public Rectangle GetPreferredBounds(ScreenList screens)
        {
            var mon = _props.DestinationMonitor;

            if (mon > 0 && (mon - 1) < screens.Count)
            {
                return(screens[mon - 1].Bounds);
            }

            return(screens.Last().Bounds);
        }
Exemple #2
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 public Rectangle GetPreferredBounds(ScreenList screens)
 {
     return(screens.Last().Bounds);
 }