private static void RemoveDefine(string scriptingDefine) { bool removed = ScriptingDefinesManager.RemoveDefine(scriptingDefine); if (removed) { Debug.Log(string.Format("Removed scripting define: {0}!", scriptingDefine)); } else { Debug.Log(string.Format("Scripting define not found, did not remove: {0}!", scriptingDefine)); } }
public static void PreBuildRelease() { PreBuild(); ScriptingDefinesManager.RemoveDefine("DEBUG"); }