override public void Init() { base.Init(); moveAI = new ScriptedMovementInput(TransformToMove, moveData); moveBehaviour = new ScreenSpaceMoveBehaviour(transform.parent, moveAI, moveAI, this); }
public override void Init() { base.Init(); move = new ConstantMove(screenSpaceDirection, Speed.Value); behaviour = new ScreenSpaceMoveBehaviour(transformToMove, move, move, this); }