Exemple #1
0
        public PlayerModel(string fileName)
        {
            if (null == fileName)
            {
                throw new ArgumentNullException(nameof(fileName));
            }


            XDocument doc = ResourceHelper.LoadXmlDocument($"{nameof(Player)}.Model.Resources." + fileName);


            XElement modelNode = doc.Root;

            Name = GameObject.ReadNecessaryValue <string> (modelNode, nameof(Name));

            Introduction = GameObject.ReadNecessaryValue <string> (modelNode, nameof(Introduction));

            IEnumerable <PlayerSaying> tempSayingWhenGained =
                modelNode.Element(nameof(SayingWhenGained)).Elements( ).Select(p => new PlayerSaying(p));

            SayingWhenGained.AddRange(tempSayingWhenGained);

            IEnumerable <PlayerSaying> tempSayingWhenHarmed =
                modelNode.Element(nameof(SayingWhenGained)).Elements( ).Select(p => new PlayerSaying(p));

            SayingWhenHarmed.AddRange(tempSayingWhenHarmed);

            IEnumerable <PlayerSaying> tempSayingWhenMeet =
                modelNode.Element(nameof(SayingWhenMeet)).Elements( ).Select(p => new PlayerSaying(p));

            SayingWhenMeet.AddRange(tempSayingWhenMeet);
        }
Exemple #2
0
        public PlayerSaying GetSayingWhenHarmed(PlayerModel gained)
        {
            while (true)
            {
                List <PlayerSaying> temp =
                    new List <PlayerSaying> (SayingWhenHarmed.Where(saying => saying.Player == gained ? .Name));

                if (temp.Count != 0)
                {
                    return(temp [GameRandom.Current.Next(0, temp.Count)]);
                }

                gained = null;
            }
        }