Inheritance: MonoBehaviour
Exemple #1
0
    private void DetachFromArbiter()
    {
        ScoringRules arbiter = FindObjectOfType <ScoringRules>();

        if (arbiter != null)
        {
            arbiter.OnPlayerScored -= OnPlayerScored;
        }
    }
Exemple #2
0
    private void AttachToArbiter()
    {
        ScoringRules arbiter = FindObjectOfType <ScoringRules>();

        if (arbiter != null)
        {
            arbiter.OnPlayerScored += OnPlayerScored;
        }
    }
Exemple #3
0
        public ScoringSettings AddRule(int multiple, string score)
        {
            if (ScoringRules == null)
            {
                ScoringRules = new List <ScoringRule>()
                {
                    new ScoringRule(multiple, score)
                };
            }
            else
            {
                ScoringRules.Add(new ScoringRule(multiple, score));
            }

            return(this);
        }
        public void Evaluate(ScoringRules rules)
        {
            if (Status != CallForSpeechStatus.New)
            {
                throw new ApplicationException("Cannot accept application that isn't new");
            }

            ScoreResult = rules.Evaluate(this);
            if (!ScoreResult.IsRed())
            {
                Status = CallForSpeechStatus.EvaluatedByMachine;
            }
            else
            {
                Status = CallForSpeechStatus.Rejected;
            }
        }
        public ExecutionStatus TryEvaluate(ScoringRules rules)
        {
            if (Status != CallForSpeechStatus.New)
            {
                return(ExecutionStatus.LogicError("Cannot accept application that isn't new"));
            }

            ScoreResult = rules.Evaluate(this);
            if (!ScoreResult.IsRed())
            {
                Status = CallForSpeechStatus.EvaluatedByMachine;
            }
            else
            {
                Status = CallForSpeechStatus.Rejected;
            }
            return(ExecutionStatus.LogicOk());
        }
        public static IEnumerable <XElement> Construct()
        {
            var result        = new List <XElement>();
            var scoringRules  = ScoringRules.Construct(ExtractionSettings.AssessmentScoring);
            var itemPool      = ItemPool.Construct(ExtractionSettings.ItemInput, ExtractionSettings.AssessmentInfo.Publisher);
            var testBlueprint = TestBlueprint.Construct(ExtractionSettings.ItemInput, itemPool,
                                                        ExtractionSettings.AssessmentInfo.UniqueId);
            var testForms = TestForm.Construct(ExtractionSettings.ItemInput, itemPool,
                                               ExtractionSettings.AssessmentInfo).ToList();
            var performanceLevels = PerformanceLevels.Construct(ExtractionSettings.AssessmentInfo);
            var adminSegments     = AdminSegment.Construct(itemPool, ExtractionSettings.ItemInput);

            var scoringSpecification = BuildGlobalProperties("scoring");

            scoringSpecification.Add(new XElement("scoring",
                                                  testBlueprint,
                                                  itemPool,
                                                  testForms,
                                                  performanceLevels,
                                                  scoringRules
                                                  ));
            result.Add(scoringSpecification);

            var administrationSpecification = BuildGlobalProperties("administration");

            administrationSpecification.Add(new XElement("administration",
                                                         testBlueprint,
                                                         PoolPropertyUtilities.GeneratePoolPropertyTypes(itemPool),
                                                         PoolPropertyUtilities.GeneratePoolPropertyLanguages(itemPool),
                                                         itemPool,
                                                         testForms,
                                                         adminSegments));
            result.Add(administrationSpecification);

            return(result);
        }
Exemple #7
0
 public void selectSystem(ScoringRules rules)
 {
     _rules = rules;
 }
Exemple #8
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 public void selectSystem(ScoringRules rules)
 {
     _rules = rules;
 }