//----------------------------------------------------- // 得点追加 //----------------------------------------------------- public void AddScore(int point) { //得点を加算 score[gameNum] = Mathf.Max(score[gameNum] + point, 0); //SE if (point > 0) { SoundManager.instance.StartSound_SE(SE.ScoreUp); } else if (point < 0) { SoundManager.instance.StartSound_SE(SE.ScoreDown); } //表記 scoreDis.ScoreDraw(point); //Object数をカウント objNum--; if (objNum <= 0) { StartCoroutine(NextGame()); } }