public void AddScoresKeyBinding(ScoresRange scoresRange, GamepadButtons button) { if (KeyBindings.ContainsKey(button)) { KeyBindings[button] = scoresRange; } else { KeyBindings.Add(button, scoresRange); } }
public void AddScoresKeyBinding(ScoresRange scoresRange, GamepadButtons button) { if (KeyBindings.ContainsKey(button)) { KeyBindings[button] = scoresRange; } else { KeyBindings.Add(button, scoresRange); } }