public void Load() { // BEGIN loading_test // Try to load the game from a file called "SaveGame.json" SavingService.LoadGame("SaveGame.json"); // END loading_test }
/// <summary> /// Call the LoadGame() method from SavingService.cs /// Input fileName is case sensitive, make sure input written excatly like it is a Application.persistentDataPath. /// </summary> /// <param name="fileName"></param> public void loadGame() { SavingService.LoadGame("SaveGame.json"); }