public static void Tick(Scenario.Status status) { if (s_typeToMenu.ContainsKey(s_currentMenu)) { s_typeToMenu[s_currentMenu].Tick_Internal(status); } }
protected override void Tick_Internal(Scenario.Status status) { base.Tick_Internal(status); if (tasks) { tasks.Tick(status); } }
public void Tick(Scenario.Status scenario) { if (featureList) { featureList.Clear(); } if (bugList) { bugList.Clear(); } if (doneList) { doneList.Clear(); } foreach (var item in scenario.taskInfos) { Task.Status task = item.task.GetStatus(); if (task.isDone) { if (doneList) { doneList.Add(item); } } else /*if(task.type == TaskType.Feature)*/ { if (featureList) { featureList.Add(item); } } //else if(task.type == TaskType.Bug) //{ //} } }
protected virtual void Tick_Internal(Scenario.Status status) { }
public void Tick(Scenario.Status scenarioStatus) => MenuPage.Tick(scenarioStatus);