public virtual void OnWindowResized(object sender, ScreenResizeEventArgs eventArgs) { var Width = eventArgs.Width; var Height = eventArgs.Height; float fAspectRatio = Width / (float)Height; AspectRatio = fAspectRatio; }
public override void OnWindowResized(object sender, ScreenResizeEventArgs eventArgs) { var Width = eventArgs.Width; var Height = eventArgs.Height; float fAspectRatio = Width / (float)Height; AspectRatio = fAspectRatio; FOV = OpenTK.MathHelper.PiOver6; Near = 1; Far = 10000; EyeLocation = new Vector3(5, 5, 5); DestLocation = new Vector3(5, 5, 5); LookAtLocation = new Vector3(0, 0, 0); }
public void OnResize(object sender, ScreenResizeEventArgs e) { Resize(e.Width, e.Height); }
public override void OnScreenResize(ScreenResizeEventArgs e) { // if (RenderContext.Current.ScreenSize.X == 100) // throw new Exception(); FrameBuffer.Resize(e.Size.X, e.Size.Y); }
public virtual void OnScreenResize(ScreenResizeEventArgs e) { }
public override void OnScreenResize(ScreenResizeEventArgs e) { GBuffer.Resize(e.Size.X, e.Size.Y); }
public virtual void OnScreenResize(ScreenResizeEventArgs e) { RootComponent?.Visit <SceneComponent>(obj => obj.OnScreenResize(e)); }