public override void Run() { ScriptReferenceResolver.Run(); UnitBase.Rebuild(); RequireAction("Version 1.3 is a major refactor that changed most of the folder structure. Some manual actions may be required. See: http://bit.do/bolt-1-3"); }
public override void Initialize() { base.Initialize(); // Variables moved to Bolt.Core assembly in v.1.3 ScriptReferenceResolver.AddReplacement ( new ScriptReference(BoltFlow.instance, "Bolt", "Variables"), new ScriptReference(BoltCore.instance, typeof(Variables)) ); ScriptReferenceResolver.AddReplacement ( new ScriptReference(BoltFlow.instance, "Bolt", "SceneVariables"), new ScriptReference(BoltCore.instance, typeof(SceneVariables)) ); ScriptReferenceResolver.AddReplacement ( new ScriptReference(BoltFlow.instance, "Bolt", "VariablesAsset"), new ScriptReference(BoltCore.instance, typeof(VariablesAsset)) ); }