// ====================================== // ============== Drawing =============== // ====================================== /// <summary> /// Handles all game drawing. /// </summary> /// <param name="sb">The spritebatch</param> public static void Draw(SpriteBatch sb) { Dungeon.Draw(sb); m_statBox.DrawStats(sb); m_healthBar.DrawProgressBar(sb); m_attackBar.DrawProgressBar(sb); m_scoring.Draw(sb); m_levelTimer.Draw(sb, 500, 25); }