private IEnumerator NavigateTitle()
    {
        audioSrc.PlayOneShot(selectSFX);
        yield return(new WaitForSeconds(0.5f));

        selectionMade = false;
        if (selectionIndex == 0)
        {
            screensTransitionManager.ToCharacterSelect();
        }
        else if (selectionIndex == 1)
        {
            screensTransitionManager.ToInstructions();
        }
        else if (selectionIndex == 2)
        {
            screensTransitionManager.ToControls();
        }
        else if (selectionIndex == 3)
        {
            screensTransitionManager.ToCharacters();
        }
        else if (selectionIndex == 4)
        {
            screensTransitionManager.ToCredits();
        }
        else if (selectionIndex == 5)
        {
            Application.Quit();
        }
    }
    private IEnumerator Back(bool inWalkthrough)
    {
        audioSrc.PlayOneShot(cancelSFX);
        yield return(new WaitForSeconds(0.5f));

        if (inWalkthrough)
        {
            screensTransitionManager.ToInstructions();
        }
        else
        {
            screensTransitionManager.ToTitle();
        }
    }