void SOEn() { if (ScObRaceHeroEn) { ScObRaceHero = ScObRaceHeroEn; RaceHero(); } if (ScObHeroStoryEn) { ScObHeroStory = ScObHeroStoryEn; HeroStory(); } if (ScObHeroClassEn) { ScObHeroClass = ScObHeroClassEn; HeroClass(); } ForStartPH = false; }
void SORu() { if (ScObRaceHeroRu) { ScObRaceHero = ScObRaceHeroRu; RaceHero(); } if (ScObHeroStoryRu) { ScObHeroStory = ScObHeroStoryRu; HeroStory(); } if (ScObHeroClassRu) { ScObHeroClass = ScObHeroClassRu; HeroClass(); } ForStartPH = false; }
private void Awake() { scOb = (ScObHeroClass)target; }
void AssignListsEn() { ScObRaceHero = ScObRaceHeroEn; ScObHeroStory = ScObHeroStoryEn; ScObHeroClass = ScObHeroClassEn; }
void AssignListsRu() { ScObRaceHero = ScObRaceHeroRu; ScObHeroStory = ScObHeroStoryRu; ScObHeroClass = ScObHeroClassRu; }