Exemple #1
0
 public void schildHit()
 {
     if (lastPlayer != null)
     {
         Destroy(schild.gameObject);
         schild = null;
         lastPlayer.playerGetSchild();
         Invoke("spawnSchild", getRandomNum(10, 16));
     }
 }
Exemple #2
0
    private void spawnPowerUp(int powerUpIndex)
    {
        float posX = getRandomNum(-3, 4);
        float posY = getRandomNum(-3, 4);

        if (powerUpIndex == 0)
        {
            laser = Instantiate(laserPrefab, new Vector3(posX, posY, 0), Quaternion.identity);
        }
        else if (powerUpIndex == 1)
        {
            schild = Instantiate(schildPrefab, new Vector3(posX, posY, 0), Quaternion.identity);
        }
    }
 public SchildSituation(Aktion Aktion, Schild Schild, CharakterMan Charakter)
     : base(Aktion, " mit " + Schild.SchreibName, Charakter)
 {
     this.Schild = Schild;
 }