Exemple #1
0
 public override void Initialise()
 {
     _equipedGrid          = transform.GetChild(0);
     _inventoryGrid        = transform.GetChild(1);
     _inventoryImagePrefab = Resources.Load <Script_VisualItemUI>("Prefabs/UI/ItemInventoryImage");
     _currencyText         = transform.GetChild(2).GetComponent <Text>();
 }
Exemple #2
0
    public void SwitchItemInventoryList(Script_VisualItemUI item)
    {
        if (item == null)
        {
            return;
        }
        if (item.transform.parent == _equipedGrid)
        {
            item.transform.SetParent(_inventoryGrid);
        }
        else if (item.transform.parent == _inventoryGrid)
        {
            item.transform.SetParent(_equipedGrid);
        }

        item.transform.SetAsLastSibling();
    }