void Item_OnPlayClick(SceduleTournamentItemView item) { if (OnPlayClick != null) { OnPlayClick(item.CurrentTournament); } }
void Item_OnJoinClick(SceduleTournamentItemView item) { joinTournamentConfirmation.OnOperationSuccess += Item_OnOperationSuccess; joinTournamentConfirmation.SetUp(item.CurrentTournament); }
void Item_OnCancelClick(SceduleTournamentItemView item) { leaveTournamentConfirmation.OnOperationSuccess += Item_OnOperationSuccess; leaveTournamentConfirmation.SetUp(item.CurrentTournament); }