStatus != ModVersionStatus.NotChecked && services.ModVersionStatus != ModVersionStatus.Latest; if (show != showNotices) { var dir = show ? 1 : -1; serverList.Bounds.Y += dir * containerHeight; serverList.Bounds.Height -= dir * containerHeight; showNotices = show; } }; } joinButton = widget.GetOrNull <ButtonWidget>("JOIN_BUTTON"); if (joinButton != null) { joinButton.IsVisible = () => currentServer != null; joinButton.IsDisabled = () => !currentServer.IsJoinable; joinButton.OnClick = () => onJoin(currentServer); joinButtonY = joinButton.Bounds.Y; } // Display the progress label over the server list // The text is only visible when the list is empty var progressText = widget.Get <LabelWidget>("PROGRESS_LABEL"); progressText.IsVisible = () => searchStatus != SearchStatus.Hidden; progressText.GetText = ProgressLabelText; var gs = Game.Settings.Game; Action <MPGameFilters> toggleFilterFlag = f => { gs.MPGameFilters ^= f; Game.Settings.Save(); RefreshServerList(); }; var filtersButton = widget.GetOrNull <DropDownButtonWidget>("FILTERS_DROPDOWNBUTTON"); if (filtersButton != null) { // HACK: MULTIPLAYER_FILTER_PANEL doesn't follow our normal procedure for dropdown creation // but we still need to be able to set the dropdown width based on the parent // The yaml should use PARENT_RIGHT instead of DROPDOWN_WIDTH var filtersPanel = Ui.LoadWidget("MULTIPLAYER_FILTER_PANEL", filtersButton, new WidgetArgs()); filtersButton.Children.Remove(filtersPanel); var showWaitingCheckbox = filtersPanel.GetOrNull <CheckboxWidget>("WAITING_FOR_PLAYERS"); if (showWaitingCheckbox != null) { showWaitingCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Waiting); showWaitingCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Waiting); } var showEmptyCheckbox = filtersPanel.GetOrNull <CheckboxWidget>("EMPTY"); if (showEmptyCheckbox != null) { showEmptyCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Empty); showEmptyCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Empty); } var showAlreadyStartedCheckbox = filtersPanel.GetOrNull <CheckboxWidget>("ALREADY_STARTED"); if (showAlreadyStartedCheckbox != null) { showAlreadyStartedCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Started); showAlreadyStartedCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Started); } var showProtectedCheckbox = filtersPanel.GetOrNull <CheckboxWidget>("PASSWORD_PROTECTED"); if (showProtectedCheckbox != null) { showProtectedCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Protected); showProtectedCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Protected); } var showIncompatibleCheckbox = filtersPanel.GetOrNull <CheckboxWidget>("INCOMPATIBLE_VERSION"); if (showIncompatibleCheckbox != null) { showIncompatibleCheckbox.IsChecked = () => gs.MPGameFilters.HasFlag(MPGameFilters.Incompatible); showIncompatibleCheckbox.OnClick = () => toggleFilterFlag(MPGameFilters.Incompatible); } filtersButton.IsDisabled = () => searchStatus == SearchStatus.Fetching; filtersButton.OnMouseDown = _ => { filtersButton.RemovePanel(); filtersButton.AttachPanel(filtersPanel); }; } var reloadButton = widget.GetOrNull <ButtonWidget>("RELOAD_BUTTON"); if (reloadButton != null) { reloadButton.IsDisabled = () => searchStatus == SearchStatus.Fetching; reloadButton.OnClick = RefreshServerList; var reloadIcon = reloadButton.GetOrNull <ImageWidget>("IMAGE_RELOAD"); if (reloadIcon != null) { var disabledFrame = 0; var disabledImage = "disabled-" + disabledFrame.ToString(); reloadIcon.GetImageName = () => searchStatus == SearchStatus.Fetching ? disabledImage : reloadIcon.ImageName; var reloadTicker = reloadIcon.Get <LogicTickerWidget>("ANIMATION"); if (reloadTicker != null) { reloadTicker.OnTick = () => { disabledFrame = searchStatus == SearchStatus.Fetching ? (disabledFrame + 1) % 12 : 0; disabledImage = "disabled-" + disabledFrame.ToString(); }; } } } var playersLabel = widget.GetOrNull <LabelWidget>("PLAYER_COUNT"); if (playersLabel != null) { var playersText = new CachedTransform <int, string>(c => c == 1 ? "1 Player Online" : c.ToString() + " Players Online"); playersLabel.IsVisible = () => playerCount != 0; playersLabel.GetText = () => playersText.Update(playerCount); } mapPreview = widget.GetOrNull <MapPreviewWidget>("SELECTED_MAP_PREVIEW"); if (mapPreview != null) { mapPreview.Preview = () => currentMap; } var mapTitle = widget.GetOrNull <LabelWidget>("SELECTED_MAP"); if (mapTitle != null) { var font = Game.Renderer.Fonts[mapTitle.Font]; var title = new CachedTransform <MapPreview, string>(m => m == null ? "No Server Selected" : WidgetUtils.TruncateText(m.Title, mapTitle.Bounds.Width, font)); mapTitle.GetText = () => title.Update(currentMap); } var ip = widget.GetOrNull <LabelWidget>("SELECTED_IP"); if (ip != null) { ip.IsVisible = () => currentServer != null; ip.GetText = () => currentServer.Address; } var status = widget.GetOrNull <LabelWidget>("SELECTED_STATUS"); if (status != null) { status.IsVisible = () => currentServer != null; status.GetText = () => GetStateLabel(currentServer); status.GetColor = () => GetStateColor(currentServer, status); } var modVersion = widget.GetOrNull <LabelWidget>("SELECTED_MOD_VERSION"); if (modVersion != null) { modVersion.IsVisible = () => currentServer != null; modVersion.GetColor = () => currentServer.IsCompatible ? modVersion.TextColor : incompatibleVersionColor; var font = Game.Renderer.Fonts[modVersion.Font]; var version = new CachedTransform <GameServer, string>(s => WidgetUtils.TruncateText(s.ModLabel, modVersion.Bounds.Width, font)); modVersion.GetText = () => version.Update(currentServer); } var players = widget.GetOrNull <LabelWidget>("SELECTED_PLAYERS"); if (players != null) { players.IsVisible = () => currentServer != null && (clientContainer == null || !currentServer.Clients.Any()); players.GetText = () => PlayersLabel(currentServer); } clientContainer = widget.GetOrNull("CLIENT_LIST_CONTAINER"); if (clientContainer != null) { clientList = Ui.LoadWidget("MULTIPLAYER_CLIENT_LIST", clientContainer, new WidgetArgs()) as ScrollPanelWidget; clientList.IsVisible = () => currentServer != null && currentServer.Clients.Any(); clientHeader = clientList.Get <ScrollItemWidget>("HEADER"); clientTemplate = clientList.Get <ScrollItemWidget>("TEMPLATE"); clientList.RemoveChildren(); } lanGameLocations = new List <BeaconLocation>(); try { lanGameProbe = new Probe("OpenRALANGame"); lanGameProbe.BeaconsUpdated += locations => lanGameLocations = locations; lanGameProbe.Start(); } catch (Exception ex) { Log.Write("debug", "BeaconLib.Probe: " + ex.Message); } RefreshServerList(); }