public void FinishBtn() { adds += 5; scoreaddscript.FinishBeforetime(adds); timerIsRunning = false; DisplayTime(timeRemaining); //Time.timeScale = 0f; StopGame(); }
public void FinishBtn() { adds += 5; scoreaddscript.FinishBeforetime(adds); timerIsRunning = false; DisplayTime(timeRemaining); //Time.timeScale = 0f; StopGame(); }