Exemple #1
0
        protected override void OnUpdate()
        {
            var commandBuffer = CommandBufferSystem.CreateCommandBuffer();

            Dependency = new ScoreBoxCollisionEventJob()
            {
                CommandBuffer = commandBuffer,
                ScoreBoxGroup = GetComponentDataFromEntity <ScoreBox>(true),
                PlayerGroup   = GetComponentDataFromEntity <Player>()
            }
            .Schedule(StepPhysicsWorldSystem.Simulation, ref BuildPhysicsWorldSystem.PhysicsWorld, Dependency);

            Dependency.Complete();
        }
Exemple #2
0
        protected override void OnUpdate()
        {
            var commandBuffer = EndFixedStepSimulationEcbSystem.CreateCommandBuffer();

            Dependency = new ScoreBoxCollisionEventJob()
            {
                CommandBuffer = commandBuffer,
                ScoreBoxGroup = GetComponentDataFromEntity <ScoreBox>(true),
                PlayerGroup   = GetComponentDataFromEntity <Player>()
            }
            .Schedule(StepPhysicsWorldSystem.Simulation, ref BuildPhysicsWorldSystem.PhysicsWorld, this.Dependency);

            // Add the job as a dependency
            EndFixedStepSimulationEcbSystem.AddJobHandleForProducer(this.Dependency);
        }