public override void Awake(GameObject go) { #region Instance = this; queText = transform.Find("QuestionText").GetComponent <Text>(); shuomingText = transform.Find("Shuoming").gameObject; tg = transform.Find("ToggleGroup").GetComponent <ToggleGroup>(); toggle.Clear(); for (int i = 0; i < tg.transform.childCount; i++) { toggle.Add(tg.transform.GetChild(i).GetComponent <Toggle>()); } #endregion this.transform.Find("ResetButton").GetComponent <Button>().onClick.AddListener(delegate { Clear(); }); //if (UIManager.Instance.iskaohe) //{ // this.transform.Find("SubmitBtn").GetComponent<Button>().onClick.AddListener(delegate // { // PlayerController.Instance.GetComponent<UnityStandardAssets.Characters.FirstPerson.FirstPersonController>().enabled = true; // AudioManager.instance.StopAudio(); // ScoreInfo score = Check(); // TTUIPage.ClosePage(this.name); // ScoreInfo.AddSocreInfo(score); // Clear(); // this.transform.FindChild("Answer").GetComponent<Text>().text = "选项内容:"; // UIMgr.Instance.AddStep(); // }); //} //else //{ this.transform.Find("SubmitButton").GetComponent <Button>().onClick.AddListener(delegate { ScoreInfo score = Check(); if (score.result) { FirstPersonController.Instance.GetComponent <FirstPersonController>().enabled = true; score.wrong = index; index = 0; ScoreInfo.AddSocreInfo(score); Clear(); CloseQue(); } else { index++; Clear(); } }); //} }