public void SetScore(float s) { if (id < 0 || id > 5) { return; } SessionAssistant.main.score += Mathf.RoundToInt(s * SessionAssistant.scoreC); ScoreBubble.Bubbling(Mathf.RoundToInt(s * SessionAssistant.scoreC), transform, id); }
// Adding score points public void SetScore(float s) { SessionAssistant.main.score += Mathf.RoundToInt(s * SessionAssistant.scoreC); ScoreBubble.Bubbling(Mathf.RoundToInt(s * SessionAssistant.scoreC), transform, id); }
public void SetScore(float s) { MatchThree.main.score += Mathf.RoundToInt(s * MatchThree.scoreC); ScoreBubble.Bubbling(Mathf.RoundToInt(s * MatchThree.scoreC), transform); }