private void SendTournamentSettings(TournamentSettings s) { sceneMgr.Enqueue(new Action(() => { sceneMgr.SendNewTournamentSettings(s); })); }
public void Enqueue(Action act) { sceneMgr.Enqueue(act); }
private void SendTournamentSettings(TournamentSettings s) { sceneMgr.Enqueue(new Action(() => { sceneMgr.SendNewTournamentSettings(s); })); }
public void Enqueue(Action act) { sceneMgr.Enqueue(act); }