Exemple #1
0
        public static XmlDocument SaveGameToDoc()
        {
            SaveCompression.doSaveCompression = true;

            try
            {
                ScribeUtil.StartWritingToDoc();

                Scribe.EnterNode("savegame");
                ScribeMetaHeaderUtility.WriteMetaHeader();
                Scribe.EnterNode("game");
                int currentMapIndex = Current.Game.currentMapIndex;
                Scribe_Values.Look(ref currentMapIndex, "currentMapIndex", -1);
                Current.Game.ExposeSmallComponents();
                World world = Current.Game.World;
                Scribe_Deep.Look(ref world, "world");
                List <Map> maps = Find.Maps;
                Scribe_Collections.Look(ref maps, "maps", LookMode.Deep);
                Find.CameraDriver.Expose();
                Scribe.ExitNode();
            }
            finally
            {
                SaveCompression.doSaveCompression = false;
            }

            return(ScribeUtil.FinishWritingToDoc());
        }