void OnTriggerEnter2D(Collider2D other)
    {
        if (other.CompareTag("Person"))
        {
            am.Play("Collect");
            increaseRescued.IncreaseRescued();
            DisplayRescueMsg(other.gameObject.transform.position);
        }
        else if (other.CompareTag("Chip"))
        {
            am.Play("Collect");
            GameData gameData = GameObject.FindWithTag("GameData").GetComponent <GameData>();
            gameData.AddFoundEntry(other.gameObject.GetComponent <JournalChip>().ID);
        }
        else if (other.CompareTag("Slow"))
        {
            am.Play("Slow");
            sm.SpeedDebuff();
        }
        else if (other.CompareTag("Asteroid"))
        {
            deathPS.transform.position = this.gameObject.transform.position;
            deathPS.SetActive(true);

            am.Play("Explosion");
            resultTitle.GetComponent <Text>().text = "Hit by an Asteroid...";
            GameObject.FindWithTag("Endgame").GetComponent <EndGame>().ShowResults();
        }
        Destroy(other.gameObject);
    }