public IEnumerator GetTopScores(int levelID, Text textbox)
    {
        WWWForm form = new WWWForm();

        form.AddField("LevelID", levelID);
        form.AddField("Limit", limit);

        UnityWebRequest www = UnityWebRequest.Post(TopScoresURL, form);

        yield return(www.SendWebRequest());

        if (www.isNetworkError || www.isHttpError)
        {
            Debug.Log("an error occured when feching scores from " + levelID + "...\n" + www.error);
            textbox.text = "\nAn Error occured...\n" + www.error;
        }
        else
        {
            Debug.Log("sucessfully fetched from " + levelID);
            string jsonString = www.downloadHandler.text;
            Debug.Log(jsonString);
            ScoreList scores = new ScoreList();
            scores = ScoreList.CreateFromJSON(jsonString);

            textbox.text = scores.ToString();
        }
    }
        public void CalculateFinalScoreBasedOnMostFrequentWinner()
        {
            var scores = new []
            {
                Score.Player1Wins,
                Score.Draw,
                Score.Player1Wins
            };
            var scoreList = new ScoreList(scores);

            Assert.Equal(
                @"Final score after 3 turns:
Player1Wins!!
 - 2 times Player1Wins 
 - 0 times Player2Wins
 - 1 times Draw", scoreList.ToString());
        }
        public void CalculateFinalScoreAsDrawWhenNumberOfWinsAreTheEqual()
        {
            var scores = new []
            {
                Score.Player1Wins,
                Score.Draw,
                Score.Player2Wins,
                Score.Player1Wins,
                Score.Player2Wins
            };
            var scoreList = new ScoreList(scores);

            Assert.Equal(
                @"Final score after 5 turns:
Draw!!
 - 2 times Player1Wins 
 - 2 times Player2Wins
 - 1 times Draw", scoreList.ToString());
        }