Exemple #1
0
    IEnumerator LevelTimer()
    {
        print(_countDownStartValue);
        if (_countDownStartValue > 0)
        {
            _countDownCurrentValue = CountDownTimer(_countDownStartValue);
            yield return(new WaitForSeconds(1));
        }
        else
        {
            TimerTextUI.color = Color.red;
            TimerTextUI.text  = "Game Over";
            yield return(new WaitForSeconds(3));

            sceneChange.GameOverSceneChange();
        }
    }