public bool AddScene(String desc, SceneProvider provider) { if (sceneDescriptors.ContainsKey (desc)) return false; sceneDescriptors.Add (desc, provider); return true; }
public bool AddScene(String desc, SceneProvider provider) { if (sceneDescriptors.ContainsKey(desc)) { return(false); } sceneDescriptors.Add(desc, provider); return(true); }
public override Texture2D GetThumbnail(Object obj) { var assetPath = SceneProvider.GetHierarchyAssetPath(obj as GameObject, true); if (String.IsNullOrEmpty(assetPath)) { return(Utils.GetThumbnailForGameObject(obj as GameObject)); } return(AssetPreview.GetAssetPreview(obj) ?? Utils.GetAssetPreviewFromPath(assetPath, new Vector2(64, 64), FetchPreviewOptions.Preview2D)); }
public override bool GetDescription(Object obj, StringBuilder sb) { AddSeparatorIfNeeded(sb); var go = obj as GameObject; if (go.scene.IsValid()) { sb.AppendFormat("{0} ({1})", SceneProvider.GetHierarchyPath(go), go.tag); } else { sb.Append(go.tag); } return(true); }
public void WCFServiceTest(ConceptUsecase usecase) { #if WCF DataBaseInfo info = new DataBaseInfo(); info.Server = "http://localhost"; info.Port = 8000; info.Path = "Limada"; info.Name = "ThingGraphService"; var handler = new SceneProvider(); var provider = new WCFThingGraphClientProvider(); handler.Provider = provider; handler.DataBound = usecase.GraphSceneUiManager.DataBound; if (handler.Open(info)) { usecase.DataPostProcess(provider.host.baseAddress.AbsoluteUri); } #endif }
public bool AddScene(string desc, SceneProvider provider) { return(sceneHandler.AddScene(desc, provider)); }
public override object Intercept(IInvocationInfo info) { if (info.TargetMethod.Name.Equals ("isSceneJumpValid")) { return ((bool)info.TargetMethod.Invoke (info.Target, info.Arguments)) || (((String)info.Arguments[0]).Equals("_Settings") && scene != null); } if (info.TargetMethod.Name.Equals("loadScene")) { try { Console.WriteLine(info.Arguments[0]); if (sceneDescriptors.ContainsKey ((String)info.Arguments[0])) { scene = sceneDescriptors [(String)info.Arguments[0]]; typeof(LobbyMenu).GetMethod ("fadeOutScene", BindingFlags.NonPublic | BindingFlags.Instance).Invoke (App.LobbyMenu, new object[] {}); LoadScene("_Settings"); } else { if (scene != null) typeof(LobbyMenu).GetMethod ("fadeOutScene", BindingFlags.NonPublic | BindingFlags.Instance).Invoke (App.LobbyMenu, new object[] {}); scene = null; LoadScene((String)info.Arguments[0]); } } catch (Exception exp) { Console.WriteLine (exp); LoadScene((String)info.Arguments[0]); } return null; } if (scene == null) { return info.TargetMethod.Invoke (info.Target, info.Arguments); } switch (info.TargetMethod.Name) { case "Init": try { scene.OnCreate ((MonoBehaviour)info.Target); } catch (Exception exp) { Console.WriteLine (exp); } //load style FieldInfo[] fields = typeof(SettingsMenu).GetFields (BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.Instance); foreach (FieldInfo field in fields) { switch (field.Name) { case "activeButtonStyle": if (scene.ActiveButtonStyle () != null) try { field.SetValue (info.Target, scene.ActiveButtonStyle ()); } catch (Exception exp) { Console.WriteLine (exp); } break; case "buttonStyle": if (scene.ButtonStyle () != null) try { field.SetValue (info.Target, scene.ButtonStyle ()); } catch (Exception exp) { Console.WriteLine (exp); } break; case "regularUI": if (scene.UISkin () != null) try { field.SetValue (info.Target, scene.UISkin ()); } catch (Exception exp) { Console.WriteLine (exp); } break; case "settingsSkin": if (scene.Skin () != null) try { field.SetValue (info.Target, scene.Skin ()); } catch (Exception exp) { Console.WriteLine (exp); } break; } } break; case "OnGUI": try { GUI.depth = 21; GUI.skin = (GUISkin)typeof(SettingsMenu).GetField ("settingsSkin" ,BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.Instance).GetValue(info.Target); GUI.skin.label.alignment = TextAnchor.MiddleCenter; scene.OnGUI (); } catch (Exception exp) { Console.WriteLine (exp); } break; case "OnDestroy": try { scene.OnDestroy (); } catch (Exception exp) { Console.WriteLine (exp); } break; } return null; }
public bool AddScene(string desc, SceneProvider provider) { return sceneHandler.AddScene(desc, provider); }
public override object Intercept(IInvocationInfo info) { if (info.TargetMethod.Name.Equals("isSceneJumpValid")) { return(((bool)info.TargetMethod.Invoke(info.Target, info.Arguments)) || (((String)info.Arguments[0]).Equals("_Settings") && scene != null)); } if (info.TargetMethod.Name.Equals("loadScene")) { try { Console.WriteLine(info.Arguments[0]); if (sceneDescriptors.ContainsKey((String)info.Arguments[0])) { scene = sceneDescriptors [(String)info.Arguments[0]]; typeof(LobbyMenu).GetMethod("fadeOutScene", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(App.LobbyMenu, new object[] {}); LoadScene("_Settings"); } else { if (scene != null) { typeof(LobbyMenu).GetMethod("fadeOutScene", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(App.LobbyMenu, new object[] {}); } scene = null; LoadScene((String)info.Arguments[0]); } } catch (Exception exp) { Console.WriteLine(exp); LoadScene((String)info.Arguments[0]); } return(null); } if (scene == null) { return(info.TargetMethod.Invoke(info.Target, info.Arguments)); } switch (info.TargetMethod.Name) { case "Init": try { scene.OnCreate((MonoBehaviour)info.Target); } catch (Exception exp) { Console.WriteLine(exp); } //load style FieldInfo[] fields = typeof(SettingsMenu).GetFields(BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.Instance); foreach (FieldInfo field in fields) { switch (field.Name) { case "activeButtonStyle": if (scene.ActiveButtonStyle() != null) { try { field.SetValue(info.Target, scene.ActiveButtonStyle()); } catch (Exception exp) { Console.WriteLine(exp); } } break; case "buttonStyle": if (scene.ButtonStyle() != null) { try { field.SetValue(info.Target, scene.ButtonStyle()); } catch (Exception exp) { Console.WriteLine(exp); } } break; case "regularUI": if (scene.UISkin() != null) { try { field.SetValue(info.Target, scene.UISkin()); } catch (Exception exp) { Console.WriteLine(exp); } } break; case "settingsSkin": if (scene.Skin() != null) { try { field.SetValue(info.Target, scene.Skin()); } catch (Exception exp) { Console.WriteLine(exp); } } break; } } break; case "OnGUI": try { GUI.depth = 21; GUI.skin = (GUISkin)typeof(SettingsMenu).GetField("settingsSkin", BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.Instance).GetValue(info.Target); GUI.skin.label.alignment = TextAnchor.MiddleCenter; scene.OnGUI(); } catch (Exception exp) { Console.WriteLine(exp); } break; case "OnDestroy": try { scene.OnDestroy(); } catch (Exception exp) { Console.WriteLine(exp); } break; } return(null); }