Exemple #1
0
 public void ShowUI()
 {
     UIMgr.Delete <ShouYe>(shouye);
     ScreenPage_1 go1 = UIMgr.ShowUI <ScreenPage_1>("Page_1", this.Canvas1);
     ScreenPage_2 go2 = UIMgr.ShowUI <ScreenPage_2>("Page_2", this.Canvas2);
     ScreenPage_3 go3 = UIMgr.ShowUI <ScreenPage_3>("Page_3", this.Canvas3);
     ScreenPage_4 go4 = UIMgr.ShowUI <ScreenPage_4>("Page_4", this.Canvas4);
     ScreenPage_5 go5 = UIMgr.ShowUI <ScreenPage_5>("Page_5", this.Canvas5);
 }
Exemple #2
0
    // Update is called once per frame
    void backButton_ClickEvent()
    {
        ScreenPage_2 page12 = UIMgr.ShowUI <ScreenPage_2>("Page_2", this.transform.parent.gameObject);

        UIMgr.Delete <Page_2_5>(this);
    }