Exemple #1
0
 static void StretchNode()
 {
     //var selobjs = UnityEditor.Selection.objects;
     //if (selobjs != null && selobjs.Length==1)
     //{
     //    sman.StartStretchMode(selobjs[0].name);
     //}
     //else
     //{
     //    Debug.Log("Need to select a single node");
     //}
     sman.StartStretchMode();
 }