private void UpdateScore(int deletedCount) { var Score = ScoreRepository.Instance.UpdateScore(deletedCount * Common.Common.BOX_SCORE); if (Score.m_NowScore >= Score.m_EndGameScore) { SceneChangeController.LoadScene(Common.SceneCommon.SceneInfo.EndScene); } ScoreText.text = Score.m_NowScore.ToString(); }
void Start() { Instance = this; OneFiveNineParent = GameObject.Find("OneFiveNine"); RainParticleSystem = GameObject.Find("RainParticleSystem").GetComponent <ParticleSystem>(); }