/// <summary> /// 点击开始召唤按钮响应 /// </summary> private void OnSummonClick(int rTimes) { summonTimes = rTimes; if (!CostEnough()) { addStoneButton?.onClick?.Invoke(); //覆盖默认的1次 UpdateGemText(); return; } summonCache?.Destroy(); summonCache = null; modulePet.Summon((byte)summonTimes); }
public void _Packet(ScPetSummon msg) { DispatchModuleEvent(SummonSuccess, msg); }