KeyframedAnimationSet CreateAnimationSet() { var trackList = Editor.Parser.ANIC.ChildList; if ((trackList == null) || (trackList.Count <= 0)) { return(null); } KeyframedAnimationSet set = new KeyframedAnimationSet("SetName", 1, PlaybackType.Once, trackList.Count, new CallbackKey[0]); for (int i = 0; i < trackList.Count; i++) { var track = trackList[i]; ScaleKey[] scaleKeys = new ScaleKey[track.scalings.Length]; RotationKey[] rotationKeys = new RotationKey[track.rotations.Length]; TranslationKey[] translationKeys = new TranslationKey[track.translations.Length]; set.RegisterAnimationKeys(track.boneFrame, scaleKeys, rotationKeys, translationKeys); for (int j = 0; j < track.scalings.Length; j++) { float time = track.scalings[j].index; ScaleKey scale = new ScaleKey(); scale.Time = time; scale.Value = track.scalings[j].value; //scaleKeys[j] = scale; set.SetScaleKey(i, j, scale); } for (int j = 0; j < track.rotations.Length; j++) { float time = track.rotations[j].index; RotationKey rotation = new RotationKey(); rotation.Time = time; rotation.Value = track.rotations[j].value; //rotationKeys[j] = rotation; set.SetRotationKey(i, j, rotation); } for (int j = 0; j < track.translations.Length; j++) { float time = track.translations[j].index; TranslationKey translation = new TranslationKey(); translation.Time = time; translation.Value = track.translations[j].value; //translationKeys[j] = translation; set.SetTranslationKey(i, j, translation); } } return(set); }
private void buttonAnimationKeyframeNew_Click(object sender, EventArgs e) { try { if (listViewAnimationTrack.SelectedItems.Count != 1) { return; } xaAnimationTrack track = (xaAnimationTrack)listViewAnimationTrack.SelectedItems[0].Tag; int animation = Editor.Parser.AnimationSection.TrackList.IndexOf(track); int timeIndex = (int)numericAnimationClipKeyframe.Value; xaAnimationKeyframe keyframe = (xaAnimationKeyframe)Gui.Scripting.RunScript(EditorVar + ".NewKeyframe(track=" + EditorVar + ".Parser.AnimationSection.TrackList[" + animation + "], index=" + timeIndex + ")"); Changed = Changed; int key = track.KeyframeList.IndexOf(keyframe); if (key >= animationSet.GetRotationKeyCount(animationSet.GetAnimationIndex(track.Name))) { if (animationSet != null) { Pause(); renderTimer.Tick -= renderTimer_Tick; Gui.Renderer.RemoveAnimationSet(animationId); animationSet.Dispose(); animationSet = null; } animationSet = CreateAnimationSet(); if (animationSet != null) { animationId = Gui.Renderer.AddAnimationSet(animationSet); renderTimer.Interval = 10; renderTimer.Tick += new EventHandler(renderTimer_Tick); Play(); } } float time = timeIndex; ScaleKey scale = new ScaleKey(); scale.Time = time; scale.Value = keyframe.Scaling; animationSet.SetScaleKey(animation, key, scale); RotationKey rotation = new RotationKey(); rotation.Time = time; rotation.Value = Quaternion.Invert(keyframe.Rotation); animationSet.SetRotationKey(animation, key, rotation); TranslationKey translation = new TranslationKey(); translation.Time = time; translation.Value = keyframe.Translation; animationSet.SetTranslationKey(animation, key, translation); AdvanceTime(0); AddTrackToEditedTracks(track); listViewAnimationTrack.SelectedItems[0].SubItems[1].Text = track.KeyframeList.Count.ToString(); listViewAnimationTrack.SelectedItems[0].SubItems[2].Text = (track.KeyframeList[track.KeyframeList.Count - 1].Index - track.KeyframeList[0].Index + 1).ToString(); DisplayNewKeyframe(true); } catch (Exception ex) { Utility.ReportException(ex); } }
KeyframedAnimationSet CreateAnimationSet() { var trackList = Editor.Parser.AnimationSection.TrackList; if ((trackList == null) || (trackList.Count <= 0)) { return null; } KeyframedAnimationSet set = new KeyframedAnimationSet("SetName", 1, PlaybackType.Once, trackList.Count, new CallbackKey[0]); for (int i = 0; i < trackList.Count; i++) { var track = trackList[i]; var keyframes = track.KeyframeList; ScaleKey[] scaleKeys = new ScaleKey[keyframes.Count]; RotationKey[] rotationKeys = new RotationKey[keyframes.Count]; TranslationKey[] translationKeys = new TranslationKey[keyframes.Count]; for (int k = 0; k < 10; k++) { try { set.RegisterAnimationKeys(k == 0 ? track.Name : track.Name + "_error" + k, scaleKeys, rotationKeys, translationKeys); for (int j = 0; j < keyframes.Count; j++) { float time = keyframes[j].Index; ScaleKey scale = new ScaleKey(); scale.Time = time; scale.Value = keyframes[j].Scaling; //scaleKeys[j] = scale; set.SetScaleKey(i, j, scale); RotationKey rotation = new RotationKey(); rotation.Time = time; rotation.Value = Quaternion.Invert(keyframes[j].Rotation); //rotationKeys[j] = rotation; set.SetRotationKey(i, j, rotation); TranslationKey translation = new TranslationKey(); translation.Time = time; translation.Value = keyframes[j].Translation; //translationKeys[j] = translation; set.SetTranslationKey(i, j, translation); } break; } catch (Exception ex) { switch (k) { case 0: Report.ReportLog("Error in Track: " + track.Name); Utility.ReportException(ex); break; case 9: Report.ReportLog("Aborting to register with different name. Animation will not be displayed."); break; } } } } return set; }
KeyframedAnimationSet CreateAnimationSet() { var trackList = Editor.Parser.ANIC.ChildList; if ((trackList == null) || (trackList.Count <= 0)) { return null; } KeyframedAnimationSet set = new KeyframedAnimationSet("SetName", 1, PlaybackType.Once, trackList.Count, new CallbackKey[0]); for (int i = 0; i < trackList.Count; i++) { var track = trackList[i]; ScaleKey[] scaleKeys = new ScaleKey[track.scalings.Length]; RotationKey[] rotationKeys = new RotationKey[track.rotations.Length]; TranslationKey[] translationKeys = new TranslationKey[track.translations.Length]; set.RegisterAnimationKeys(track.boneFrame, scaleKeys, rotationKeys, translationKeys); for (int j = 0; j < track.scalings.Length; j++) { float time = track.scalings[j].index; ScaleKey scale = new ScaleKey(); scale.Time = time; scale.Value = track.scalings[j].value; //scaleKeys[j] = scale; set.SetScaleKey(i, j, scale); } for (int j = 0; j < track.rotations.Length; j++) { float time = track.rotations[j].index; RotationKey rotation = new RotationKey(); rotation.Time = time; rotation.Value = track.rotations[j].value; //rotationKeys[j] = rotation; set.SetRotationKey(i, j, rotation); } for (int j = 0; j < track.translations.Length; j++) { float time = track.translations[j].index; TranslationKey translation = new TranslationKey(); translation.Time = time; translation.Value = track.translations[j].value; //translationKeys[j] = translation; set.SetTranslationKey(i, j, translation); } } return set; }