/// <summary>
 /// 点击开始召唤按钮响应
 /// </summary>
 private void OnSummonClick(int rTimes)
 {
     summonTimes = rTimes;
     if (!CostEnough())
     {
         addStoneButton?.onClick?.Invoke();
         //覆盖默认的1次
         UpdateGemText();
         return;
     }
     summonCache?.Destroy();
     summonCache = null;
     modulePet.Summon((byte)summonTimes);
 }
Exemple #2
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 public void _Packet(ScPetSummon msg)
 {
     DispatchModuleEvent(SummonSuccess, msg);
 }