protected override int GetSize()
        {
            var totalSize = 4; // Header

            foreach (var agentLabAddition in agentLabAdditionsList)
            {
                totalSize += 4;
                if (agentLabAddition.scriptCommandsAmount > 0)
                {
                    totalSize += agentLabAddition.scriptCommand.GetLength();
                }
                totalSize += 2;
            }
            totalSize += scriptCommand.GetLength();
            return(totalSize);
        }
Exemple #2
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        protected override int GetSize()
        {
            int oldSize = size;

            size = 0;

            size += 4;
            size += 8;
            size += 4;
            size += Name.Length;

            //size += 4;
            size += UI32.Count * 4;

            //size += 4;
            size += OGIs.Count * 2;

            //size += 4;
            size += Anims.Count * 2;

            //size += 4;
            size += Scripts.Count * 2;

            //size += 4;
            size += Objects.Count * 2;

            //size += 4;
            size += Sounds.Count * 2;

            if ((UnkBitfield & 0x20000000) != 0x0)
            {
                size += 4; // PHeader
                size += 4; // UnkInt

                //size += 4;
                size += instFlagsList.Count * 4;

                //size += 4;
                size += instFloatsList.Count * 4;

                //size += 4;
                size += instIntegerList.Count * 4;
            }
            updateFlag();
            if ((UnkBitfield & 0x40000000) != 0x0)
            {
                size += 4; // Flag

                if ((flag & 0x00000001) != 0)
                {
                    size += 4;
                    size += cObjects.Count * 2;
                }
                if ((flag & 0x00000002) != 0)
                {
                    size += 4;
                    size += cOGIs.Count * 2;
                }
                if ((flag & 0x00000004) != 0)
                {
                    size += 4;
                    size += cAnims.Count * 2;
                }
                if ((flag & 0x00000008) != 0)
                {
                    size += 4;
                    size += cCM.Count * 2;
                }
                if ((flag & 0x00000010) != 0)
                {
                    size += 4;
                    size += cScripts.Count * 2;
                }
                if ((flag & 0x00000020) != 0)
                {
                    size += 4;
                    size += cUnk.Count * 2;
                }
                if ((flag & 0x00000040) != 0)
                {
                    size += 4;
                    size += cSounds.Count * 2;
                }
            }
            size += 4; // Amount of script commands
            if (scriptCommand != null)
            {
                size += scriptCommand.GetLength();
            }
            return(size);
        }