Exemple #1
0
    private void Start()
    {
        local_Scene_Management = GameObject.FindGameObjectWithTag("Scene_Manager").GetComponent <Scene_Management>();
        StartCoroutine("Receive_Input");

        Initilaise_Sound_Sliders();
        Cursor.SetCursor(cursor_Texture, hotSpot, cursorMode);
        Cursor.lockState         = CursorLockMode.None;
        locMan                   = GameObject.Find("Local Scene Manager").GetComponent <LocalisationManager>();
        Screen.fullScreen        = false;
        is_Game_Fullscreen       = false;
        toggle_Checkmark.enabled = false;
        //Set_Language();

        if (!is_Main_Menu)
        {
            Cursor.visible = false;
        }

        else
        {
            Cursor.visible = true;
            if (PlayerPrefs.GetInt("Progress_Started") == 0)
            {
                image_Resume_Button_Parent.interactable = false;
            }
        }



        StartCoroutine("wait_Toggle");

        Initialise_Resolution_Selected();


        if (is_Main_Menu)
        {
            Set_Button_Highlights();
        }
    }
 // Use this for initialization
 void Start()
 {
     local_Scene_Management = GameObject.FindGameObjectWithTag("Scene_Manager").GetComponent <Scene_Management>();
 }