private void Start() { local_Scene_Management = GameObject.FindGameObjectWithTag("Scene_Manager").GetComponent <Scene_Management>(); StartCoroutine("Receive_Input"); Initilaise_Sound_Sliders(); Cursor.SetCursor(cursor_Texture, hotSpot, cursorMode); Cursor.lockState = CursorLockMode.None; locMan = GameObject.Find("Local Scene Manager").GetComponent <LocalisationManager>(); Screen.fullScreen = false; is_Game_Fullscreen = false; toggle_Checkmark.enabled = false; //Set_Language(); if (!is_Main_Menu) { Cursor.visible = false; } else { Cursor.visible = true; if (PlayerPrefs.GetInt("Progress_Started") == 0) { image_Resume_Button_Parent.interactable = false; } } StartCoroutine("wait_Toggle"); Initialise_Resolution_Selected(); if (is_Main_Menu) { Set_Button_Highlights(); } }
// Use this for initialization void Start() { local_Scene_Management = GameObject.FindGameObjectWithTag("Scene_Manager").GetComponent <Scene_Management>(); }