public override void OnInspectorGUI()
    {
        ScreenHandlerUI5 screen = target as ScreenHandlerUI5;

        if (GUILayout.Button("Initview"))
        {
            screen.InitView();
        }
    }
Exemple #2
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    void RemoveMenu(ScreenHandlerUI5 _handler)
    {
        System.Type type = _handler.GetType();
        string      key  = type.ToString();

        if (_dicScreens.ContainsKey(key))
        {
            _dicScreens.Remove(key);
        }
        GameObject.Destroy(_handler.gameObject);
    }
Exemple #3
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 void DisableMenu(ScreenHandlerUI5 _handler)
 {
     _handler.gameObject.SetActive(false);
 }