Exemple #1
0
    void Update()
    {
        if (roundupMode)
        {
            if (timedRoundup)
            {
                //nothing to do
            }
            else
            {
                //check to see if goal reached
                if (score.getPoints() >= goal)
                {
                    //PLAYER HAS REACHED GOAL, THEY WIN!
                    Debug.Log(gameObject.name + " has won the roundup!");
                    winner = true;
                }
            }
        }

        //ACCOUNTING FOR WEIRD PARALLAX ORDER BEHAVIOR
        if (transform.position.y < 0)
        {
            GetComponent <SpriteRenderer>().sortingOrder = Mathf.RoundToInt(transform.position.y * 100f) * -1;
        }

        Move(movementInput);
    }